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View Full Version : The Amazing Epeirote Debt Machine, or: "Help?"



Landwalker
10-12-2007, 19:14
So, to celebrate the release of EB 1.0, and indeed to celebrate me just getting started into the EB world, I thought I would take a break from the Romaioi (as a Byzantinist, I feel obligated to use the Greek national term rather than the Latin Romani) and try my hand at the kingdom of Epeiros.

I quickly realized that I may very well not be up to the challenge. Despite claims in the faction selection screen of being "Challenging" (which I interpret to mean "Slightly more difficult than Rome"), I find myself facing over 10,000 minae in debt after a single turn. To aid in my quest to turn Pyrrhos' dubious distinction of having his name become an adjective into a positive thing, might any of the more experienced EBers have some words of wisdom on firing up the Epeirote War Machine? Alternatively, are there any "getting started" guides floating about for the Epeirotes, akin to those listed in the FAQ for Rome, Bactria, and the like?

Cheers.

Bootsiuv
10-12-2007, 19:18
Disband or conquer. These are your options.

I would strike hard in Hellas, and not worry too much about Taras. Taking on the Romani from the get go sucks essentially.

Or, disband the majority of your troops, build economic infrastructure, and hope you don't find a Makedonian army on Ambrakia's doorstep.

Sakkura
10-12-2007, 19:21
EB in itself is far more economically challenging than pure RTW. Taking a challenging nation only increases the challenge. The troops you start with are meant for use in attacks early on; if you don't use them to conquer something or disband them, their costs will be too high for your starting economy.

Dram
10-12-2007, 19:28
for any faction that starts out with an economically unsustainable army you can either:

1. disband all the uneccessary units and focus on developing your economy. some people recommend this but i really cant imagine how you can do this on VH difficulty unless youre playing as a faction that is completely isolated.

2. you can use your army to expand rapidly. gradually as you take more and more provinces your army will deplete until its being used to garrison the new towns and you dont really have a field army anymore. look around the map to insure that you take the weakest towns, preferably rebel ones so you dont start any wars. you really have to do this fast if youre dealing with other factions because they dont have debt problems and will continue to produce troops every turn. you just have to hold them until the unrest goes down eneough that you can start to take some troops out of garrison to defend your kingdom. once you get your profits going its pretty much smooth sailing.

oh yeah also, im not sure if Pella starts with a mine or not, but if it does, make it a priority- theres several large vein precious metal mines in the area that can produce a great deal of gold.

Kampfkrebs
10-12-2007, 19:29
build exactly one phalangitai deuteroi in taras, this single unit willl kill every roman who tires to step through the doors of taras, simply place it in front of the gate and watch the slaughter.

With this you can keep taras, and then you should conquer as much of hellas as possible; disband fleet + elephants. this will give you some room to breath, and exterminate everything on your way.

I just destroyed the maks (killed all their leaders), and I make ~7000mnai per round with everything of hellas under my control except the aiotoloi (sp? wtf the rebels with the big army there) and sparte.
The KH are broken too. All hail pyrrhos!

And build mines/ports/roads!

paullus
10-12-2007, 19:29
you've got one of the more expensive starting armies in the entire map. you can either use them to go rampaging around (as Pyrrhos did in 272 until his--unfortunate?--demise) or you can disband them and try to survive, slowly building up to expand later on. I'd recommend doing a bit of rampaging first, but also considering disbanding a few of your more expensive units.

Bootsiuv
10-12-2007, 19:30
I can't remember if Pella has one or not, but I'm fairly certain Illyria is rich in minerals to be mined, and Athenai has a silver mine IIRC.

Bootsiuv
10-12-2007, 19:32
Oh yeah, I forgot abou the Eles...

Lose 'em, unless you feel the absolute need to take towns in one turn.

I sometimes keep them to take Pella on turn 1, but then they're gone.

Fleets are rather useless, but sometimes I keep one around to evacuate any FM's in Italy who need to roll out with a quickness.

Kampfkrebs
10-12-2007, 19:33
Pella gives ~3500mnai per turn with full build up mines.

