View Full Version : PRIMVS INTER PARES: A HISTORY OF THE ROMAN REPUBLIC, 140 BCE--14 AD
Zaknafien
10-25-2007, 14:52
Well, I decided to make a new thread and turn this into a proper AAR, of sorts. Sorry for the gap in time but I began playing my campaign and it got away from me with things happening, so I didnt really chronicle most of the events from where I left off. This will begin the history of the Roman Republic from the year 140, BCE and conclude it with the advent of AD 14. I play historically as much as possible, but do not recreate history where its not warranted--i.e., wars will be fought for realistic causes and with realistic goals, not world conquest. Government will be affected by the traits and personalities of the men who need it, and the financial situation of the Republic. Legions are composed historically of 1 first cohort and additional legionary cohots, with accompanying artillery and auxilliaries. Family members must spend 10 years on campaign before being eligible for elected office in the cursus honorum, etc. As we begin, the Roman Republic has just successfully concluded its final wars with Greece and Macedon, and now pursues the remnants of the Antigonid dynasty across the wealthy lands of Asia. I will continue this AAR, or not, based on the amount of comments and feedback as well as work conflicts, so if you find it amusing or helpful, please say so :2thumbsup:
PRIMVS INTER PARES
"FIRST AMONG EQUALS"
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Picture1-22.jpg
The Roman World at the onset of 140, BCE
"Errare humanum est."
--Seneca the Younger
CHAPTER I: KAESO
Four days before the Ides of Quintilis
Near Ainos (Thracia), Apsinthis
614 Ab Urbe Condita
Kaeso awoke suddenly with sudden, terrifying awareness and crystal clarity. There was sudden rabid sqwaking as a huge crow startled and hopped back from him, dark feathers falling as it lept into the blinding brightness of the flaming sun high in the western sky. He was lying face-down on the cold, wet earth, and all around the sounds of hungry carrion birds calling to one another or flapping about restlessly. His eyes were focused but he could not see in the brightness of the setting sun, and as he tried to prop himself up he realized in sudden horror he could not feel his legs.
He was prostrate upon an cold carpet of churned and muddy grass, and could feel the frost on the wind as his hair ruffled in front of his eyes from it. His fingers were cold and numb, but he propped himself up tentatively. His head swam with blurred memories and stinging pain that rang like a blacksmith’s hammer on iron. Groaning, he managed to shield his eyes from the sun and look about furtively.
The dead lay everywhere.
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Rome/dead.jpg
Strewn about like rag dolls after some giant’s temper tantrum, bodies lie scattered across the plain, still and half-frozen, many lying atop others and some in macabre piles three-men deep. The mud was stained with dried blood except where the new snowfall had obscured it, and tatters of clothing, weapons, and battered coreslets and helms layed like so much flotsam here and there. The crows were feasting lazily, flapping about and fighting over scraps of cold flesh, calling to one another like bickering children. To his right some distance there was the largest mound of death, and there on a slanted pike-staff a tattered banner of crimson and gold was fluttering limply in the small, cold wind. Behind him loomed the corpse of a large chestnut mare, having thrown him before it fell.
He should be dead, but he was not.
He tried to call for help, but the word came out as a dry-mouthed croak that cracked before he could utter the word. His hands were stained blackish-red with dried blood, and he could now feel the swelling pain on his head where something had struck him. He pushed himself up further, shaking the dirt from his back, and with relief realized the feeling was slowly coming back to his legs.
Some in Rome later said a god had visited him that day amongst the dead, though he never claimed as much himself. Nearly seven thousand Roman men lay dead upon that field, and he yet lived, a pawn of Fortuna. And she was a fickle goddess indeed.
He remembered with a pang in his head the crushing press of the battle, the roar of men and beasts and the din of metal crashing. There were screams and cries, and the sky had been thick with javelins and darts that fell like summer rain. One man dragged his comrade away from the line, pink slivers of intestines hanging from his bowels where a Thracian spear had gorged him. Another clutched his face where sprouted the shaft of a feathered arrow fired from an enemy he could not even see.
And then the horsmen--The Roman line had melted away like mist in the sunlight when they unleashed their charge, and what seemed a victory turned quickly into catastrophe and rout.
