View Full Version : Pahlava 220BC and Several Issues ...
Hello EB team;
Thanks to your efforts for making this awesome mod ,I'm currently playing with Pahlava and it's so exciting and challenging as well. However ,Besides all of these sweeties ,These are some minor issues (Though it's natural) that I decided to report them here for you !
1- Pahlava reformed government I can't get it !
Foremost ,The most annoying thing here in my campaign is that I can't get "Pahlava reformed government" for nearly half of my settlements ! The fact that all of these conquered settlements were former Bakterio-Selucids cities (Which both are hellens) means that I can have Pahlava reformed government in all of them. I'm in 220 BC and except Edessa which has been captured recently ,The rest are in my control for long time. Some of them like Ekbatana and Persspolis even reached the latest city enhancement (Larg city) but still no sign of reformed government building ! I checked the Pahlava Building tree I find out that there are two types of those cities :
I. Cities which don't get "Settled Aristocracy" as Pahlava reformed government requirement. Here is the list of them (West to east):
Edessa ,Karkathiokerta ,Ekbatana ,Gabai ,Persepolis ,Hekatompylos ,Khiva (Though Perhaps this one is nomadic) and Pura
II. Cities which don't get "Reformed Pastoralism" as Pahlava reformed government requirement. Here is the list of them (West to east):
Antiocheia-Margiana ,Marakanda ,Alexandreia-Eschate ,Baktra !!! and Kophen.
2- Can't upgrade to "MIC level 5" !?
I've recently upgraded to MIC level 4 in Babylonia and Arbela ,But strangely there was no sign of "MIC lvl 5" in both settlements? Pahlava late cataphract (Grivpanvar) is recruitable in both cities and it needs MIC5 !
3- Some structures do not produce the things they should !
Well It is a common issue and exist in all mods and it seems cannot be solved entirely ,But still I decided to report it ,Perhaps you're able to fix some of them. Of course these are all Pahlava's buildings :
-Kahes (Sewers) does not have any effects in majority of my settlements (If not all)
-Persag-i Bunag (Larg Nomad Market) and Kalan Wazar (Great Market) ;Both have no effect on trade income ! (i'm not sure if both of them have the issue because they both use the same Icon)
-All of the sea trade building : Perhaps not all as these buildings are so expensive and when they produce nothing ,then it is not logical to pay more than 30,000 mani for them in hope that their higher level would work !
-Badghirs (Wind Towers) which doesn't produce what they should !
-Zurkhaneh (House of Strengh); Again has no effect on public order ,But I'm not sure about Morale effect !
4- Faction Leader title;
It is still Shahrdar ,Not Shahan Shah ! and hey ,It is important ,Isn't? :wink:
Here is the savegame :Ashkanian (http://www.zshare.net/download/4304944e7f4e58/)
Please download this file and try it to find out if I'm right or not. Your might experience something different on your PC !
I hope someone from the team will respond to my post and makes me thankful
Regards
Hello EB team;
Thanks to your efforts for making this awesome mod ,I'm currently playing with Pahlava and it's so exciting and challenging as well. However ,Besides all of these sweeties ,These are some minor issues (Though it's natural) that I decided to report them here for you !
1- Pahlava reformed government I can't get it !
Foremost ,The most annoying thing here in my campaign is that I can't get "Pahlava reformed government" for nearly half of my settlements ! The fact that all of these conquered settlements were former Bakterio-Selucids cities (Which both are hellens) means that I can have Pahlava reformed government in all of them. I'm in 220 BC and except Edessa which has been captured recently ,The rest are in my control for long time. Some of them like Ekbatana and Persspolis even reached the latest city enhancement (Larg city) but still no sign of reformed government building ! I checked the Pahlava Building tree I find out that there are two types of those cities :
I. Cities which don't get "Settled Aristocracy" as Pahlava reformed government requirement. Here is the list of them (West to east):
Edessa ,Karkathiokerta ,Ekbatana ,Gabai ,Persepolis ,Hekatompylos ,Khiva (Though Perhaps this one is nomadic) and Pura
Well, if you look closely at the building tree, you'll notice that Settled Aristocracy is an upgrade of the Pastoralism Herds (Warlord's Horse Herds and higher).