Bootsiuv
10-12-2007, 19:37
Well, there ya go....probably explains why Hellas is one of the richest areas on the map. :yes:

Sarkiss
10-12-2007, 19:52
dont disband eles, use them! they'll allow to take a settlement the same turn and while Phyrros is alive you should overrun all of Greece with their help. Phyrros + eles an explosive combo. i took all of Greece with Phyrros still in charge.
it is cheaper to maintain them than recruit a new. and they will get some experience in the meantime too. just dont (even if you can afford) retrain them until you got all of Greece.
disband fleet and withraw form Taras destroying everything and putting tax on VH so it can rebel. it will let Rome grow stronger in Italy while you expand in Greece and Anatolia and will assure an eventual challenging encounter with Rome.

Bootsiuv
10-12-2007, 20:33
Pyrrhos + eles = expensive combo....it really depends on if you feel like blitzing Hellas or taking a little more time to consolidate. If they sit around for one turn, they're an enormous waste of resources. Use them every turn you can if you plan on keeping them, because every turn they sit they're a 2000 mnai (IIRC) expense for absolutely no point.

My point is don't let them sit on garrison duty for the 3 or 4 turns many players take to consolidate after annexing a territory. Use them or lose them.

Fleets are similiar, but they're a 500 mnai expense, and I can't bring myself to desert FM's on islands, or, in this case, across a sea. It really depends on your personal play style, but you could probably abandon Taras, and then disband all fleets to save even more money. Alternatively, you could just disband the fleets and hope the Taras garrison will hold out. The choice is yours, and it depends on how much money you want to make, and how comfortable you are fighting two wars in two different theaters.

Landwalker
10-12-2007, 21:13
Some interesting ideas. A couple of questions:

1) FMs?

2) Would you say it is more advisable to launch straight into the Macedons and try to tear them down as quickly as possible, or to instead concentrate on the northern rebel settlements? The Macedons start out with a huge army, but it's in Attica and those environs rather than in northern Macedonia--thus, I see a possibility of quickly knocking over a couple of Macedonian cities in the north before the larger military components come in (if they come at all), but I'm also concerned that when they come, I'll have a war-weary army and no money to replenish or reinforce it. On the other hand, I'm concerned about allowing Macedonia to increase its strength early on, and I don't know if seizing northern Eleutheroi provinces will be sufficient to counteract it.

Cheers.

paullus
10-12-2007, 21:28
1) Family Members

2) That doesn't sound like the sort of worrying Pyrrhos would do. While he ended up turning south and attacking Sparta, its equally plausible to imagine him seizing hold of Makedonia and eagerly seeking battle in command of an over-extended, weary army against the returning forces of Antigonos. Point is: Pyrrhos didn't have a large army because it was financially responsible in light of what Epeiros could support, he had a large army because he intended to be king of all Hellas.

skuzzy
10-12-2007, 21:32
Compared to 0.81 Epeirote's debts are much more difficult to overcome. This is also my first campaign. I sacked Pella the first turn. Threw 2 of my 3 sets of ships into whatever ship I came across to remove myself from the naval scene and also spare costs of maintanence. Despite wanting to disband the elephants I just couldn't because they're terrorizing machines and I love them. After Pella you can either try to take Antiganos head on in Demetrias or you can use your remaining ship to land near Korinthos and block your nrothern cities with poorly garrisoned forts long enough for you to sack Corinth. By this time your army should start withering and your debts lessening but you will probably already be about 10-15k in the hole. If you want to risk it or if the AI hasn't sieged either of the forts you could break peace with KH and should be fairly simple to take Sparta. Keeping your army here will be pretty secure from Antiganos if you have built a fort on the land bridge to Corinth. Pretty much that is as far as I've gotten but I can say that Epeiros is seemingly much more difficult than before and I don't know if I will be able to overcome the debt due to not being able to construct a mine in Pella as by the end of the first turn you're already instantly in debt.

Forgus
10-12-2007, 21:34
Right now I'm playing Epeiros. I disbanded nothing but until I managed to crush Macedon I was in -65000 Mnai, and got atacked by KH with strong armies. My armies got a pounding I lost Euboia and Korinthos but KH never really recovered her losses (neither could I being in deficit, hut by this time my armies were so worn out that i made 6000 profit per turn. Basicly I broke even 3 years later. These years we struggled with KH like two dying men clutching each others throat. I recovered first, and few retrained taxeis deuteroi broke the stalemate.

