rorarii
10-23-2007, 01:45
I've been creating a mesh in milkshape and all of a sudden my model has decided to go black and white on me, in that ,in the game the front of the warrior is very dark, almost black while the back of the model is bright !??
I don't know what casued this, it use to work. i 've noticed that if I create a transparent normal file (no glass), i get the black/white figure but if I create a standard normal file, the figure is ok although very glossy.
i loaded some old, saved texture files to see fi that was the problem and it worked!! .. so somehow I must have screwed either texture DDS file or NORMAL DDS file when converting to Texture files (I use grumpy old mans converter)
Anyone else had a similar problem?
R
I don't know what casued this, it use to work. i 've noticed that if I create a transparent normal file (no glass), i get the black/white figure but if I create a standard normal file, the figure is ok although very glossy.
i loaded some old, saved texture files to see fi that was the problem and it worked!! .. so somehow I must have screwed either texture DDS file or NORMAL DDS file when converting to Texture files (I use grumpy old mans converter)
Anyone else had a similar problem?
R