However, none of these Pastoralism Herds can be built if the Reformed Pastoralism is already present. I noticed that the cities you mentioned already have the Reformed Pastoralism, so you will not be able to reach the Settled Aristocracy. The solution is to sell all the Reformed Pastoralism, build the Warlord's Horse Herds and the Settled Aristocracy will be available then. After that, you'll want to build the Reformed Pastoralism again, so that you can build the factional MICs.
II. Cities which don't get "Advanced Pastoralism" as Pahlava reformed government requirement. Here is the list of them (West to east):
Antiocheia-Margiana ,Marakanda ,Alexandreia-Eschate ,Baktra !!! and Kophen.
Unfortunately, I can't look at your savegame right now. However, I wish you to consult the building tree and check whether Advanced Pastoralism has all the required buildings and if there is a building which prevents it from being built.
2- Can't upgrade to "MIC level 5" !?
I've recently upgraded to MIC level 4 in Babylonia and Arbela ,But strangely there was no sign of "MIC lvl 5" in both settlements? Pahlava late cataphract (Grivpanvar) is recruitable in both cities and it needs MIC5 !
3- Some structures do not produce the things they should !
Well It is a common issue and exist in all mods and it seems cannot be solved entirely ,But still I decided to report it ,Perhaps you're able to fix some of them. Of course these are all Pahlava's buildings :
-Kahes (Sewers) does not have any effects in majority of my settlements (If not all)
-Persag-i Bunag (Larg Nomad Market) and Kalan Wazar (Great Market) ;Both have no effect on trade income ! (i'm not sure if both of them have the issue because they both use the same Icon)
-All of the sea trade building : Perhaps not all as these buildings are so expensive and when they produce nothing ,then it is not logical to pay more than 30,000 mani for them in hope that their higher level would work !
-Badghirs (Wind Towers) which doesn't produce what they should !
Like I said before, I cannot look at your savegame right now. I'll ask someone to look at it.
-Zurkhaneh (House of Strengh); Again has no effect on public order ,But I'm not sure about Morale effect !
This building gives Happiness and Unit Experience. No effect on Law or Morale.
4- Faction Leader title;
It is still Shahrdar ,Not Shahan Shah ! and hey ,It is important ,Isn't? :wink:
(...)
Thanks JMRC for answering to my Post:beam:
Well, if you look closely at the building tree, you'll notice that Settled Aristocracy is an upgrade of the Pastoralism Herds (Warlord's Horse Herds and higher).
However, none of these Pastoralism Herds can be built if the Reformed Pastoralism is already present. I noticed that the cities you mentioned already have the Reformed Pastoralism, so you will not be able to reach the Settled Aristocracy. The solution is to sell all the Reformed Pastoralism, build the Warlord's Horse Herds and the Settled Aristocracy will be available then. After that, you'll want to build the Reformed Pastoralism again, so that you can build the factional MICs.You were right in this one:yes: For all those settlements with problem Type II (Not getting Settled Aristocracy) It seems they all needed Warlord's Horse Herds. Thanks for guide:2thumbsup: I
wish you to consult the building tree and check whether Advanced Pastoralism has all the required buildings and if there is a building which prevents it from being built. After successfully solved the settlements of type I problem ,I went for type II (Those which couldn't get "Reformed Pastoralism"). I was encouraged that these are also is my fault and perhaps I missed to build some structures in order. So I removed all the related buildings in those settlements and began the progress with extreme caution ! I did check the "Pahlava building tree (That PDF file) before making the next building. In Baktira ,I even done the progress for three times and the last time I removed all the buildings to make sure there's no unknown structures there ,But all to no avail:oops: I'm not 100% sure (As I was wrong with the "Settled Aristocracy" settlements) but 99% this is something out of my(Players) control ! Please check the new file and see it by yourself.
As the type I problem has solved ,I put the edited 1st post here :
1- Pahlava reformed government I can't get it !
It is not possible to get "Reformed Pastoralism" as Pahlava reformed government requirement in some cities ! Here is the list of them (West to east):
Antiocheia ,Khiva ,Nisa ,Antiocheia-Margiana ,Marakanda ,Alexandreia-Eschate ,Baktra !!! and Kophen.
