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View Full Version : does shogun got zoom function on battlefield?



guineawolf
09-26-2007, 05:58
does shogun got zoom function on battlefield same as rome total war zoom function?i want to enlarge the view for combat at battlefield....:help:

Swiss Halberd Pike Landsknecht
09-26-2007, 08:52
yeah you can zoom in slightly by pressing the '/' key (on the number pad) to zoom in, and '*' to zoom out

I think it zooms to the same height level as MTW, or perhaps just slightly higher

Drisos
09-26-2007, 09:17
It's not really zoom, it's simply moving the camera up and down, iirc. With a nice graphics card, the highest settings and the lowest camera stance it looks quite nice actually. (At least, I think it looks nice)

:balloon2:

Noir
09-26-2007, 10:54
Nice to see you from these parts Guineawolf

The battlefield is better surveyed from a distance - hopefully you'll find out that zooming in has little to offer in playing a nice satisfying, atmospheric battle. The transition from RTW controls might be a headache at first, but once you get geared with them you'll never go back.

Seign Thelas
09-26-2007, 18:16
Never knew that, as avid of a player of Shogun as I am. Thanks.

guineawolf
09-27-2007, 04:47
Nice to see you from these parts Guineawolf

The battlefield is better surveyed from a distance - hopefully you'll find out that zooming in has little to offer in playing a nice satisfying, atmospheric battle. The transition from RTW controls might be a headache at first, but once you get geared with them you'll never go back.
thank you very much,now at least my samurai won't look like ants ...:laugh4:

Drisos
09-27-2007, 09:40
It works on the campaign map as well. It's nice to check out figures and stuff from close by now and then, but in general I always use it on the highest setting in battle and pretty high on the campaign map as well. A good point of view is incredibly important in battle, of course. ~:) :book:

:bow:

Noir
09-27-2007, 12:01
If you compare the sprites of STW with those of RTW you'll find that a unit and its activity status (has their formation been broken? do theyfight vigorously? are they encircled?) is clearly identifyable.

In RTW unit sprites are a blurred spot from camera heights that enable battlefied surveyllance and their movement animations, such as running, are a joke.

Better ants than plasma spots for me.

caravel
09-29-2007, 00:23
With RTW the main focus was on the close up cosmetics of the 3D unit models, and not on how they would be viewed from a distance.

Tony Furze
01-05-2008, 12:57
I can t find the "zoom" keys on my laptop-any ideas which one they might be?

"/" and "*" don t do anything... (Only one is on the numpad)

Sasaki Kojiro
01-06-2008, 18:21
It might be "+" and "-", and maybe you have to press ctrl...I don't remember, but if you go to options and choose to customize keys you should see it.

Xehh II
01-07-2008, 02:41
I am 80% sure that shogun does not have zoom.

Tony Furze
01-07-2008, 14:24
Thanks, Sasaki Kojiro. Im looking into the Options and adjusting the settings. I totally forgot about that possibility!

Xehh II: its not exactly zoom as in MTW but more an angling of the camera to better see your units as a group.

caravel
01-08-2008, 09:36
It's either Num pad / * or Num pad - + I can't remember which. The infantry sprites look ok close up as well. I think that, as with MTW, the cavalry sprites still look pixellated at close range due to the scaling.

Tony Furze
01-12-2008, 05:46
Thats had a dramatic effect on my enjoyment of the game! Thanks to all.

Its more like a set of camera options than a zoom, but its perfect for the purposes needed on the Shogun battlefield.

Now about the Samurai Warlords mod...

Puzz3D
01-17-2008, 17:17
Now about the Samurai Warlords mod...
You can zoom in closer in MTW/VI, and barocca doubled the resolution of the cavalry sprites in Samurai Warlords.