The wind howled as if to warn him, and he managed to turn himself over with an aching groan. With horror, he saw dark figures behind him--hooded men moving amongst the dead, each carrying a long staff and knives at their sides. They were scavengers or thieves, who had come to liberate the earthly treasures that had not been already taken by the victors of the battle. He tried to call at them for help, mumbled something incoherent instead and groaned as his head swam with dizziness and nausea and then finally collapsed again on his back, staring up into the sun-bright, flame-red sky.
“Dead?” one of the bandits asked, a tall, crow-faced man with deep-set dark eyes and a wisp of beard that hung to his chest.
“Soon enough,” replied the other, raising the hem of his robe and stooping beside him to rummage through the pouch tied to his belt.
“He lives yet though, look at his eyes. Is he wounded?” The bandit leaned on the staff like a walking cane as they looked him over. Overhead a crow called out, as if warning them to leave its prey be.
“I can see no wound, but the cold will kill him sure enough when night falls.” This one was dark of complexion, with a hawk-like nose, heavy brow, and a beard black as coals. Finding nothing of intrest in his belt pouch, he reached into the man’s tunic and there snapped the smaller pouch hanging from his neck, finding a small talisman within.
Suddenly the sound of a long, low horn came from the west, and the rogues looked at one another, a wordless caution exchanging between their eyes.
The dark-bearded one slowly rose, fingering the tailisman he had found within the pouch. He looked hard and long towards the mist-shrouded west from whence the horn came.“Let us be gone then,” he said at length.
Kaeso remembered nothing more, his mind fading into a cold blackness as he saw the scavengers walking away.
Jurdagat
10-25-2007, 14:57
Awesome read! :)
Had to smile when I read "Steppe wastelands"!:laugh4:
So does that reflect a major defeat against the Getai? Where does it fit in relation to your map?
Zaknafien
10-25-2007, 15:11
More coming soon, just wanted to get the teaser out:
Four days before the Ides of Quintilis
Near Ainos (Thracia), Apsinthis
614 Ab Urbe Condita
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Picture2-6.jpg
V.T. Marvin
10-25-2007, 15:36
Great start, Zaknafien. It is not an AAR, it is a great novel born here! The first paragraphs actually evoked in me a reminiscence to the first chapter of The Shadow by K.J.Parker. You deserve a balloon for this story :balloon2: (and countless more for what you are doing for EB, of course!:yes: )
Keep on :2thumbsup: :2thumbsup: :2thumbsup:
Zaknafien
10-25-2007, 17:03
Each section of Primus Inter Pares will contain two parts (at least); a historical narrative that reads much like any history textbook, and then a narrative story written about one of the characters involved in the events that took place in that time period. I won't clog up this thread with a million screenshots, so expect only pictures of crucial, important battles.
******
Roman History to 141 BCE:
The Roman Republic stood supreme in the lands that bounded the Middle Sea. No other power could challenge it, save for the ancient empire of Ptolemaic Egypt, which was consumed with its own wars of succession in the East. In previous years, the Romans had subjugated and taken control of Sicily, Corisca and Sardinia, Italian Gaul, Illyria and Dalmatia, the eastern coast of Spain, Western Greece and Macedon, and most recently, had destroyed their rival, the mercantile Republic of Carthage, conquering its old lands upon the eastern shores of Africa and founding new Roman colonies and provincia in their stead. The war-party of the Roman Senate, for years led by hawks such as Numerius Scipio and Gnaeus Aemilius Paullus, had advocated wars of expansion and conquest at all points of the map, and for the most part, Rome herself had prospered. In 148, Rome's independently minded Macedonian clients challenged her authority, once again attemping to extend their boundaries at the expense of their Hellenic natives, under the leadership of King Antigonos IV. The Senate chose to respond harshly, sending four legions of hardened Spanish veterans into the region, under the leadership of Kaeso Cornelius Scipio and his legate, Gnaeus Cornelius Sulla. At this point, Rome's constant warfare had nearly bled the Republic dry of freeholding farmers and Italian allies, and the firebrand Plebeian Tribune, Spurus Papirius Carbo, enacted legislation through the Centuriate Assembly allowing the citizens of the capite censi, or headcount, to enlist in the army at state expense. This 'reformation' of the military provided uniform equipment to the new legionaries and an increased system of command and control through cohorts as the primary tactical unit, but was untried, and many in the Senate were bitterly opposed to the new way of manning the army. Scipio and Sulla were brilliantly successful in Achaea and Macedon, however, and in battle after battle the new legions preformed as any Roman could be expected to do. New rulers were appointed in Macedon and Hellas, who were more palatable to the Senate's desires. Most of the Antigonid court and its nobility fled across the sea into Asia, where Macedonian influence remained strong. After an alliance with the Thracian state of Byzantion was concluded, the Roman armies split and one, composed of one legion under Sulla sailed to northern Asia, there to prosecute a campaign against Pergammon, while Scipio sailed south with one legion to harass the Macedonian enclaves there. The Roman reinforcements were led by another of Scipio's legates, Tiberius Cornelius Cinna, an arrogant man of the old school who marched his entire formation, landed Roman citizens of the old style, where they met with a bitter Macedonian counter-attack outside the town of Ainos, and there found Nemesis waiting..