2- Can't upgrade to "MIC level 5" !?
I've recently upgraded to MIC level 4 in Babylonia and Arbela ,But strangely there was no sign of "MIC lvl 5" in both settlements? Pahlava late cataphract (Grivpanvar) is recruitable in both cities and it needs MIC5 !
3- Some structures do not produce the things they should !
Well It is a common issue and exist in all mods and it seems cannot be solved entirely ,But still I decided to report it ,Perhaps you're able to fix some of them. Of course these are all Pahlava's buildings :
-Kahes (Sewers) does not have any effects in majority of my settlements (If not all)
-Persag-i Bunag (Larg Nomad Market) and Kalan Wazar (Great Market) ;Both have no effect on trade income ! (i'm not sure if both of them have the issue because they both use the same Icon)
-All of the sea trade building : Perhaps not all as these buildings are so expensive and when they produce nothing ,then it is not logical to pay more than 30,000 mani for them in hope that their higher level would work !
-Badghirs (Wind Towers) which doesn't produce what they should !
-Zurkhaneh (House of Strengh); Again has no effect on public order ,But I'm not sure about Morale effect !
4- Faction Leader title;
It is still Shahrdar ,Not Shahan Shah !I skipped the turns quickly ,As I was testing what you suggested ,So I reached to beyond 200BC. However ,From around 210 BC I found out that those History messages (which appeared at the begining of each four turns) do not come up any more :sad: It's too bad as I like them so much ,They were probably one of the best additions in EB1. I hope it would be fixed.
Also a Minor thing , Hellenic mercenary generals unit has no shield value while they carry Shield ! I think their defence skilled should be decreased and instead added to their Shield value.
Here is the latest savegame if any of team members wants observe it : PahlavaTest.sav (http://www.zshare.net/download/434025801f27e2/)
Again thank you JMRC for your attention :smiley:
-Kambiz
Thanks JMRC for answering to my Post:beam:
You were right in this one:yes: For all those settlements with problem Type II (Not getting Settled Aristocracy) It seems they all needed Warlord's Horse Herds. Thanks for guide:2thumbsup:
I'm pleased to help. However, for a couple of weeks I'm unable to make any tests, so I can't check your savegame. I asked for another EB member to help you out, if need be. I'll be on vacation and I'm not sure if I can have Internet access.
I After successfully solved the settlements of type I problem ,I went for type II (Those which couldn't get "Reformed Pastoralism"). I was encouraged that these are also is my fault and perhaps I missed to build some structures in order. So I removed all the related buildings in those settlements and began the progress with extreme caution ! I did check the "Pahlava building tree (That PDF file) before making the next building. In Baktira ,I even done the progress for three times and the last time I removed all the buildings to make sure there's no unknown structures there ,But all to no avail:oops: I'm not 100% sure (As I was wrong with the "Settled Aristocracy" settlements) but 99% this is something out of my(Players) control ! Please check the new file and see it by yourself.
(...)
I'll be on vacationGreat ,Have fun mate and Enjoy yourself :smiley:
I asked for another EB member to help you outThanks I look forward for further EB members post here :smiley:
Regards
The Persian Cataphract
10-22-2007, 13:30
Dear Kambiz,
I received your PM about this issue; What I must point out is that not all provinces can have the Pahlava reformed government. Unfortunately for your own part, this also applies to Baktra, Antiocheia-Margiane Antiocheia, Khiva, Nisa, Marakanda, Alexandreia-Eschate, and Kophen. They were simply not included in the list of reformed provinces; If I must sneak a little inside information, we at the Pahlava groups are planning another possible reform which will encompass provinces close to the reformed areas, allowing for an almost as extensive a building tree as those of reformed provinces. An estimate of all the provinces that are possible to reform extends from Arachosia, Aria, Zranka/Drangiane and Gedrosia to the south and east; Asaak and Zadrakata to the north, and Sophene, Assyrie and Armenia to the west. Along your south-western frontier there is also Babylon and Charax.
The Grivpanvar are additionally a late unit, meaning that you must wait for the Marian reforms to kick in (I do not know if we can change this). It must be appreciated that we cannot introduce this unit early.
