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View Full Version : Observation - AI Surprises



Moah
09-30-2007, 09:28
Played Teutonic Knights last night and got the biggest surprise of Kingdoms so far: Finished my turn and was informed that that diplomat waving his arms at my castle (dungavel or something) had just bribed it! Considering I'd converted the others except my capital it left me with one castle! Fantastic!

Despite dozens of wafting diplomats over the last 6 months I have never seen a successful bribe before in M2tw (alhtough I vaguely remember some from rome). May be because I was bankrupt, or may be imporved AI.

Any other example of improved Ai in kingdoms or is it just my wishful thinking?

phonicsmonkey
10-01-2007, 04:41
awesome - I have never seen a successful AI bribe in M2TW. I seem to remember a couple of times in later versions of RTW I had armies bribed away, but never a settlement

I would be very surprised however if this is actually anything to do with the AI as such - perhaps instead it's just that with the extra money scripts in Kingdoms the AI can actually afford to pay the price of a bribe for a change...

OverKnight
10-01-2007, 07:20
In King of the Romans, we've had a few succesful bribes of avatars and settlements by the AI, but that's because we've been using add_money for the AI factions quite a lot.

It seems succesful bribing requires a lot of money, money which the AI usually doesn't have because it spends it like a drunk sailor on shore leave. Doesn't stop it from trying ad nauseum though.

uruk-hai
10-01-2007, 09:05
i seen the ai brided one of my towns once in kingdoms.it does cost alot of money to brided some times.one rebel unit will sometime ask you 4000 to join you,and vrey had to get armys or towns to argge to a brided with out a high level diplomat.i had one army ask me for 70000,to disband there army.

SirGrotius
10-01-2007, 18:24
I recall this from Rome, too, but never noticed it in MTW2. Whenever I see a foreign diplomat waving his arms around one of my settlements I send an assassin quickly to intercept. In a recent CRUSADES campaign, I captured one of the Turks higher ups and they paid an obscene amount of ransom money so I'm thinking they might be successful one of these days unless my assassins are fast enough.

locked_thread
10-02-2007, 03:02
edit

phonicsmonkey
10-02-2007, 03:10
if you play RTW as a barbarian tribe (Gauls, etc) on higher difficulty levels, you can lose 1 settlement PER TURN to Roman bribery. Until you get masses of assassins, territory is impossible to hold.

I'll have to try that, sounds like more of a challenge

Slaists
10-05-2007, 15:11
in Kingdoms, if a city has low order, it seems it is easier for the AI to bribe it. i have lost several towns to the AI in that fashion on H and VH campaign settings (playing as Wales and the Teutonic order). successfully bribing a castle that I have not seen yet. possibly the castle had low order?

antisocialmunky
10-07-2007, 03:08
I had it happen to me in the Teutonic campaign today. Too bad there was no garrison and my general was one turn away.