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Picture3-6.jpg
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Picture2-6.jpg
CHAPTER I: KAESO
Four days before the Ides of Quintilis
Near Ainos (Thracia), Apsinthis
614 Ab Urbe Condita
"Kaeso."
The voice was dull and seemed to be coming from a great, black void, echoing as if in a cavern.
"Kaeso, wake up, damn you..I know you're alive, but if you don't wake up now I've half a mind to leave you here to freeze!"
He awoke groggily with blinking eyes, and saw that darkness had begun to fall over the frozen plains. Pushing himself up on his muddy, blood-caked hands, he found his body stiff and numb.
"Ah, I knew you were still alive," the man kneeling over him said with a wry smile.
Kaeso rubbed his brow, still reeling with a thudding pain. His fingers were cracked and pale from the cold. Finally coming to his senses, he inhaled deeply and looked around.
"Marcus? You're alive," he said, grasping the other man's shoulder.
"Indeed, it takes more than a band of half-civilized animals to best me, my friend. Although, from the looks of you..."
"I can't remember what happened.. after the cavalry charge.." he shuddered at the thought, and rolled over to his knees, trying to push himself to his feet with Marcus' assisstance.
"Bastards turned the entire left side of the line, rolled it up like a bolt of fabric, they did. The Macedonians seemed content to retire though, and let the Thracians do the butcher's work. Saw a couple of rough-looking fellows about to finish you off, I did, before coming over here."
Kaeso squinted in the last light of the setting sun, ruddy over the horizon. "I remember.. it seems long ago though."
"A few minutes, more like. There's a few more of us what survived, they're looking for others who yet live now, but come too long we have to get out of this place.. already the wolves are howling."
"How many?" Kaeso asked.
"Not enough," he replied grimly, clasping his friend on the shoulder.
******
Tiberius Cornelius Cinna had discovered that a mere four hundred men out of his column had survived the Macedonians' attack. Four hundred-odd soldiers, out of nearly seven thousand. It was a disaster--perhaps not on the scale of Arausio or Cannae, but for him, a minor legate within Scipio's Macedoninan army, to lose a whole legion-plus worth of good quality Roman soldiers, not the rabble they were enlisting these days back in Rome, but good, landowning soldiers of the classes, well, it was not a laurel in his crown. And so, he brooded.
The hastily made camp for the survivors was just outside the village of Ainos, that which the Romans called Thracia. IT was an ancient place, though it had not grown in size since time immemorial due to the presence of towns better suited for naval trade nearby. Its huddled buildings of thatch and clay squatted near the seaside, protected by spurs of rock and a steep ridgeline to the east. The Romans who had survived the battle had limped, crawled, or ran back into the town by themselves or in groups of two or three men at a time, until some semblance of order could be imposed by the handful of centurions and tribunes that had escaped unscathed from the fight.
Thus they had stockaded themselves with double-lookouts for the night to keep them cautious, the Macedonian army and its feared Thracian cavalry was still nearby, and raids to pursue the beaten Romans were likely. They could see the ominous red glow of the enemy's camp beyond the horizon northeast, and the smoggy din of camp-smoke it created rising into the dusky evening sky.