As for the rest, I cannot answer, game mechanics is simply not my stuff :shrug:
Good luck!
Hello Savar'e Parsi :smiley:
What I must point out is that not all provinces can have the Pahlava reformed government. Unfortunately for your own part, this also applies to Baktra, Antiocheia-Margiane Antiocheia, Khiva, Nisa, Marakanda, Alexandreia-Eschate, and Kophen. They were simply not included in the list of reformed provinces So OK ,They are not amongst the reformed cities ,But I think it was better to name them as except Nisa ,Khiva (Which Pahlava starting cities) and Antiocheia-Margiane (Which is in the hand of rebels at the start of the game) the rest are Bakterian cities
New Pahlava System:
Pahlava now begins the game indistinguishable from a nomadic faction, to more accurately depict their historical situation at the start of our game. The player may play out the game continuing as a nomad faction if they like. However, a set of "reforms" is possible in the cities of the old Persian Empire, where Persian and Hellenic influence historically altered the nature of the Parthians. Accordingly, it is possible for the Parthians to build up their towns and gain access to a "Reformed Parthian Government", which in turn allows them to construct most of the buildings they used in previous builds.As you can see ,According to readme file ,Cities with hellenic/Persian influence can be reformed ,And Bakterian are Hellens ,aren't? Also we know that Ashkanian took their cities and these cities were historically under Pahlavi control !
we at the Pahlava groups are planning another possible reform which will encompass provinces close to the reformed areas, allowing for an almost as extensive a building tree as those of reformed provinces.Good news:2thumbsup: I hope you follow this way:yes:
The Grivpanvar are additionally a late unit, meaning that you must wait for the Marian reforms to kick in (I do not know if we can change this). It must be appreciated that we cannot introduce this unit early.Of course I appreciate it ,I also belieave that it is better the Pahlava late bodyguard to be available with Grivpanvar altogether (After the same Marian reform). But again it is not mentioned in the readme or anywhere else ! also It is about Level 5 MIC ,Not the unit alone. However ,If you mean that MIC5 also is available after marian refrom ,Then it is not a problem anymore and I think it is very good idea :yes:
As for the rest, I cannot answer, game mechanics is simply not my stuffI see ... So I hope Some of Technical stuff members of EB come and post their replies here ,As I also found out that Grivpanvar unit model is different from its Unit card.
I've got one more question of you TPC ... firstly why "Arshak"? I think the correct form is "Arashk" or "Ashk" isn't?
Also except faction leader and faction heir at the beginning of the game ,I didn't get any more Character from "Ashkani" royal family :sad: I constantly get Characters from Dahae or Zandig or Suren Pahlav and ... but not even one Ashkani ! Why?
In the end ,Thank you so much Savar'e Parsi ,I appreciate your attention. I hope other EB members pay the same amount of attention to this thread :smiley:
Regard
The Persian Cataphract
10-23-2007, 12:13
Bâbâ digê bakhse shahrhâyê Yûnânîhâ râ veleshûn kunid ~:joker:
Seriously though, you're going into technicalities; Surely the Pahlavâ have one of the most flexible building trees in the entire mod. We put this limit because otherwise we'd give the player too much slack. No other faction, save for some aspects of Saka reforms, will be as flexible as being able to rule in the steppes as well as they rule settled areas. In this respect, the Pahlava are extremely versatile. While I cannot promise any improvement for the upcoming version, we do indeed have a consolidation plan in the works for areas close to the reformed provinces (In order to adapt them to the historical Indo-Parthian possessions, the Levant, Caucasus, Eastern Asia Minor, coastal Arabia and the frontiers in Central Asia). So no worries, we are not going to cripple the Pahlava.
As for the ethnicities... They are place-holders and a slight improvement upon our previous system (Great work by Foot who could do it by such a short notice). I'd feel like slime if I revealed our plans regarding Pahlava ethnicities, but the ones that you currently see in game will either be revamped or disappear in favour of a more extensive spectra of ethnicities; However, bear in mind that coding ethnicities is a nightmare, and until the system is done, I will not want to bother any poor coder to write hundreds upon hundreds of lines only to have some of it changed. Please understand that we are aware of this issue, but that it may take a while to address.
