View Full Version : Haha Hayasdan hard?
tapanojum
10-18-2007, 11:10
Hey love 1.0, decided to try Hye. After conquering the immediate neighboring cities, I went north and took the 2 provinces that are required for Pan-Caucasion reform in the future. Got attacked by Sarm, fought with them enough to be able to get them to agree to an alliance and then I focused on conquering the required cities for Pan-Caucasian Reform.
I wasn't quite sure of exactly what buildings were required in my capital to unlock access to a level 1 government, so basically I build up my mining and everything and REALLY delayed my government 1 build. Now its year 249, I have 250,000 gold and have taken Sophene from AS in a very awsome battle while setting up level 1 and 2 governments all around my provinces.
This game is like crack to me now! The Hye General Bodyguards kick ass too. Simple Caucasion or Hye spearmen can hold a line against Phalanxes while the body guards come around and rip through them. My main army consists of 4 Generals just so I can use those Bodyguard Cav that have won me so many battles.
Hey love 1.0, decided to try Hye. After conquering the immediate neighboring cities, I went north and took the 2 provinces that are required for Pan-Caucasion reform in the future. Got attacked by Sarm, fought with them enough to be able to get them to agree to an alliance and then I focused on conquering the required cities for Pan-Caucasian Reform.
I wasn't quite sure of exactly what buildings were required in my capital to unlock access to a level 1 government, so basically I build up my mining and everything and REALLY delayed my government 1 build. Now its year 249, I have 250,000 gold and have taken Sophene from AS in a very awsome battle while setting up level 1 and 2 governments all around my provinces.
This game is like crack to me now! The Hye General Bodyguards kick ass too. Simple Caucasion or Hye spearmen can hold a line against Phalanxes while the body guards come around and rip through them. My main army consists of 4 Generals just so I can use those Bodyguard Cav that have won me so many battles.
Yes i imagine if you have unhistorical army composition like that the game is quite easy.
What difficulty btw?
Little Legioner
10-18-2007, 11:46
For a satisfactory challenging diffuculty the game should be at least H (camp)/M (battle) but H & H would be a better choice for veterans.
tapanojum
10-18-2007, 11:47
Just Medium since I'm new at this. Main Army is just 3 Hye Spearmen, 1 caucasion spear, 3 caucasion archers, 3 Scyth Horse Arch, and 4 Generals. One of them just passed away of natural causes so its down to 3. Brought down my 3 best with me so one will expand west, one south, one east.
Battles itself was not easy, I'm just surprised that I could accumilate so much gold when in .81 I got hit so fast early on. Did I just get lucky this game or is the AS ai less aggressive against Hayastan in 1.0 early on?
tapanojum
10-18-2007, 11:53
For a satisfactory challenging diffuculty the game should be at least H (camp)/M (battle) but H & H would be a better choice for veterans.
I think I'll restart the game with H/H on as continuing with 250,000 gold will just be a waste of time.
What are your guys rules for a fun role playing game? Also, do you guys have a mayor in every city? Thats what I wanted to do for this game, have 1 or 2 leading generals while everyone else being a mayor but ended up having a couple sons come to age with great traits for military development so I tagged them along with my main army.
EB is too addicting..
Little Legioner
10-18-2007, 12:04
I think I'll restart the game with H/H on as continuing with 250,000 gold will just be a waste of time.
What are your guys rules for a fun role playing game? Also, do you guys have a mayor in every city? Thats what I wanted to do for this game, have 1 or 2 leading generals while everyone else being a mayor but ended up having a couple sons come to age with great traits for military development so I tagged them along with my main army.
EB is too addicting..
So it is :2thumbsup:
For a fun stay in danger. Danger factor boost your adrenalin and makes a perfect motivation to think twice for your every action. Calculated wars, controlled economy, correct decisions to invest your money on economy or army... Every aspect of those elements bring you to total war!
As a humble advice you do not have to put your nobles to every city. Important thing is:
Their traits... Some of them talented or prone to fighting. Send them to the field and some of them good at about ecomony. Then send them to the city. But which city? Which is needed.
It's just a bit complicated i know but at least me always send my mayors to important cities. Which is important then? Economic potential is...
My two cents,
Success at your campaign mate. Fight hard for Hayasdan :smash:
larsbecks
10-18-2007, 12:05
In .81 I played H/H. But i went into the EDU and halved the general units' troop numbers. I remember the AS bodyguard ripping apart two units of Spartan Hoplites and some other missile units in one battle.