There was an eerie quiescence over the camp, punctuated only by the screams of the dying, or the shrill cries of the wounded when the medicus would amputate a limb.
Cornelius Cinna sat brooding inside the commander's tent at the center of the Roman camp, not bothering to even post praetoria outside since so few men had survived the battle, and those not on watch needed their rest. The camp slaves had remained here during the battle, and so many of them had been armed and posted along the perimeter as well, and as such, Cinna had to pour his own wine that evening, as he contemplated his next move.
He must write to Scipio, of course, he decided. In the morning he would send for the legion stationed in Macedonia, currently garrisoning a string of border forts in the valley of Serdica. They would be replaced by local Thracian troops loyal to Rome, and the legionaries would march east to meet with Cinna's survivors. He would incorporate the remaining men into their cohorts, and then continue his operation in Thrace. He had no cavalry, though, and no idea of what the Macedonian army's next step would be, nor who their commander was. This, he would need to find out.
WildthingJr
10-25-2007, 17:40
Awesome read. Keep up the good work:2thumbsup:
Wow Awesome mate :2thumbsup: I once advanced as far as about 100 BC in my only Romani campaign. I hope you continue yours farther more :smiley:
I've got a question Zanken ,It's about those Historical Msgs which appear each years. I didn't get them anymore after 210BC :sad: Are they still come for you???
Thanks
Teleklos Archelaou
10-25-2007, 18:31
That's about as far as I got with the messages kambiz. I may try to extend them in the future, but I've not got the time right this minute.
CaesarAugustus
10-25-2007, 20:37
Awesome Zaknafien, I like how you are doing it from a historical perspecitve and one person's, that's a lot of work, so take it easy....
No. I was just kidding. Make another update.:whip: :whip: :whip:
That's about as far as I got with the messages kambiz. I may try to extend them in the future, but I've not got the time right this minute.Oh I hope you extend them till the end of the mod time line ,As Imo these messages were one of the best EB1 addition :2thumbsup: Please more of them Teleklos :smiley:
Teleklos -- I must agree with kambiz...the "Year in History" piece of 1.0 is outstanding! I'd love to see this expanded beyond the present state...but (as always) understand the time constraints...any way to gather together a team to do this?
(This seems out of place in this thread...perhaps a dedicated new one should be started elsewhere?)
Great read, Zak!! Keep it coming...really enjoying this.
Meneldil
10-25-2007, 22:01
Teleklos -- I must agree with kambiz...the "Year in History" piece of 1.0 is outstanding! I'd love to see this expanded beyond the present state...but (as always) understand the time constraints...any way to gather together a team to do this?
Yeah, one of my favorite new features.
Bootsiuv
10-25-2007, 23:00
Fantastic work....I especially like all of the informative maps....very cool. Please continue, if work permits. :yes:
Geoffrey S
10-25-2007, 23:27
I'm loving this AAR. Well-written, and shows just how much difference it can make if you roleplay carefully and take the time to allow other factions to build up.
Zaknafien
10-25-2007, 23:29
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Picture6-3.jpg
Ephesus
Caria, Asia
(a.d. III Non. Sextilis)
614 Ab Urbe Condita
"Fire!" The centurion said calmly, lowering his rod with a wave. The engineers released their machines at once, and a line of torsioned ballistae released their charges, sending bolts streaming sulfurous fumes of smoke behind them sailing through the evening skies, arcing upwards silently and seeming to hang for a moment until they crashed into the battlements of the city on the hillside with a cloud of smoke and debris. The noise was barely audible, from this distance.
Ephesus had sided with the Antigonids, and thus it must fall; so said Cornelius Scipio, Proconsul. For the past two months since landing south of Halicarnassos, the Roman general and his legati had sent their legion and its auxilliaries against city after city, capturing strongpoint after strongpoint of the Macedonian king Antigonos.
The Senate of Rome was impatient; it seemed every week a messenger arrived, with inquiries into the status of Scipio's prosecution of the war. Scipio thought them all fools, who wouldnt know the first thing about leading troops into war. It was not as if you could capture one city and the entire countryside would suddenly call you master.
