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View Full Version : found a bug i think...



ZinedineZidane
10-10-2007, 06:59
i was bored and i just toggled_fow so i could see how the other guys were expanding, and i noticed britain was trading with the rebels, then i looked at the diplomacy screen and they were allied with the rebels.. is that possible? maybe that's why britain always stays at 1 city 99% of all games!

Dram
10-10-2007, 07:28
casse will usually attack the allies once they have eneough of an army to do so. its just like that to prevent them from getting destroyed early on.

some factions will not expand in some games no matter what their diplomacy is. for example i have not had a single game where lustonann or the getai have expanded.

Bootsiuv
10-10-2007, 07:40
Some factions have certain Eleutheroi allies in EB. Trade is conducted with these factions as normal.

NightStar
10-10-2007, 09:51
casse will usually attack the allies once they have eneough of an army to do so. its just like that to prevent them from getting destroyed early on.

some factions will not expand in some games no matter what their diplomacy is. for example i have not had a single game where lustonann or the getai have expanded.


What? never expanded? I have seen Getai expand on most occasions, once it became a superpower and wiped out Makedonia and Epeiros. The Lusitani often kick Karth-hadast out of Spain and expand into celt territory.

Of course this isn't most often seen until 250-220 bc

raenor
10-10-2007, 11:13
I've seen both inaction and action from Getai, Luso and Casse. I think it depends on a crucial win/loss seige early on, maybe a battle that is 50:50 goes the wrong way for them and they get stuck for ages.

I've noticed that the AI tends to seige cities with an army that is even or close to the garrison, though if there is nothing else they will zerg it.

Foot
10-10-2007, 11:39
Some factions have certain Eleutheroi allies in EB. Trade is conducted with these factions as normal.

Um, no. The Eleutheroi are all one faction, you either have a trade agreement with all of them or none of them.

The Casse start off at peace with the Eleutheroi because at our start-date the tribes of Britain had recently made peace amongst each other, and as the Casse are only really in touch with those eleutheroi that they were at peace with it was decided to make an exception in this once case.

Foot

Bootsiuv
10-10-2007, 18:28
Hmmm, I could have sworn that I was trading with some of my Eleutheroi neighbors and at war with others. I must admit, I've never payed much attention, and considering, like you said, the Eleutheroi are one faction, that wouldn't even be possible anyways.

Thanks for the clarification, Foot.

Watchman
10-10-2007, 20:32
That also makes for a potentially quite interesting early campaign with the Casse, as you can actually pull a decent income out of the trade with the Eleutheroi provinces (and the Gauls once they get around to building ports mind you) until you can start kicking arse and taking names. Pretty rare for an "one city wonder" starting position.

'Course, sometimes that stack of angry tattooed men wanders down from Caledonia and throws a wrench in the gears...


...though if there is nothing else they will zerg it.:laugh4: I'll have to remember that verb.

raenor
10-11-2007, 00:17
Haha, goes back to my starcraft days before I realised that I didnt like it and started playing AOE and AOE II

Bootsiuv
10-11-2007, 00:20
Age of Empires II = the shiznit.

Empire Earth (made by the same people) = sux0rs

I never understood why they took away the great grouping that AOE II units did. Armies would line up and march in unison. In Empire Earth, they all ran around like a bunch of unorganized loons. The nuclear explosions were really cool though.

I haven't played the newest Empire Earth. I wonder if it's improved.

A Terribly Harmful Name
10-11-2007, 00:33
Age of Empires II = the shiznit.

Empire Earth (made by the same people) = sux0rs

I never understood why they took away the great grouping that AOE II units did. Armies would line up and march in unison. In Empire Earth, they all ran around like a bunch of unorganized loons. The nuclear explosions were really cool though.

I haven't played the newest Empire Earth. I wonder if it's improved.
These things are all stone age relics for me. EB beats them all, and will beat anything the boys in Esemble Studios ever try to code.

EB Rocks AOE II is a relic Empire Earth SUCKS + most of what they have done recently.

Bootsiuv
10-11-2007, 00:39
Oh I wasn't trying to compare EB to any of those games. That would be completely and totally insane. They were entertaining a decade ago.

I was just saying that AOE II was by far the best Ensemble has produced. EB is miles above that game. RTS suck for the most part anyways. Too many hours playing them in my early years. I like to sit and take a smoke break and think before I hit end turn. RTS doesn't offer such a luxury.

RTS and toddlers also do not mix (I have to get up every 3 minutes to take something away from her or get her off of a piece of furniture), but R:TW EB is perfect for parents who are constantly interrupted. :laugh4:

raenor
10-11-2007, 00:50
You cant really compare EB or even RTW vanilla to AOE II, They are too different.

Even so AOE II is still fun to play every so often, when i get bored waiting for EB 1.0 haha. There are some good designers in Ensemble Studios... Well there were.

johnhughthom
10-11-2007, 17:44
I had always assumed the Casse being at peace with the Eletheroui was a minor mistake by the team, I guess I should have known better.