Later the drama continued, previously Taras was attacked by Rome by half tacks I crushed though at times I thought I won't make it. This time it was different, Scipio showed up with 2 full stacks some 4 thousand men against my 1400. I gathered my veteran units, silver chevron phalangites and slingers with a family member (FM for noobs :beam: ) but the ships were sunk by roman and later Eleutheroi ships. Taras eventually fell I lost most of my army and Magna Graecia. But I'll be back.

I admit I fully partial to my baby (it is fun to see your own skins running around) but it's been my most challanging and fun campaign I had so far in any computer game.

Bootsiuv
10-12-2007, 21:46
Yes, large debts can be incurred, but they can also be overcome. I was 27000 in debt in my Sabyn campaign. It is .81, as I don't have 1.0 until tommorrow, so I can't comment on that yet, but I think they'll be my first campaign.

Anyways, after I took Axum, Meroe, and Ubar, I've finally gone into the black again....so just because your extremely in debt doesn't mean you can't come back.

Just make sure you play out every single battle, and use wise tactics, maintain formations, etc. to minimize losses, because you won't have reinforcements for some years.

BTW, speaking of maintaining formations....the left-alt key is critical when moving your forces. Your men will maintain their formation while moving. Be paitient, and have your men walk, don't run unless it's absolutely necessary. Tired men don't fight as well as fresh ones.

Landwalker
10-12-2007, 22:03
2) That doesn't sound like the sort of worrying Pyrrhos would do. While he ended up turning south and attacking Sparta, its equally plausible to imagine him seizing hold of Makedonia and eagerly seeking battle in command of an over-extended, weary army against the returning forces of Antigonos. Point is: Pyrrhos didn't have a large army because it was financially responsible in light of what Epeiros could support, he had a large army because he intended to be king of all Hellas.

An excellent point. I just laid waste to Pella right off the bat (as tempting as it is to sack the royal tombs for 12,500 minae, I can't bring myself to do it), and now it's time to march south. Antigonos, here I come!

P.S. Those two-hit point elephants are killing me... At least it's an upkeep burden off my back every time a stray sling bullet takes them out.

CountArach
10-12-2007, 22:58
My first ever Epirote campaign (Wayback in 0.7.4 with the Reinforcement CTD) saw me abandoning Italy in favour of returning home. You can quickly seize all the Makedonian homelands, as well as Athens. If you still have enough of an army left, you could then go down further south. The key to remember is that you are facing two powers with not much more than you in Greece, and as such every city you take is a major shift in the power balance.

Remember to leave Taras with a bare bones garrison and do not build anything there first turn. It will jsut be taken by the Romani very quickly. Instead, concentrate on your infrastructe in your homeland on your first turn.

konny
10-13-2007, 00:27
If your army composition is the same as in EB0.8: disband the elephants (you can build rams for nothing) and all but one ship. These toys are responsible for about 1/2 your debt. Spend all your money in the first turn for something usefull (e.g. additional garrisons for Epiros).

Forgett about Hellas and Makedonia: The Celts had already plundered it a few years ago, there is not much money in it. Pack your army on your last ship and make it to Italy. There, overrun the Romans. Epiros might or might not be attacked by the Maks the same time, but usualy they are to occupied with fighting KH for a couple of turns.

Make sure your last ship always ends its turn in a port of yours that it can not be attacked by pirates. You'll need it later and you'll don't have the money to build a new one.

Speed is everything: The Roman army is weak but will grow stronger every turn. Also, you are still sliding into the red as long as you don't have Capua and Rome. Once you have solved the Italian problem you should take every man left and make your glourious return to Greece. With Italy under your controll you should now have the money to pay for your army.

Bootsiuv
10-13-2007, 00:38
That's also an interesting tactic.

It makes me wonder....which peninsula has the potential to be wealthier in the end? Hellas or Italia?

MiniMe
10-13-2007, 00:47
No true Molosson'd EVER disband his elephants or abandon Taras!

There's an old dirty trick, I've just checked it:
1. take Pella and sack it;
2. now destroy ALL your sanitation, religious and social buildings in your four towns, sell all your blacksmiths and naval bays;
3. Desecrate Makedonian King Tomb: + 12600 Mnai and quite historical :laugh4:
4. Disband all of your ships but one.

Now you have 31200 Mnai - enough to start construction of TWO mines (Epidamnos & Pella) and order some troops to defend Taras from those savage Romans while you bring peace and prosperity to the poor people oppressed by tyranny of Makedon and KH plutocrats :laugh4:

However you have to do it right from the start or it'll be too late.

konny
10-13-2007, 00:59
It makes me wonder....which peninsula has the potential to be wealthier in the end? Hellas or Italia?