A dozen cities had he brought to the Roman side in his two months on the shores of Asia, half of them through negotiation, the others through devastation and military assault. His army, the soldiers of the I Legio SPQR, a newly formed legion of capite censi soldiers, and the only of its kind to have seen action thus far (though the II Legion SPQR was en route to Asia with Blasio, he knew), had preformed its duties admirably, for being men of no value or worth. Now their life was the army, and he was proud of them for showing themselves Romans true, to a man.
Overall, the war was going well. Cinna had informed him of his defeat in Thrace, but reinforcement legions were coming from Macedonia to strengthen him before his eventual move into Asia.
He had not heard from his Legate Sulla in some time, however..
Leão magno
10-26-2007, 02:59
It could become a very good book!
Long lost Caesar
10-26-2007, 10:45
amazing AAR, love how youve made it a historical story more than anything. keep working...work...HARDER!:whip:
Leão magno
10-26-2007, 10:59
Pity we lost the third punic war!!!! please ZaKnafien consider a punic wars history in future
Zaknafien
10-27-2007, 03:22
Well, I dont have time for a narrative style update today fellas, but here is a rundown of whats going on on the world from 140--130 BCE.
PRIMVS INTER PARES
"First Among Equals"
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Picture1-23.jpg
The Roman world in 130, BCE
The decade 140 to 130 BCE saw tremendous changes in the Res Publica. Proletariat citizens of the headcount were enlisted in the armies in massive numbers, virtually replacing the older citizen-farmholder army in a few years. Professional, organized legions became standardly equipped and bore eagles and names to rally their troopers. For instance, the 1st and 2nd Legions Apollonia became the guardians of the Dacian frontier, while the III Legion Feratta, based in Ariminium, won itself great honor in the Asiatic wars. Veterans were settled in newly conquered territories, and Macedonia and Achaea were both turned into full provincia with Roman governors after their client-rulers rebelled against Rome's rule the last time. Asia province, centered on Ephesus and Pergamon, was incorporated in 146, with a Roman governor from the beginning--the Senate was quickly learning that local rulers could not always be relied on. An excellent case in point was the rebellion of the Carpetani in Hispania in 144, who sacked and enslaved a Roman city. Response took time, but in the end Further Spain was added to the Republic's Empire, and the Carpetani were virtually extinguished through slavery and crucifixion. The Third Punic Wars erupted when Roman war-hawks got approvcal for naval invasions of Africa, and by quickly buying off Numidian and Mauretanian allies, Carthage was destroyed utterly. The Asiatic wars cenered around Anatolia, which was a hotbed of intrigue and strife with the Pontic rulers, Hellenic city-states, and Gallic tribes. At the close of the decade, Rome was still embroiled in the Second Asiatic War with Antigonid cities on the coast of Cilicia, and their allies, the despots who ruled Egypt. Roman legions, primarily the I and II SPQR, as well as the III Italica, campaigned extensively in Syria, as you can see from the map above, Antioch and Damascus as well as other cities were captured and turned over to more responsible rulers.. Rome's next target was Jerusalem, which it planned to liberate and hand over to its Nabatean neighbors..
SCENES FROM THE DECADE
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Picture3-7.jpg
The Wildlands of Pannonia and Dacia were a thorn in the Romans' sides
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Picture4-4.jpg
Third Punic War, 146 BCE
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Picture2-7.jpg
1st Asiatic War; Rome v. Antigonid Pretenders; 145 BCE
https://i41.photobucket.com/albums/e286/Alhazenalrashid/Picture5-5.jpg
2nd Asiatic War, 142 BCE; Rome V. Antigonid Remnants and Ptolemaic Allies
hehe, nice screenies Zak...(those Getic mountains sure look pretty, don't they?)
i still want to hear a more detailed story about Cinna's army, sounds crazy.
Zaknafien
10-27-2007, 04:27
thanks--Cinna's story would be a good one. Basically him and a few hundred survivors rampaged through Thrace and across into Bithynia hiring locals here and there, ending up with a cavalry force of roman citizen equites, thracian and thessalian cavalry, about 5 units altogether. he became more of a radier/harasser, despoiling tiles, attacking small armies and harassing them before withdrawing, etc. pretty cool stuff, really.
