View Full Version : Unit Stats and More
ShadeHonestus
09-08-2002, 03:34
http://www.totalwarassembly.com/waracademy.cfm
Total War Assembly has decided to open its door early.
The decision was made to open following the completion of the War Academy and while the tournaments are still under construction.
I hope you find the information in the War Academy useful.
Special thanks to Maggy and all those who posted in his thread
http://www.totalwar.org/ubb/Forum7/HTML/001188.html
as this is what gave me the idea. Maggy also saved me much time in preparing the images.
Enjoy the war academy section....
[This message has been edited by ShadeHonestus (edited 09-07-2002).]
ShadeHonestus
09-08-2002, 08:27
bump...
"I apologize if the bump is intrusive, I want to make sure of database connectivity with traffic."
MagyarKhans Cham
09-08-2002, 08:44
very well done honestus. the org should award u with a nice notification on the front page. damn tera, where is he when u need him.
MagyarKhans Cham
09-08-2002, 08:46
without telling u our wolves devs made also the unit comparison tool http://www.totalwar.org/ubb/smile.gif
what a coincidence. do i smell teh gwis around here (or teh Circle?)
Great stuff and thanks.
Grifman
not bad, but thats not enought!
i want other info too, like:
firepower
time of reaload
range
accuracy/compared to range
costs of units with diff valour
antiunit-info
btw, pavise arbalester are not vs armoured units?
just a few right now, im sure i have some more.... but the missle infos are not enought, ...
thx for any more infos....
koc
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Grey Wolves (http://www.totalwar.club.tip.nl/)
ShadeHonestus
09-08-2002, 11:06
Kocmoc,
Good Ideas...and I'm working on many of these.
Quote costs of units with diff valour
[/QUOTE]
I am in the process of adding a feature to either show the cost of improvement or to actually let you build armies online and tallying the point total(handy for those of you who have time to kill at work).
If you don't already know the basic factors for Valor-Weapon-Armor, here they are:
Valor: current unit cost X 1.5
Weapon: current unit cost X 1.3
Armor: current unit cost X 1.35
Rounding up and down respectively of course. Each upgrade compounds on the previous..in short they are cumulative.
ShadeHonestus
09-09-2002, 02:19
Does anybody have the stats for individual missile types such as damage, range etc?
SBOW, JAV etc...
ShadeHonestus,
Very nicely done. I was about to make a reference for factional units on paper since it's not in the Strategy guide. All you are missing is base unit cost and shield. What does the column labeled "morale" represent?
The projectile data is not available. Target is supposed to put the projectile data in an external, modifiable file for the patch, and I hope he is able to do it.
Class. Thanks very much!
News on mainpage coming...
EDIT: Got few time today, I'll update links etc tommorow.
------------------
Clan Kenchikuka (http://www.totalwar.org/kenchikuka)
evil is within us... http://www.totalwar.org/site/emomalta.gif
[This message has been edited by Terazawa Tokugawa (edited 09-08-2002).]
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