As for the name of Arsaces, the reason why we made our choice is derived from the Aramaic inscriptions on the numismatics; Arsaces in Parthian (Aramaic script) is spelled 'ršk which is transliterated to Aršak. In Greek, it is written Αρσακης. With very few exceptions only the name Αρσακης occurs on the coins of the Parthian kings in its genitive form ΑΡΣΑΚΟΥ. Of course, Ashk and Arshkân/Ashkân are just as valid as they are more attested in later Pahlavî works of the Sassanians, books such as the Ardâ Vîrâz attest of this. We chose something more contemporary. There will always be debate about his name, but in the length we have not conducted any faulty research. I'm surprised however that no one has disputed Phrâpâtês and Arsaces "The Elder"; These two men are even more obscure and only the most brief of mentions saved them from being erased from history.
Good luck and enjoy!
Bâbâ digê bakhse shahrhâyê Yûnânîhâ râ veleshûn kunid ~:joker: Age az hamashoon begzaram ,Az Bakhtar nemigzaram :wink: Baktria is ours:rtwno:
bear in mind that coding ethnicities is a nightmare, and until the system is done, I will not want to bother any poor coder to write hundreds upon hundreds of lines only to have some of it changed. Please understand that we are aware of this issue, but that it may take a while to address.I wasn't aware of technical difficulties :tongue: of course it is not that necessary :yes:
As for the name of Arsaces, the reason why we made our choice is derived from the Aramaic inscriptions on the numismatics; Arsaces in Parthian (Aramaic script) is spelled 'ršk which is transliterated to Aršak. In Greek, it is written Αρσακης. With very few exceptions only the name Αρσακης occurs on the coins of the Parthian kings in its genitive form ΑΡΣΑΚΟΥ. Of course, Ashk and Arshkân/Ashkân are just as valid as they are more attested in later Pahlavî works of the Sassanians, books such as the Ardâ Vîrâz attest of this. We chose something more contemporary. There will always be debate about his name, but in the length we have not conducted any faulty research. I believe in you man ... I'm sure you did your best and these names are the currect ones. I asked because I want to learn something from you in fact ,Thanks a lot:egypt:
I'm surprised however that no one has disputed Phrâpâtês and Arsaces "The Elder"; These two men are even more obscure and only the most brief of mentions saved them from being erased from history.Actually these names were question for me when I began my Pahlava campaign ,However I wanted ask this question with some others at once from you in private ,But I forgot to ask you now :tongue: Now could you explain more? :smiley:
BTW you gave life to this faction ,My regards:bow:
-Kambiz
P.S in finglish : Savar joon ,Chera in bar o bache'haye EB nazareshono darbareye post'e man inja post nemikonan :sad: Aya ba man moshkeli daran? man mikham bedunam ke chizhaei ke goftam dorost hastan ya na? hamin ! Mishe azashoon bekhai be man javab bedan? kheili azat speasgozaram
P.S #2 : Rasti man baraye shoma ye PM zadam ,Mishe check koni? Thx :smiley:
MerlinusCDXX
11-09-2007, 00:33
I'm having the same problem as Kambiz with the inability to build MIC level 5 in Ekbatana, which is a homeland province, year is 208 BC (not exactly sure, but I know it is still in the 200's), I have the Reform gov't built, and there is a city in Italia (Ariminium) that is over the 24000 pop mark. I'm not sure if the vanilla roman reforms are required to build the MIC 5, this may be the problem, but the 'huge city residence' may not be built yet, I will check next time I load this savegame.
i wants my Grivpanar
cyberVIP
11-09-2007, 08:36
Hello 0/
my 50 cents to discussion:
-Baktra and Alexandreia-Eschate provinces have 'subjigation' mark -> no 'Homeland' as required for 'Pahlavanig gov'
King Philip II
11-09-2007, 19:10
I'm having the same problem as Kambiz with the inability to build MIC level 5 in Ekbatana, which is a homeland province, year is 208 BC (not exactly sure, but I know it is still in the 200's), I have the Reform gov't built, and there is a city in Italia (Ariminium) that is over the 24000 pop mark. I'm not sure if the vanilla roman reforms are required to build the MIC 5, this may be the problem, but the 'huge city residence' may not be built yet, I will check next time I load this savegame.
i wants my Grivpanar
The building of MIC 5 for Pahlava is not related to the Marian reforms. The reason it's not available is that it has a requirement of Government Level 1, and since Parthian Reformed Government is ranked lower than Government Level 1, it's not possible to construct MIC 5 at all. (Line 11549 in export_descr_building).