Theres a happy ending though, as of 130 he was governor of Halicarnassos, and now has two young children :)
burn_again
10-27-2007, 04:40
This AAR is really great and encouraged me to play the Romans myself, which I haven't done for a long time. The new naming system really makes a difference, its so cool to have a Cicero or a Iulius Caesar as FM.
But what did you do to get such a great Ai expansion?
And did you change the names of some cities? Your screenshot of greece looks like that...
Zaknafien
10-27-2007, 04:55
Yep, whenever I capture a city I re-name it in a Latinized way, or imagine it to be another city--Thessalonica instead of Pella, for example. You just have to have options_bi enabled and you can click on the name and type in whatever you like. I also do things like make names for all my first cohorts, all first cohorts trained in Capua are I Italica, II Italica, etc. Theres alot of other little adjustments and house rules I play by. As for AI expansion, if one faction gets too out of control, I send a diplomat over and use force diplo to take some of their cities, then I dole them out accordingly to whomever I feel needs to have that territory. I use some factions, like the KH, to represent many different city-states and minor factions not in the game--like Cyrenacia, Tarsus, the Bosphoran kingdom, etc.
MarcusAureliusAntoninus
10-27-2007, 06:26
You're changing the city names? How are you going to deal with the reforms?
Zaknafien
10-27-2007, 14:09
It doesnt really seem to affect the internal name of the city.. well, maybe a little. Only issue thus far is the MarianControl spread, I get the advisor pop up every few turns as it spreads to a new city, but I still have reform barracks in my changed city names and can recruit first cohorts, cohors reformata, antesignani, etc.. so it doesnt seem like a big deal. I may have to go around changing the names back for a few turns when I want the Augustan reforms though.
Leão magno
10-27-2007, 14:14
Nice pictures of the decade! impressive tale
Boyar Son
10-27-2007, 18:20
Great AAR Zak! as always!:bow:
Warmaster Horus
10-27-2007, 18:55
I still have reform barracks in my changed city names and can recruit first cohorts, cohors reformata, antesignani, etc..
Did I read right? First Cohorts?
Great story Zak!
Long lost Caesar
10-27-2007, 21:48
how do you rename the cities? i wanna change the incomprehensible german ones to simple, plain names :P cheers
Zaknafien
10-27-2007, 21:55
Yep, whenever I capture a city I re-name it in a Latinized way, or imagine it to be another city--Thessalonica instead of Pella, for example. You just have to have options_bi enabled and you can click on the name and type in whatever you like. I also do things like make names for all my first cohorts, all first cohorts trained in Capua are I Italica, II Italica, etc. Theres alot of other little adjustments and house rules I play by. As for AI expansion, if one faction gets too out of control, I send a diplomat over and use force diplo to take some of their cities, then I dole them out accordingly to whomever I feel needs to have that territory. I use some factions, like the KH, to represent many different city-states and minor factions not in the game--like Cyrenacia, Tarsus, the Bosphoran kingdom, etc.
I could swear I already answered that. Oh wait, I did. :beam:
And yes I put first cohorts into my game so I could have named legions.
Landwalker
10-27-2007, 21:59
I could swear I already answered that. Oh wait, I did. :beam:
And yes I put first cohorts into my game so I could have named legions.
Bummer, I wish us peons had first cohorts...
Cheers.
Zaknafien
10-27-2007, 22:09
you'll have them in 1.1..
if you want them now its pretty easy to add, just copy over your cohort stats in the edu you and make a couple of new entries, rename them, give them the command ability for an eagle, and then add them to the recruitment for buildings.
Landwalker
10-27-2007, 22:25
you'll have them in 1.1..
And just when might that be? Hmm??
In any case, I'm utterly terrified of the EDU in general, let alone fiddling around with it. On top of that, I don't feel confident that I would be able to make well-informed decisions about recruitment locations. Let alone during which reform periods to make them available. I suppose I will have to sit around and be sad until some indefinite point in the future that has the enigmatic "1.1".
Cheers.