Little Legioner
10-18-2007, 12:12
In .81 I played H/H. But i went into the EDU and halved the general units' troop numbers. I remember the AS bodyguard ripping apart two units of Spartan Hoplites and some other missile units in one battle.
AS! uh they're just pain in my ass. Grey Death veterans call them and it is so true. Ptolemaoi comes second. They're just like... Evil twins!
Their economic potential is perfect due to this reason they send their armies again, again and again. Just like mill and you are Don Quixote :beam:
I play as Pontos and my situation is like Germany in WW2 after Normandy. Two fronts are equally dangerous and enemy has countless troops and huge economical advantages.
Think wisely and may the all Olympos bless you :beam:
Watchman
10-18-2007, 12:58
As a random side note, I'm pretty sure the Persian Early Bodyguards are kinda over-statted armour-wise. I mean, their only actual difference in gear to the normal Persian Heavy Cavalry (armour 16) is a full cataphract horse instead of a half-barded one... and no way that's worth seven points of armour.
I mean, 23 armour is what the figgen Hai late-bodyguard Hye Sparapet catas on "grivpanvar" horses have...
different_13
10-18-2007, 13:14
I think I'll restart the game with H/H on as continuing with 250,000 gold will just be a waste of time.
EB is too addicting..
You say that now, but you'll need the money later. Army upkeep becomes huge, and you can't always afford to have ebery province on ultra-high taxes. Also (though this tactic doesn't work as well in EB1.0), being able to hire whole armies of mercenaries becomes very handy when the enemy suddenly invade with huge (hitherto unseen) armies.
And yes, it is! :help:
The Persian Cataphract
10-18-2007, 13:35
As a random side note, I'm pretty sure the Persian Early Bodyguards are kinda over-statted armour-wise. I mean, their only actual difference in gear to the normal Persian Heavy Cavalry (armour 16) is a full cataphract horse instead of a half-barded one... and no way that's worth seven points of armour.
I mean, 23 armour is what the figgen Hai late-bodyguard Hye Sparapet catas on "grivpanvar" horses have...
Stat-wise the early Armenian and Pontic bodyguards should be rather equivalent to the Hetairoi, which has always been the intention with the residue of the once Achaemenid Hûvakâ; The Persian heavy cavalry on the other hand is supposed to be only slightly weaker, as they are similarly attired to their bodyguard brethren.
We have an issue with mounts however; Originally we wanted to bring about two new heavy mount types; Stronger than a half-armoured horse and slightly weaker than a full cataphract horse. The problem also applies to the early Parthian bodyguard, in which the difference is perhaps most obvious in comparison to Nate's drawing. These are merely provisory solutions. The heavy Persian cavalry and the likes were supposed to have a heavy mount barded in a unique combination of trappings: Chamfrôn, Peytrel, and an armoured saddle shaped like wings, covering the legs of the rider and the flanks of the horse (Think, like a flanchard). The Early Parthian bodyguard with a rather light barding consisting of large lamellae/plates, smaller in dimension, but offering better frontal protection, and a sturdier chamfrôn. The early Parthian bodyguard has the advantage of archery and perhaps all-around better armour, but the Persian Heavy Cavalry definitely has the advantage in melee, making them two extremely strong paragons, well in the Hetairoi class.
These are definite items for EB2, however I am not sure if we can go the extra mile for EB1.
EDIT: You are not far off the mark; The term is parameridia as quoted per Xenophon (παραμηρίδια). In addition, he mentions "The Arm" instead of a shield as a means of protection for the rein-arm; This would posit the cheires. Another interesting aspect is the throat-guard in which there are two common interpretations, one more subtle that we abided to, and one that resembles a large collar.
You can read more here by the way (The basis behind the research on the Kinsmen cavalry; Always nice to have Flieger's weight on issues):
http://www.twcenter.net/forums/showthread.php?t=62526
Watchman
10-18-2007, 14:04
Oh yeah, the... whatwasitcalled... parapleuridia ? An interesting developement in horse bard that one. I've actually seen a horse model for it around, in a model pack for the Alexander expansion.
In any case, as the Early Persian BG unit now is it's essentially a slightly lighter armoured version of the "line" cataphracts like Nakhararakans (only one arm-guard short really, with some other minor equipement differences); I figure armour value of something like 17-18 (depending on what one considers the added horse bard worth really) would do decently.
