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View Full Version : Retrofit Mod Bug??



Swordsman
10-05-2007, 04:36
Is it just me or has anyone else noticed a reduction/absence of sea trade in this mod?

EX: Turn 1, Grand Campaign, England. Built ports in London & Nottingham. End turn. No sea trade at all for turn 2. None at Caen even though it starts with a port. In vanilla, all 3 are trading immediately.

I first noticed this after about 10 turns in and my income seemed suspiciously low. No trade routes indicated on strat map. Checked the trade scrolls and NO sea trade at all... Not at war with anyone, etc.

Swordsman
10-06-2007, 03:57
Well, for what it's worth: when all else fails do the "magic reinstall" :inquisitive:

Trade seems to be working fine now...

Please feel free to delete this thread.

alpaca
10-06-2007, 08:22
All I know is that sea trade is bugged in M2TW vanilla (at least up to 1.2, I haven't checked in 1.3) insofar as additional trade routes aren't gotten through building Merchant Wharfs but through building the higher port levels. Maybe they fixed that in Kingdoms? And possibly it screwed up something else during the patching process or so.