MarcusAureliusAntoninus
10-28-2007, 07:52
how do you rename the cities? i wanna change the incomprehensible german ones to simple, plain names :P cheers
Remember that for scripted events to work, such as reforms, the name of the city has to be unchanged. And if you change the name of a city with weird punctuation, if may be impossible to change the name back for a turn or so to get the reform buildings placed.
Long lost Caesar
10-28-2007, 18:27
ah fair does. and yes i did notice it before, but i need an idiots how-to guide for everything. cheers all the same
Is there a mod which will add first cohorts?
Malik of Sindh
10-29-2007, 14:20
Yes,https://forums.totalwar.org/vb/showthread.php?t=94341
Remember that for scripted events to work, such as reforms, the name of the city has to be unchanged. And if you change the name of a city with weird punctuation, if may be impossible to change the name back for a turn or so to get the reform buildings placed.
Hm, will you guys fix the script and let it look after the region's name (with the next patch or a mod or something like this)? So you can change the town names without loosing the reforms =D
I think it would be create because of role-play, Romans don't want a town named Taras^^ it should be Tarentum, etc.
So I hope you will do this :sweatdrop:
MarcusAureliusAntoninus
10-29-2007, 21:36
Hm, will you guys fix the script and let it look after the region's name (with the next patch or a mod or something like this)? So you can change the town names without loosing the reforms =D
I think it would be create because of role-play, Romans don't want a town named Taras^^ it should be Tarentum, etc.
So I hope you will do this :sweatdrop:
I don't think so. I think it would be cool to rename your cities, too. But I have been told that the script will not be changed. I think certain scripted commands require the city's external name.
Zak is a bad influence. ;)
Changing settlement names probably will slow, but not prevent the Marian reforms. It WILL screw up the placement of the Marian reform buildings in settlements with changed names. Also, if the AI is so fortunate as to take a settlement from you (I know, I know) it'll be handicapped if the settlement has been renamed.
This isn't a problem for Zak, who has his first cohortes and needs little else.
OK, the legions are preparing to march on Jerusalem...
Barrabas
10-30-2007, 08:29
And yes I put first cohorts into my game so I could have named legions.
Hi! A question for you sir. How do you make the first cohorts nameable? Is it similar to the renaming of cities? Could you do it to any unit?
And great read btw! Keep hammering at it! :smash:
Zaknafien
10-30-2007, 11:18
give them the 'legionary_name' ability in the EDU, then in descr_region and in region_and_settlements_name_lookup you have to add the name in.
If everytime you change a region name, you open the script and replace the old name with the new one, you're fine.
pantsukki
10-31-2007, 14:16
Hm, will you guys fix the script and let it look after the region's name (with the next patch or a mod or something like this)? So you can change the town names without loosing the reforms =D
I think it would be create because of role-play, Romans don't want a town named Taras^^ it should be Tarentum, etc.
So I hope you will do this :sweatdrop:
That would be great. I romanized the names of the cities I had conquered by allowing renaming from the preferences file. But this had the effect that no client-rulers showed up in the renamed cities, so unfortunately I had to abandon the practise...And since I couldn't type Arsé or Kart-Hadast in-game, I decided to abandon the whole Romani game. A *couple* of hours wasted. :smash:
Zaknafien, I recall reading from some thread that you use the "move character" command in order to roleplay your magistrates and provincial governors, how does it work? 'Cause I've also read that it's hard to determine the names of the Roman FM's because of the new gens system. I'd love to do it also!
Treverer
10-31-2007, 14:36
Dear patres conscriptii,
allow a barbarus some questions:
Wasn't the strength of a "cohort" around 1,000 men? And down to 600-800 around the time of Diocletian (or even later)? So should not the "First Cohorts" better be "First Maniples"? And a last question: would it be - technically - possible to have units on huge scale with, say 600-1,200 men?
Ave, Treverer
P.S. Forgive me my pseudo-latin. T.
PershsNhpios
11-01-2007, 03:43
A cohort is, according to both written accounts and the Encarta dictionary, one tenth of a Legion.
The Legion is said to consist of between three thousand and five thousand men, and the cohort to consist of between three hundred and five hundred men.
Maniples can be as small as sixty men, but I think are usually made of one-hundred and twenty men.