Mister V
10-18-2007, 14:20
I thought Hayasdan (as an AI) would be the first to go in my game, since their difficulty is Nigh-Impossible... however, they're doing great. I might try them later - I've loved them since Vanilla.
First out btw was Saka Rauka (not even the Epirotes or Greeks).
tapanojum
10-18-2007, 18:53
I don't want to restart the game as Hayastan again, having to do the same things I just did in the last 2 days. Instead I think I will try H/H Rome.
I had spend so much time raising my economy as Hayastan, that for my 6 provinces I had acquired all the correct economical mayors.
I think as Rome I'll play as only 1 General leading each army, and only mayors in important provinces. Do you guys look down upon ocassionally attacking with a 2nd army w/ general as reinforcements?
All these people playing H/H does anyone play VH/M anymore? :)
Landwalker
10-18-2007, 19:10
All these people playing H/H does anyone play VH/M anymore? :)
I got your VH/M right here!
I've got two campaigns going on at the moment under those conditions.
One as Epeiros--Pyrrhus himself just recently died, and I've managed to capture everything between Byzantion and Sparte. However, the first years were wild--Epeiros' huge army upkeep and low initial income meant that while I was spiraling into debt, I was constantly attacking and assaulting (something I normally never do) in order to conquer as much of Macedonia and Greece as possible before those factions became powerful enough to start pushing back against my rapidly deteriorating army (which, thanks to being almost 20,000 in the hole, wasn't getting reinforced anytime soon. For the final decisive battle, against a large Koinon Hellenon army outside of Korinth (which they captured from me after I fought an equally massive battle against Macedon for the city), I ended up having to pull every single unit and general out of all of my cities just so my campaigning army would have enough soldiers to put in the field against the Greeks. Having to fight fifteen battles with the same army and no reinforcements definitely gets your adrenaline racing, let me tell you. An awesome campaign.
The second is as the Casse, which is also quite difficult. They start out incredibly slow, and are fighting for their survival almost right off the bat (when the Eleutheroi attack the capital), and you can't use Celtic chariots in the same battle-turning way as you can use Hetairoi (or even Equites Consulares). Once the Casse get a firm base, though, they have a lot of potential, and I'm looking forward to getting into all those champions. Still have Ireland, Wales, and Scotland to conquer before I move to continental Europe, but once I'm there (and facing the Aedui and Sweboz), it should really start heating up.
Cheers.
250K!? wow. i never come nowhere close to it. i guess itll go drastically down when you start expanding farther and getting better armies.
did you get your 1st reform? how many cities did you need? im in 232 BC all needed infastructures built. control all Caucasian regions except Phraaspa. do i need Arbela too?
tapanojum
10-18-2007, 20:43
250K!? wow. i never come nowhere close to it. i guess itll go drastically down when you start expanding farther and getting better armies.
did you get your 1st reform? how many cities did you need? im in 232 BC all needed infastructures built. control all Caucasian regions except Phraaspa. do i need Arbela too?
https://www.europabarbarorum.com/webfiles/Hayasdan-Reforms.pdf
That explains the reform. I actually only had 6 provinces but I build my economy rather than building up forces. I only made units when needed, and disbanded them when they weren't required to reduce upkeep.
I started a H/M game as Pontus couple hours ago. Lost my leader in the first battle...charged the flank of Classical Hoplites while my Phalanx held the front, and he died as SOON as I charged the flank...dang what the heck?
Was so far in dept I had to raze almost all of Sine Greek buildings and disband almost my entire standing army. I think I will restart the campaign and do much what Landwalker did and try to run through several cities with the same army and see if I can get out of the spiraling debt haha.
Well,you can play with a general camera.But prepare for defeats or wins with great casualities...
Also you should end the battle when the alternative to continue killing routing enemies appears(it is about those two buttons that pop up after all enemy army is routing).
And of course no defensive bridge battles& other AI exploits.
Primus Inter Duces
10-18-2007, 21:27
I have found that in 0.81 the Anatolian factions are fairly easy to make money with compared to Celtic or nomadic factions (via trade and mining). Try one of the others for a real challenge.