By the terms of trade, my vote goes for Italy: Those Karthagian towns are usualy very large and very rich. In an early Romani campaign I make nearly 1/3 of my money trading with these people (what often causes an economic crash, once at war with them). Taras can be another powerhouse in trade, especialy with Hellas. The downside is that you can only build mines down in Rhegion.

In Hellas you can have mines in Athens, Pella and the nearby Thracian lands. On the other hand, trade is a little limited because the nearby larger cities are mainly Eleutheroi (Pergamon, Byzantion, Halikarnassos).


From Roman and Epirote campaigns I can say you are at least unbelivable rich when you hold both. But, for the big deal you have to cross the Aegean and take the Greek cities in Asia Minor: they all have mines and a lot of trade potential.

Landwalker
10-13-2007, 01:15
No true Molosson'd EVER disband his elephants or abandon Taras!

There's an old dirty trick, I've just checked it:
1. take Pella and sack it;
2. now destroy ALL your sanitation, religious and social buildings in your four towns, sell all your blacksmiths and naval bays;
3. Desecrate Makedonian King Tomb: + 12600 Mnai and quite historical :laugh4:
4. Disband all of your ships but one.

Now you have 31200 Mnai - enough to start construction of TWO mines (Epidamnos & Pella) and order some troops to defend Taras from those savage Romans while you bring peace and prosperity to the poor people oppressed by tyranny of Makedon and KH plutocrats :laugh4:

However you have to do it right from the start or it'll be too late.

That's a very interesting take on the approach... I just might give it a whirl if my current campaign falls through (I have Pellas and Demetrias, and I'm besieging Korinthos, but I'm also about 19,000 in the hole. The garrison of Corinth is too strong for me to assault, even with the elephants (my assaults of Pellas and Demetrias have given me a healthy horror of trying to navigate huge-sized units, especially cavalry and elephants, through city streets, due to the abominable pathfinding), so I'm going to have to wait it out or hope they try to break the siege early. It'll be difficult when they do, since I lost about 3/4 of my Phalangitai Deuteroi and almost half of my pezhetairoi in the assault of Demetrios, thanks to raising their spears while trying to wander through the streets, then switching over to swords when the enemy cavalry caught them. Given that I'll easily be 35-40,000 in debt when Corinth comes around, the whole campaign depends on this siege. Success, and I'll be able to disband most of my army and take Chalkis with a smaller force while I slowly climb back into the black financially (I'm allied with the Koinon Hellenon against Macedonia--if Corinth falls I'm going to take some time to regroup and consolidate before going after Athens and Sparta). Failure, and I'll probably have a dead king, a massacred army, skeleton garrisons in the rest of my holdings, and financial catastrophe. Bring it on!

As far as desecrating the Aigai / Macedonian Royal Burial Grounds, it's awfully tempting (no doubt the reason Pyrrhus' mercenaries followed through with it). However, I don't know how great the "Increase in Trade Goods" is, or if the 12,500 is enough to offset the long-term benefits of increased trade. Of course, if I don't make it to the long term, the point is irrelevant...

Cheers.

Edit:

In other news, Caius Aurelius Cotta has finally laid siege to Taras. Hopefully he'll assault it, because I can't fight him off with a sally.

In the long run, I'd say that Italy and Hellas are awfully close. Assuming holdings from Mediolanum to Lilybaeum for Italy, in order to make it fair for Hellas I'd probably want to give them everything included in the starting holdings of Macedonia, Epeiros, and Koinon Hellenon (Except for Taras), as well as Byzantion. Although under initial conditions I would say Italy takes the edge here, I think in the long run (once the regional Eleutheroi cities have been captured), Hellas is probably the most profitable. Assuming you have trade rights with everyone, you'll be able to trade with Italy, Egypt, and Asia Minor, in addition to local trade and mining. Italy doesn't have the same mining benefits, and southern Gaul (the third partner, along with western Greece and North Africa) doesn't really have the same punch in terms of trade potential as Asia Minor. Just a thought.