However by many accounts written by Latin authors, the numbers of Legions and cohorts differed tremendously.
Due to casualties and long campaigns without recruitment, and sometimes by the fact that many seemed to number their men not in Legions but in cohorts.
An example is that at some stages it will be said that one army consisted of three lightly armed Legions, at another it will consist of twenty-eight cohorts.
This seems to be a very open-ended measurement for this reason.
However, centuries themselves were not often used to advise the number of men it seems, which is strange, because it is the only unit that gives an exact number of soldiers.
It is possible I can be corrected here, by the quote of Tacitus that, during a rebellion of Legionaries in Pannonia Illyricum, the Centurions that were attacked were outnumbered, "Sixty to one, according to the rank of centurions".
This then means that there were sixty centuries, or six-hundred men, in what unit - a cohort?
However it seems that all these terms are rather a guidance than an exact figure.
------------------------------------------
In contrast to the attitude of the paragraphs above, I ask that my posting here should not be seen in the manner that I am scheming to show myself the authoritative figure on this subject,
considering what I have seen I thought the number of a thousand men far from what I had read - and saw reason to answer at length.
I say this because there are other more active within this discussion who have studied the history of Rome in greater detail than I have thus far.
And also so it is known that I view this thread also for the entertainment of the storyline.
I glance here every so often - even if only to see if there is a new map shown - the factions show in this report are the latest I have ever seen in a game, and it is a shame they did not develop so by themselves!
NeoSpartan
11-01-2007, 08:13
Zack I am intreged...
How do u keep the Aeudi, Arverni, and the Lusotanna from swarming u???? :dizzy2:
Zaknafien
11-01-2007, 11:02
Actually they havent attacked me but once or twice in the whole campaign, NeoSpartan. One of them offers me an alliance every 10-20 turns or so, and the other is busy fighting his rival and now the Iberians too. Plus, Ive given them lots of land and money over the years too.
And a last question: would it be - technically - possible to have units on huge scale with, say 600-1,200 men?
No, units are max. 260 men + 3 officers. A friend told me there is an exploit that allows you to get units overstrenght, but it only works a couple of times, and you can only do it using depleted units during a campaign game.
max. is 240 + 3 off. +1 general :D
Zak, you should merge all parts of your glorious AAR in the 1st post, when you end it. Thread looks like modding questions really!
pantsukki
11-02-2007, 21:03
Zaknafien, I recall reading from some thread that you use the "move character" command in order to roleplay your magistrates and provincial governors, how does it work? 'Cause I've also read that it's hard to determine the names of the Roman FM's because of the new gens system. I'd love to do it also!
"Bump"
Pharnakes
11-03-2007, 14:23
Zaknafien, how do you manage to get your AI to expand so neatly?
Zaknafien
11-03-2007, 14:38
Artificially. I place strict control measures on the factions to that they expand 'historically' more or less. I also try to keep the smaller factions around and dont let them die out.
Maxinius Scipio
11-04-2007, 20:11
Out of all the AARs I've read, this is my favorite one so far. :rtwyes:
Jurdagat
11-06-2007, 16:35
I'm looking at this thread every day so to speak.
Any update around the corner? :)
Zaknafien
11-09-2007, 15:20
Sorry guys, as you may know, I am getting ready to leave for Iraq in a few days with my unit, and have had little time to play let alone think about updates.
Akhenaton
11-09-2007, 21:57
Wow. My respect for you just went up a few notches. Good luck, and make sure you come back.
Sorry guys, as you may know, I am getting ready to leave for Iraq in a few days with my unit, and have had little time to play let alone think about updates.
First Afghanistan and now Iraq: they've really got it in for you.
Take care and good luck!
CaesarAugustus
11-10-2007, 22:35
Good luck and try to stay alive.
Treverer
11-11-2007, 18:02
Dear Sir,
try to come back alive!
Yours, T.
Good Luck, try to come home alive!
Leão magno
11-11-2007, 21:27
hope the best for you, meaning no engagements, and no fighting! Know that a soldier is trainned for it but do not believe that every soldier wishes it! Good luck!
Long lost Caesar
11-12-2007, 16:14
yeah good luck zak, try to peacefully resolve war :P watch yourself mate.
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.