I experienced the same challenges with Pahlava's building tree as the original poster. I assumed that in settlements with the "Homeland Available" icon on the building tab, it would be possible to construt the Parthian Reformed Government. However, after having checked the regions file I discovered that many of these provinces do not have the hidden tag "pahlavahome", so it's not possible to construct many of the buildings required for Parthian Reformed Government.
This includes settlements like Khiva and Nisa (capital), where it will not be possible to construct any kind of "advanced" buildings at all e.g. farms level 2 schools, ports, sewers etc. etc.
It's also interesting that the Parthian Allied states are restricted from building any of the aforementioned buildings, as well as a few other basic structures i.e. Paved roads.
MerlinusCDXX
11-09-2007, 19:17
The building of MIC 5 for Pahlava is not related to the Marian reforms. The reason it's not available is that it has a requirement of Government Level 1, and since Parthian Reformed Government is ranked lower than Government Level 1, it's not possible to construct MIC 5 at all. (Line 11549 in export_descr_building).
I experienced the same challenges with Pahlava's building tree as the original poster. I assumed that in settlements with the "Homeland Available" icon on the building tab, it would be possible to construt the Parthian Reformed Government. However, after having checked the regions file I discovered that many of these provinces do not have the hidden tag "pahlavahome", so it's not possible to construct many of the buildings required for Parthian Reformed Government.
This includes settlements like Khiva and Nisa (capital), where it will not be possible to construct any kind of "advanced" buildings at all e.g. farms level 2 schools, ports, sewers etc. etc.
It's also interesting that the Parthian Allied states are restricted from building any of the aforementioned buildings, as well as a few other basic structures i.e. Paved roads.
so basically there is no Grivpanar (late elite Cataphract) for Pahlava because it is only recruitable in a MIC that cannot be built...boo!!!!!
well, does anyone know how to either edit a L5 MIC into a town or edit Grivpanar to be recruitable in MIC L4?...i saw that unit card and I want them, they look way more badass than the regular Cats
cyberVIP
11-09-2007, 19:46
...well, does anyone know how to either edit a L5 MIC into ...
seems like special FIX is required for Pahlava faction, pity
In the curent condition it looks like semiplayable
you bastards just made me scrap my parthian campaign! all I want was to see the Grivpanar :no:
King Philip II
11-09-2007, 20:03
well, does anyone know how to either edit a L5 MIC into a town or edit Grivpanar to be recruitable in MIC L4 ...
Open export_descr_building.txt and go to the entry royal_barracks_C1 (line #11549) - delete "and building_present_min_level government gov1".
In the curent condition it looks like semiplayable
I've had a great Pahlava campaign so far, but I must admit that the path to the Reformed Parthian government is a little too cumbersome for me. It's probably something like 40+ turns of ongoing building, before you can recruit a simple skirmisher and none of the buildings provide any economic benefits.
MerlinusCDXX
11-09-2007, 23:50
Open export_descr_building.txt and go to the entry royal_barracks_C1 (line #11549) - delete "and building_present_min_level government gov1".
I've had a great Pahlava campaign so far, but I must admit that the path to the Reformed Parthian government is a little too cumbersome for me. It's probably something like 40+ turns of ongoing building, before you can recruit a simple skirmisher and none of the buildings provide any economic benefits.
Yeah I've had a pretty good Pahlava campaign too King Phillip II. I'm only the Levantine coast, Asia Minor and some sh!tehole steppe town away from complete victory, now its time to kill me a lot of backstabbing Helleno-Egyptian sisterf**k@rs lol
my answer to the recruitment problem...even with a gov't level 1 you are allowed a L1 regional barracks...some settlements are set to let you recruit eastern units locally (sounds cheesy...but ya do what you have to), and use the warlords herds to crank out HA's until you get the settled aristocracy built
but what I really wanted to ask was if EDB changes are savegame compatible or not, and if by chance you know the 'internal' gov't level that the Parthian Reformed Gov't is ranked at (we know it ain't 1, but is it a L2?...that would make sense because all the regions I have it built in are homeland or expansion.)