Bootsiuv
10-13-2007, 01:42
Hmmm, some logical reasoning. I agree. :2thumbsup:

Good luck with Korinthos. And I would sally out and die fighting as opposed to just waiting to be starved out in Taras. Just a thought, but if you're gonna lose them anyways, you might as well take some Romans with you.

Landwalker
10-13-2007, 02:02
There are no words.... Instead of doing some of my great mound of homework (one of the seven wonders of the modern world), I did...

A heroic victory. The complete destruction of my elephants after countless kills. Utter chaos. The capture of Corinth.

A crash-to-desktop.

~:pissed: :furious3:

Cheers.

Bootsiuv
10-13-2007, 03:15
Ouch....that sucks. Might want to visit the bugs forum and mention it.

paullus
10-13-2007, 05:09
yes, you certainly should, i haven't had a ctd in months and months.

Archibald
10-13-2007, 08:44
Hi everyone, I olso have a question about Epeiros. Does Epeiros get reforms?
I cheated a litle bit to see does Epeiros realy get Pheraspides and Hypaspistai , I have built highest possible factional MIC,s in all of myn cities ant I can't recruit them.

Sakkura
10-13-2007, 10:11
Hi everyone, I olso have a question about Epeiros. Does Epeiros get reforms?
I cheated a litle bit to see does Epeiros realy get Pheraspides and Hypaspistai , I have built highest possible factional MIC,s in all of myn cities ant I can't recruit them.
Not that I know of. Hypaspistai are limited to Makedon and AS, while Pheraspidai are limited to those plus Baktria.
You can check it out yourself in the documentation inside your EB folder; there is a subfolder with unit cards.

konny
10-13-2007, 11:45
In other news, Caius Aurelius Cotta has finally laid siege to Taras. Hopefully he'll assault it, because I can't fight him off with a sally.


Oh yes, that is something you should take into account: you cannot hold Taras unless you get the royal army to Italy. You are able to repulse an assult or two, but you are not able to replace your casulties, what means in the long term you will simply not have enough men to repulse the next wave of Romans. There is a little chance that meanwhile Roma catches the Bononia Virus and send every man North to be butchered by naked fanatics, simply ignoring your little fortress. But that's rare.

So, if you are planning a campaign in Hellas you should completly abandon Taras, destroying every happiness building and set taxes to very high. That will spawn a rebell army there what will hold off the Romans for a while.

Archibald
10-13-2007, 13:04
Not that I know of. Hypaspistai are limited to Makedon and AS, while Pheraspidai are limited to those plus Baktria.
You can check it out yourself in the documentation inside your EB folder; there is a subfolder with unit cards.

But the EB site shows different :https://www.europabarbarorum.com/factions_epeiros_units.html
So what shows real information about units? I'm a bit confused now:dizzy2:

Ludens
10-13-2007, 14:19
But the EB site shows different :https://www.europabarbarorum.com/factions_epeiros_units.html
So what shows real information about units? I'm a bit confused now:dizzy2:
They may not be available in the Epeirote starting provinces: Pezhetairoi weren't either in the last build. Try if you can get them in Pella.

keravnos
10-13-2007, 14:57
If they are not available in the starting provinces, aka, in Ambrakia, then that is clearly a mistake on our part.

@Sakkura, Epeiros can now recruit Hypaspistai and Pheraspides.

Kampfkrebs
10-13-2007, 15:09
Pezhetairoi ARE availible in ambrakia.

keravnos
10-13-2007, 15:16
Yes, but are Hypaspistai and Pheraspidai?

Kampfkrebs
10-13-2007, 15:22
Ask me later this day, havent build the barraks so high there cause I am more than confident with my Hoplites, they laughter even Milites Extraordinarii :laugh4:

But I think they are also recruitable there, rightclicked on the barracks and they where there in the description, imo.

Aymar de Bois Mauri
10-13-2007, 15:45
Ask me later this day, havent build the barraks so high there cause I am more than confident with my Hoplites, they laughter even Milites Extraordinarii :laugh4: Milites Extraordinarii ?!?! :inquisitive:

Tellos Athenaios
10-13-2007, 16:05
Predites, I s'ppose.

Kampfkrebs
10-13-2007, 16:14
These overdressed samnites. "Heavy infantry of the italic allies" or something like this.
Yes I suck at Latin :laugh4:

Landwalker
10-13-2007, 16:16
Oh yes, that is something you should take into account: you cannot hold Taras unless you get the royal army to Italy. You are able to repulse an assult or two, but you are not able to replace your casulties, what means in the long term you will simply not have enough men to repulse the next wave of Romans. There is a little chance that meanwhile Roma catches the Bononia Virus and send every man North to be butchered by naked fanatics, simply ignoring your little fortress. But that's rare.