I was in the red as Aedui after turn 2 (and for quite some time after that). That was after disbanding the single Heavy Cavalry and Naval Units I started with. Try playing without the possibility of reinforcements, no roads, no forts (game quirk when you're in the red even though forts are free), no building.... The Arverni have local superiority and a better strategic position. When you finish with them, the Romans come after your isolated settlement in Mediolanium. Strong Eleutheroi around the mountain passes and river crossings hinder troop movement. The Germans are building up strength unopposed in the east, and the far-off Sarmatians and Getai will menace you if you subdue the Sweboz. The Casse have large armies, but the heavy rebel fleet presence in the Channel makes crossing risky for either side. The Macedonians or Epirotes will eventually attack as well.
Without advanced MICs ('cause you're in serious debt :beam: ), the Celts have no super units and are largely equal in quality with their immediate opponents (Arveni and Eleutheroi). The Germans will hand your butt to you in close combat with their strong fighters and local superiority. The Romans outnumber, outearn, and outclass you.
Victory is sweet after taking out the Germans, Arveni, and northern Italy with essentially the troops you started with. Try eradicating the Sweboz and taking Rome by 260-255. You'll be Hannibal all over again, fighting on distant fronts against superior forces without reinforcement. You'll have to subdue army after army while your forces slowly shrink (how slowly depends on your generalship). Roman assassins will kill off your generals while their unassailable south pumps out constant streams of Extraordinarii and Triarii. They'll hire powerful Samnite mercenaries that will outclass your units.
As far as nomads, let's just say you can conquer the largest empire in the world and still be dirt poor.
Your general must have lead the charge, thus taking numerous hits. Try putting a Bodyguard unit into Wedge formation: fastest way to lose a general I know of.
Instead of playing with general came you could just have a set zoom for your battles and that way you can at least see some of your army...
artavazd
10-19-2007, 23:15
I advanced with Hayasdan beating the Potalomies. I took all of egypt, and down into Kush. Well I thought I could now concentrate on the east, and felt that I was pretty secure in Africa. I was wrong. A full stack from Carthage has made it to my borders, and I am ill defended. I think Im going to loose all of upper and lower egypt, because my troops are spread pretty thin. One thing I have learned from my experience, is to advance SLOW and make sure my new provinces and borders are well guarded.
different_13
10-19-2007, 23:57
What I'm currently doing in my Carthage campaign is just destroying Italy. I initially attacked Region and Tarentum with a stack each, as they were lightly defended.
I made peace with Rome, earnt some money trading with them and rebuilt my armies (and shipped two more over from Krete and Africa).
Then went on the warpath again - blockaded all their italian ports, then razed Capua, the city East of it, and Rome (that earnt me a hundred thousand!)
Didn't bother keeping the settlements - loaded the troops in ships, sailed further up the coast, repeated the process at Segesta, Ariminium and ... somewhere else.
(btw, I noticed their capital was at "somewhere else" rather than Rome - I assume the AI changed it because they were expanding North rather than South)
So yes, advance slow if you're expanding, but if you're just after cash or experience, blitz them. After that you'll also have elite armies defending your newly won territories.
I advanced with Hayasdan beating the Potalomies. I took all of egypt, and down into Kush. Well I thought I could now concentrate on the east, and felt that I was pretty secure in Africa. I was wrong. A full stack from Carthage has made it to my borders, and I am ill defended. I think Im going to loose all of upper and lower egypt, because my troops are spread pretty thin. One thing I have learned from my experience, is to advance SLOW and make sure my new provinces and borders are well guarded.
did you get the reform? i got it screwed up, never happened... all conditions are met etc. the bodyguard however switched to the late one, but unit description scroll shows instead of a late cataphract a peasant unit card:inquisitive:
im playing with BI exe. wander if that could be the reason?
you just need to build the buildings in Armavir and than you'll get the homeland resource. destroy your old goverment building uild a no 1. After it's constructed you can build new goverments in all of the caucasus.
you just need to build the buildings in Armavir and than you'll get the homeland resource. destroy your old goverment building uild a no 1. After it's constructed you can build new governments in all of the caucasus.
i feel being such a dumb ass... i destroyed current government building and got Homeland resource marker available straight away.
i just didnt realize you need to destroy your current government building in order for the Homeland recourse to spawn. thought it'll spawn first AND THEN i can destroy the Type III and build Type I government.
will Alliance available marker disappear when i get Gov I built?
thanks
No it will not dissapear. It will stay but you also get the expansion resource. After your goverment builded in Armavir.
No it will not dissapear. It will stay but you also get the expansion resource. After your goverment builded in Armavir.
sorted!
thanks Foot and Karo.
:beam:
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