King Philip II
11-10-2007, 00:12
Yeah I've had a pretty good Pahlava campaign too King Phillip II. I'm only the Levantine coast, Asia Minor and some sh!tehole steppe town away from complete victory, now its time to kill me a lot of backstabbing Helleno-Egyptian sisterf**k@rs lol
my answer to the recruitment problem...even with a gov't level 1 you are allowed a L1 regional barracks...some settlements are set to let you recruit eastern units locally (sounds cheesy...but ya do what you have to), and use the warlords herds to crank out HA's until you get the settled aristocracy built
but what I really wanted to ask was if EDB changes are savegame compatible or not, and if by chance you know the 'internal' gov't level that the Parthian Reformed Gov't is ranked at (we know it ain't 1, but is it a L2?...that would make sense because all the regions I have it built in are homeland or expansion.)
It is save game compatible.
The levels of government are ranked as follows:
building government
{
levels
gov_feeder
govnomad -> Parthian Vassal Kingdom
gov4
gov3
gov2
govparthian -> Reformed Parthian
gov1
MerlinusCDXX
11-10-2007, 00:22
@ King Philip II, thanks for the tips, so when i edit i just have to delete the gov1 tag, sounds easy enough
cyberVIP
11-12-2007, 11:48
2King Philip II
Have idea for "any homeland=reformed goverment" fix?
King Philip II
11-12-2007, 13:04
2King Philip II
Have idea for "any homeland=reformed goverment" fix?
I wouldn't call it a fix, but I have removed the requirement for the "Pahlava Home" hidden resource tag from the buildings required for Parthian Reformed Government. For this to be balanced, I only create the reformed government in regions where Pahlave expanded historically.
To do this, just remove "and hidden_resource pahlavahome" from reformed pastoralism, settled arisocracy and advanced settlement.
In addition, I also removed the "and not mixed" from the requirement for Parthian Vassal Kingdom, as I don't like to be restricted in where I create client kingdoms. For example, the settlement of Apameia is the closest place where you can recruit Heavy Persian Archers, but since it's a "mixed" settlement (not sure this is correct btw), you'll not be able to recruit regional troops beyon regional MIC level 1, hence, it's incorrect when the Recruitment Viewer is displaying these regional troops as available to Pahlava.
We've corrected the inability of Parthia to build the factional MIC5. The fix is here (https://forums.totalwar.org/vb/showpost.php?p=1720722&postcount=1) where you can download the correct EDB.
However, the solution is similar to the one posted by King Philip II previously, so if you already solved the issue, you don't need to get the new EDB.
cyberVIP
11-14-2007, 09:12
... For this to be balanced, I only create the reformed government in regions where Pahlave expanded historically...
Could You provide a list of TRUE pahlava Homeland regions as addition for me, plz?
p.s. I wonder what the purpose of 'Homeland' city resource for Pahlava? And why it not determine 'reformed goverment' area?
King Philip II
11-14-2007, 09:57
Could You provide a list of TRUE pahlava Homeland regions as addition for me, plz?
With "true" do you mean the regions tagged as "pahlave home" in EB 1.0, or the regions where Pahlava created reformed government historically? I have a truckload of respect for the historical accuracy of EB, so I'm sure what's in there is correct i.e. the cities with "Homeland Available" are probably the correct regions. However, since this doesn't match up with the regions that have been assigned the "pahlavahome" hidden_resource tag, we have the aforementioned discrepancy.
The list of regions with the "pahlavehome" hidden resource can be located in the regions.txt file located in EB\data\world\base
p.s. I wonder what the purpose of 'Homeland' city resource for Pahlava? And why it not determine 'reformed goverment' area?
I'm no specialist on this, but I believe the "Homeland Available" marker is inserted by the script and the "pahlavehome" hidden resource is determined by the regions.txt file.
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