So, if you are planning a campaign in Hellas you should completly abandon Taras, destroying every happiness building and set taxes to very high. That will spawn a rebell army there what will hold off the Romans for a while.

Yes, Taras has fallen. Although Rome certainly paid for it (over a thousand casualties all told), I had been hoping to try to sneakily gift Taras to the Aegui during a lull in the siege. Unfortunately, there wasn't one--siege, assault, siege, assault, etc.

The battle for Corinth remix has been fought, and successfully. Chalkis has been captured, but on the same turn those treacherous Greeks followed me in and have been besieging it (including one failed assault). Since the besieging army this second time is relatively small, it's time to sally out, crush them, and then march on Athens. Corinth is under siege, but I have no hope of saving it at the moment. I've literally pulled every single unit (generals, skeleton garrisons, etc.) out of all my other holdings to come reinforce my rapidly deteriorating royal army. The next couple of years will determine whether or not Epeiros' starting forces are truly enough to conquer all of Hellas, because that's all I've been able to operate with...



According to the unit cards, Pezhetairoi are only available in Pella and Demetrias (as far as that region is concerned), as are Pheraspides. Hypaspistai, however, are available in both of Epeiros' starting regions on the Adriatic (Epidamnus and Ambrakia, I think).

Cheers.

NightStar
10-13-2007, 16:34
@Landwalker

This is why I start campaigns and never able to see them through, this first part is exciting!!! You are not sure if you are going to win!!! If you succeed in conquering the KH and keeping your holdings then the main excitement of the campaign is over

Aymar de Bois Mauri
10-13-2007, 16:41
Predites, I s'ppose.Pedites (means infantry I suppose, like Equites means cavalry?)...

Landwalker
10-13-2007, 16:49
@Landwalker

This is why I start campaigns and never able to see them through, this first part is exciting!!! You are not sure if you are going to win!!! If you succeed in conquering the KH and keeping your holdings then the main excitement of the campaign is over

I'm not going to lie, this is the most intense campaign I've played, ever. With only my starting armies and the two troops I was able to recruit with my starting cash (not counting a Phalangitai Deuteroi unit in Taras to hold off Rome), I've been forced to blitzkrieg through Macedonia and Hellas. The battle for Corinth was literally a fight that could decide the campaign, and I have the feeling that a couple more of those are awaiting me as my tattered, horribly deteriorated army makes the final push against Athens and the Peloponnese. I have five towns with no garrisons in them because I need every last unit against the Hellenes. I had to relieve Pyrrhus as commander of the army, because he's been campaigning nonstop so long his troops are "Starving" (-3 Morale for all troops, -1 Bodyguard valor, etc.), so this final stage is in the hands of his heir, Ptolemaios Aiakides, and Pyrrhus has been pulled back to Demetrias to try to recover.

Cheers.

keravnos
10-13-2007, 17:29
@ Landwalker, now you see why Pyrrhos had to go campaigning all around Greece. He had to find money to pay his troops. :whip: :yes:

Landwalker
10-13-2007, 17:33
@ Landwalker, now you see why Pyrrhos had to go campaigning all around Greece. He had to find money to pay his troops. :whip: :yes:

Or he had to get his troops killed to make any money. :idea2:

Cheers.

Sakkura
10-13-2007, 17:54
If they are not available in the starting provinces, aka, in Ambrakia, then that is clearly a mistake on our part.

@Sakkura, Epeiros can now recruit Hypaspistai and Pheraspides.
Bah, nuts to me for trusting the Arkatreides cards :oops:

Landwalker
10-13-2007, 19:20
Well, I'm pleased to note that after a long struggle and bleak days, in the Spring of 297 BC, Epeiros is finally out of debt, after capturing Athenai to compensate for the near-simultaneous loss of Korinthos. Korinthos is now under siege by the remnants of the army, and within two years I expect to have erased the blight of Koinon Hellenon from mainland Hellas, relegating them to Rhodes or extinction. With the income from conquering most of Hellas and the loss of most of my Elephantoi Indikoi (that unit is down from 36 to 16 soldiers, rendering the upkeep "only" 1,666 mnai, rather than the 3,400-odd mnai I had been paying), I'll finally be able to begin recruiting reinforcements (Hoplitai from Demetrias, thanks to the prebuilt Foreign Legion building) and consolidating my government's hold on the newly conquered territories.

