PDA

View Full Version : Cost diffence of similar units, plz take a look at.



NeoSpartan
10-04-2007, 00:23
I am not sure if this is a bug due to one being a Merc unit and the other being a factional unit.

However.... after taken sometime calm down my fumes I would like to bring this to attention:

https://i53.photobucket.com/albums/g75/Neospartan/gaes.jpg

u can also check it here:

https://img218.imageshack.us/my.php?image=ce3lq9.jpg

https://img466.imageshack.us/my.php?image=re2zb1.jpg

-The Gaesatae are costing almost $1k MORE than the Galatian Tindanotae. Eventhough they are the same unit, same stats, same style of fighting, and the same people.

Now I know that they are in two different geographical areas. BUT you fellars should remember that the cost of Pezhetairoi is similar in all the Greek factions and mercs. Eventhough there are more greeks in the Greek Penninsula than in faraway Bactria.

So, that is why I don't know if this is intended or just a bug. IF it is indeed intended, then plz explain why that is... That way it would at least keep me from doing this :wall: .

ZinedineZidane
10-04-2007, 00:38
i think its cuz like they're non factional units, they're for like rome to build and stuff so it costs more i guess,money isn't a big problem anyways..=/

Bootsiuv
10-04-2007, 00:44
Perhaps it's used to keep people from building too many units which were considered "elite"?

I think I heard this method is used so the AI doesn't spam a-historical elite filled armies, but I'm not really certain.

Don't Gasaetae have sky-high morale though? Something like 24, which is as high as it gets IIRC (hope I'm not confusing this with another mod).

NeoSpartan
10-04-2007, 00:46
....,money isn't a big problem anyways..=/

maybe for a really slow campain where u take ur time in expanding, building u cities, and end up with a HUGE tresury at the end of the day, yes.

BUT for MP were the $$ is just enough to buy a full stack or less depending on how much $$ is given and how much ur troops cost, IT IS an issue. Especially since the Good gallic infantry is expensive as heck, while the rest are not that great. (exept for the Celti-Germanic spearmen, forgot thier name).

NeoSpartan
10-04-2007, 00:48
22 moral.

For some reason people fear the Gaestae (and they should) but Imperial legions are better than ANYTHING the Gauls can throw at them. And yes they kill Gaesatae.

Besides the AI will create Elite armies anyways. Give them enough time and thats what they will chunk out.

Bootsiuv
10-04-2007, 00:53
Yes, I know, but I assume that this at least slows down the appearance of elite-heavy armies.

Maybe there is some completely different reason for the difference in cost, but it escapes me at this point.

Thaatu
10-04-2007, 09:00
It's just the fact that Gallic factions have more respect for their elites than any faction has for foreign elites. Remember that they are considered barbarians, so why should they get the big bucks?

NeoSpartan
10-04-2007, 09:17
They were considered A*** kicking creasy mofos thats what they were considered. :smash:

All who surrounded Galatia payed BIG $$ to have them fight for them. The ptolemoi used them as the Pharaos (sp) guard too, plus they got land to settle in Egypt like the greeks got land. Hell even the greeks made a statue of them, "The Dying Gaul".

anywho....
I think the issue here is a cost error that was not addressed since the Galatian Tindonotae are ONLY a merc unit. Unlike Pez who are both mercs and fational so its easier to not mess up thier cost. :book:

blank
10-04-2007, 12:13
They were considered A*** kicking creasy mofos thats what they were considered. :smash:

All who surrounded Galatia payed BIG $$ to have them fight for them. The ptolemoi used them as the Pharaos (sp) guard too, plus they got land to settle in Egypt like the greeks got land. Hell even the greeks made a statue of them, "The Dying Gaul".

anywho....
I think the issue here is a cost error that was not addressed since the Galatian Tindonotae are ONLY a merc unit. Unlike Pez who are both mercs and fational so its easier to not mess up thier cost. :book:

theoretically every merc unit should cost more than the factional version of the same unit. Why? Because it is the logical conclusion. So the "issue" here is actually that other merc units should also cost more than their factional counterparts, not the other way around

disclaimer: the opinions stated in this post do not represent the official views of the EB team. In fact, they only represent my personal view. The given post does not in any way mean that the EB team will actually implement those changes. Also, if anyone thinks this is the EB team's view, they will be whipped and I will be hanged. In addition, you have wasted many valuable seconds of your life reading this sexy disclaimer. You will never recover that lost time. *sniff*

Scundoo
10-04-2007, 12:26
maybe for a really slow campain where u take ur time in expanding, building u cities, and end up with a HUGE tresury at the end of the day, yes.

BUT for MP were the $$ is just enough to buy a full stack or less depending on how much $$ is given and how much ur troops cost, IT IS an issue. Especially since the Good gallic infantry is expensive as heck, while the rest are not that great. (exept for the Celti-Germanic spearmen, forgot thier name).


I guess one could edit the mp EDU so that it better suits, well, mp games. The mp EDU and the campaign one don't have to have the exact same prices for the units. First step for that would be to pick the base amount of cash per player, then edit the prices so a 20 unit historical army would be more or less picked at that amount. I bet that that way you wouldn't need to impose rules, like 5 HA max etc... Of course everyone would have to use the same EDU on mp, so it would be better if an EB member made it.

bovi
10-04-2007, 14:19
theoretically every merc unit should cost more than the factional version of the same unit. Why? Because it is the logical conclusion. So the "issue" here is actually that other merc units should also cost more than their factional counterparts, not the other way around
Merc recruitment costs have been changed in the coming version, they will be significantly more expensive than their MIC-recruited counterparts. I don't think that will affect custom battles though, as costs are determined by region.

Watchman
10-04-2007, 14:59
Yeah, merc recruitement costs are determined purely by export_descr_merc.txt; the EDU does still govern things like upkeep, equipement upgrade costs, and recruitement price through barracks should that turn up though.

NeoSpartan
10-04-2007, 21:42
.... I don't think that will affect custom battles though, as costs are determined by region.

hum.... would u mind elaborating on that a little bit?? :embarassed: I am not sure what u mean :help:

bovi
10-04-2007, 23:52
Watchman elaborated it for me :beam:. Mercs' cost is defined in a file specific for the campaign.

NeoSpartan
10-05-2007, 03:58
oh i see... my bad fellas.... i am rather slow when it comes to PC stuff :shame:

In light of that fellas me, Matmatg, and TWfanatic increased the price of the Galatian Tindanotae to match the price of the Gaesatae (well actually we all agreed to it and Matmatg did the code fixing).

That way no flimsy Hellen can get away with not paying a Galatian his rightful and earned-in-blood due. :yes: