View Full Version : Reforms Problems.
praetoria
10-24-2007, 19:50
Okay, So I posted on this and I haven't heard anything back yet So I'll just start here. I have EB 1.0. I have reached the requirements for the marian reforms about 4 or 5 "years" ago. I have activated the script every time I play, I drop the edu file in before every game and I still haven't gotten them. I even downloaded a script that was edited to get the Augustan reforms in the year 272 from this forum, and I still had no reforms, even when I started a new game with that script. I really need help. Please, some one let me know what I can do.
Please post the requirements that you have reached. I suspect there is a misunderstanding about them.
praetoria
10-24-2007, 21:33
Marian
;Conditional Reforms
monitor_event FactionTurnEnd FactionType seleucid
;and I_CompareCounter Romanii_Reform = 1
;and I_CompareCounter Latifundia > 6
;and I_TurnNumber > 399
and I_NumberOfSettlements seleucid > 30
;and BattlesFought > 249
and I_CompareCounter ReformatorCounter = 1
set_counter Romanii_Reform 2
terminate_monitor
end_monitor
This is from the script I downloaded to get the Augustan right away which also did not work
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;; Imperial trigger
monitor_event FactionTurnEnd FactionType seleucid
and I_CompareCounter Romani > 54
and I_TurnNumber > 1
;and BattlesFought > 399
and I_CompareCounter Romanii_Reform = 0
and I_CompareCounter AugustanReformatorCounter = 1
set_counter Romanii_Reform 3
end_monitor
;Unconditional Reforms
monitor_event FactionTurnEnd FactionType seleucid
and I_CompareCounter Romanii_Reform = 0
and I_TurnNumber > 1
I do have Polybian reforms though, that one is puzzling.
I was actually wondering about your interpretation of them. What have you done in your game?
praetoria
10-25-2007, 01:56
What have I done: Campaign; Destroyed Carthage. Held 35 Settlements. Changed the script (posted above) to check for conditions of 30 settlements. It is the same code change I used on the last 3 versions of EB (8.0,8.1,8.1a) and has always worked, and from what I can tell, everyone else
( i.e.
Power2the1's Post:
Get the Augustan Legions in 272 B.C.E. here... )
who has changed there reform conditions, have done the same thing but changed the unconditional reforms check. Again, that didn't work either on the Marian or the Augustan. Did you guys change something in 1.0 that would make that not work? Did I screw something up in the rewriting? Can It just not be done?
Was that updated for 1.0? If it wasn't then that's your problem.
Did you guys change something in 1.0 that would make that not work?No.
It appears you still need a character with the Potential Reformator or Reformator trait in order to get the Marian reforms. Do you have one? For the Augustan reforms you need a character with the Avgvstvs trait.
praetoria
10-25-2007, 17:11
But I negated that Check. Shouldn't it only look for # of settlements? Like I said that is exactly the way I did it on the other versions and I never needed a marius wanabe then.
blacksnail
10-25-2007, 17:43
Looking at your post above:
and I_CompareCounter ReformatorCounter = 1
You need to comment that out. That is what Atilius is talking about. You haven't actually negated it without the comment.
praetoria
10-25-2007, 20:00
wow, I am seriously the biggest f**cking idiot. Thank You.
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