Now I just have to keep my army alive long enough to fight off the eventual relief army coming from Sparta, and all will be as it should.

Cheers.

Edit: In a truly comical twist, the Hellenes demanded I become their protectorate...

Bootsiuv
10-13-2007, 19:38
@Landwalker

This is why I start campaigns and never able to see them through, this first part is exciting!!! You are not sure if you are going to win!!! If you succeed in conquering the KH and keeping your holdings then the main excitement of the campaign is over


That simply isn't true....just because you have hellas doesn't mean the rest of the successors are dead, or Rome for that matter. Still lots of exciting moments left for the KH/Epeirote/Mak player after they take Hellas.

Sakkura
10-13-2007, 19:43
That simply isn't true....just because you have hellas doesn't mean the rest of the successors are dead, or Rome for that matter. Still lots of exciting moments left for the KH/Epeirote/Mak player after they take Hellas.
Yeah, but you rarely get that feeling of importance that every single battle has. With 15 provinces losing one battle is bad. With 3 it is a disaster. Which is why I like the early game a bit more than the later periods. Less micromanagement as well.

Bootsiuv
10-13-2007, 19:48
Fair enough, but personally I think the Mid-game is often the most exciting. :yes:

Landwalker
10-13-2007, 20:11
After a massive battle for Corinth (again), against a large, predominantly mercenary army of Hellenes, it's on to Sparte for the final blow.

Reaching the southern Peloponnese prompts a question, though. Why is the southern tip divided between Aitolia, Crete, and Silicia?

Cheers.

Kampfkrebs
10-13-2007, 21:02
Reaching the southern Peloponnese prompts a question, though. Why is the southern tip divided between Aitolia, Crete, and Silicia?
Cheers.

There is Cape T. the ancient Toys'R'Us (for mercs).
Get a ship, put a FM into that ship and deploy him there, and there you go with a nice big army of everything you can imagine.

Bootsiuv
10-13-2007, 21:25
Wow....a new feature of 1.0, yes? I must have missed that one. Sounds friggin awesome though. :yes:

*wishes dad wasn't going to a cook out today so he could use his cable connection.* :sad:

Oh well, I'll find out tomorrow. :2thumbsup:

muzz
10-14-2007, 00:06
I don't think you should try and hold Taras. I evacuate everyone but the skirmishers, and destroy all the buildings, scuttle the fleet. Build roads and either farms or granaries in the other two provinces, build 4 archers for garrisons and 4 slingers in Ambrakia to send to whatever's left of my army in Demetrius by turn four. After I sack Demetrius on turn two, then I disband the ele's and send a diplomat to make peace with the Macedonians on turn three. Make peace and get trade with as many people as possible. Rome won't make peace till they have Taras. I have only a governor and an archer in all my cities, and send whatever's left of my army to Thermopylae. Usually get to about -30000 mnai before I start to make money. Sometimes, if I have a large enough army, I take Athens by 268BC after they've beat on each other (KH and Mak's). Have to be careful if eleutheroi spawn tho... hope that gives you some ideas.

Landwalker
10-14-2007, 00:15
Well, from my present campaign, I've found that disbanding the elephantes and making peace with Macedon is not, necessarily, the way to go. With nothing but the starting units (and not counting those in Taras) and a couple of units built with the initial funds, I was able to capture Pella on turn one, Demetrias on turn two, and then proceed down into southern Greece in short order. Although I'm away from my desktop at the moment, I believe it is around 268-267, I hold all of Hellas south of Epidamnus and Pella with the exception of Thermon, and am finally turning a nice profit. Given the several battles I fought in which the deciding factor was a well-timed Elephant-charge into the rear of the enemy infantry, I can confidently say that disbanding the elephants is certainl *not* the way to go if you plan to blitzkrieg Greece.

If, however, you would rather only blitz Macedonia and then make peace and consolidate, disbanding the elephants is virtually necessary. Still, with the path I took, I never reached -20,000 mnai and am now making about 6,000/turn even with the elephants (which have, in the course of many battles, been reduced to one third of their original number). I did lose Taras, but only after three assaults by the Romans, so I certainly made them pay for it, all the while tempering my debt with Taras' limited income (and, of course, completely sacking the city before the final assault that captured it).

Cheers.

Michaelis
10-16-2007, 05:25
Man, I'm still submerged in work - wish I had a little time to try out v 1.0...

Anyway, I've been playing Epeiros for a while now - can't get too deeply into a game because I don't have the headspace for taking care of 50 provinces and 20 armies... So I quit and start over after maybe 100 turns. Played a few openings this way, 0.81 of course, so I don't know how applicable my experiences are to 1.0. With that caveat, here goes:

The best and quickest way to win as Epeiros is to slaughter everyone, of course. I take Pella on turn 1, and immediately transfer my best troops including the elephants to Italy. Depending on the Greek situation, I'll also take Demetrias with whatever forces I've got left in Greece, and always grab a few barbarian provinces too. However, the main thrust is in Italy - I've wiped out the Romans three times in a row by 268 BC, so it's certainly possible with 0.81. That takes care of debt - those Roman cities are BIG, worth lots of money. BTW, I always spend all the initial money on new units.

After that, it's a bit of a walkover, a race to conquer as many provinces as I only can in the shortest possible time. I average 2 and a bit per year, by 250 BC I always have 50 provinces, give or take one or two.

Don't ever disband your starting troops to make money, it's crazy - you'll only have to spend more money to recruit them again later. Use them to grab as many provinces as possible, it always takes care of the income/debt problem really fast.

Two unrelated observations: someone was asking about mining income. To determine mining income, zoom in on a province and count its mines, noting what they mine, too. Copper is worth less than silver/gold. Yes, Pella has a couple of gold mines and makes 2000 per turn right away with a lvl 1 mine.

Second observation: I used to never slaughter cities, because that's killing future tax income. But in my last campaign I made it a rule to slaughter every single conquered city, and you know what? It made the game much more interesting. I actually had to make the towns grow before recruiting any new troops! Granaries became a priority instead of sthg you build because there's nothing else left to build that's not too expensive.

Don't know how it will work out in 1.0 of course, but from now on I'm going the slaughter route in every game. I like the whole city growing process.

BTW, is there a thread somewhere that would list all the keyboard shortcuts for the game? I'm still a newbie at this game, and constantly come across hints that there are many things possible that I'm not even aware of presently...

Looking forward to getting some time off and really getting into an EB game!

PershsNhpios
10-16-2007, 10:02
Oblivious to posts other than the first, and to EB 1.0, I account my knowledge of Epeiros in 8.1.

You must take Pella immediately by combing Phyrrus and Ptolemaios, and after doing this, disband your elephants.
Phyrrus and Ptolemaios should stay in Pella with a garrison of about 3 troops.
Disband all but the very bare necessities of your other settlement garrisons.
Then, take Ptolemaios and the remainder of the troops from Pella, and sack Demetrias.
Retreat to Pella.
I then took in succession, using slingers and Hoplitai:
Serdike
Dalminion
Tylis
Byzantion
Demetrias

When I took Demetrias, I did so with a great force, which was then left to create a substantial fort to protect me from the wars of the Koinon Hellenon and Makedonia.
I now had three mining settlements, two large armies, and still an income of five-thousand each turn.

I found Epeiros very inclined to victory from the beginning of my campaign.

In 8.1 my most favoured troops were my "Hapless Hoplitai".

Or Haploi Hoplitai.


Oh, I am sorry I forgot Taras!

I built a stone wall immediately, and recruited many slingers and archers, and in this way kept Romans from even touching the foot of my walls by the number of missiles.
I never needed to transfer any troops.
However, what I did, which in turn destroyed Rome, was plunder Taras, leaving it a shell inside a stone wall, and sell it to the Arverni.
After the Arverni had a large garrison, the town revolted back to me.
So, with my great force of rebels, I left Taras again to the Arverni (Who were quite confused!), sacked Arpi, and gave another settlement to the Gauls.
Thus there was a large migration of Celts in southern Italy, Rome's growth was stunted, and I had no more trans-adriatic warfare to distract me.

I of the Storm
10-16-2007, 13:07
The poor AI!:laugh4:

Very interesting reports, sounds like I should give Epeiros a try. Haven't done so yet.