View Full Version : Casse moving?
is their anything that can be done to make the Casse actually get involved in the mainland? and if not can KH please borrow some of their unit space and use it for more KH variety? cause as of right now i kinda feel like they are totally useless when SP AI controlled, sure you cfan get diplomats to them, but really only the barbarians of the west, carthage or rome(bout half the factions) can get to them to even negotiate trade rights! could you guys add like 3 or 4 diplomats to the Casse on the main land just for trade purposes? or just do away with the blithering isolationists and give the smaller variety factions a little more variety? I love what you guys do and humbly acknowledge that wihtout your work i would have nothing to want to make better and infact nothing to play!
thanks guys!
Sacrifice British units for Greek units? PAH! Blasphemy.
(Casse does just fine with BI.exe)
BI aint no officially supported platform! i say 1.5 should definitely get final say! :D
Yes 1.5 is more important.
AI is not somthing EB can change, but EB aims for historical accuracy, now the removal of one factions units to be used in another faction is not very nice, or well mannered. :smash:
Bootsiuv
09-30-2007, 09:26
The loss of the Casse would make a relatively boring area of the map even more boring. I do agree that they don't get involved in the mainland too much, but BI.exe and luck are really the only two solutions.
well as far as i can tell EB seeks to balance the game as well as be historically accurate, and i kinda feel like the casse really may be balanced but it makes no difference cause they never fight, that boring part of the map could be interesting as there are multiple mines there if i remember correctly. These would be well worth an invasion of brittania if it wasnt too hard. i dont know i just feel like it would be the same in the game if the japanese replaced the casse because neither faction would matter a lick when it comes to the campaign.
pseudocaesar
09-30-2007, 10:32
I kind of agree with madmatg, the casse really are useless, their are far more worthwhile factions, Syrakousai, Pergamon, Bosporan Kingdom etc. But there is no point in changing for EB1, EB2 will fix this no doubt with all the added factions.
Bootsiuv
09-30-2007, 11:08
Assuming the AI in M2:TW actually carries out naval invasions...
I haven't played the game long enough to notice, but I never saw any in the few hours that I did play.
For the record, that's one game I likely won't touch until some worthy FCMs come out. Vanilla Rome kept me entertained for a half of a year. For some reason, Vanilla M2:TW just sucks to me. The graphics are impressive, but after that, the gameplay is rather boring and the units seem to be poorly balanced.
Perhaps EB has made me set my expectations of a video game too high?
EDIT: I should probably mention that I don't have Kingdoms yet, and likely won't get it until early next year. I hope it adds some degree of entertainment to what seems a rather mundane vanilla game (no knock at CA and all of their hard work intended).
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