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View Full Version : Modding Britannia Campaign



YXAndyYX
11-01-2007, 21:40
Hey guys,

right now i'm modding the britannia campaign because i wanted to play as the barons alliance.

I'm quite done and everything works fine but one thing still disturbes me, every time an english settlement rebels it spawns no normal slave faction rebels but barons alliance rebels.

So my question is, is it possible to switch that to normal rebels oder is it somehow hardcoded?

And in case it is not possible, is there a way to circumvent that the rebellion leaders (usually some named general) are automatically adopted into my family tree?

Thanks in advance
Andy

YXAndyYX
11-02-2007, 18:20
Does nobody have an idea?

Too bad, guess at least the last alternative is doable...

Thanks anyway to all who considered my problem...

Makanyane
11-11-2007, 12:49
don't know if you're still looking, but did you remove the shadowing lines in british_isles/data/dsec_sm_factions eg:

faction england, shadowed_by barons_alliance
and
faction barons_alliance, shadowing england

you'd need to have unpacked the files to get to that file and be running with the file _first command for it to take effect, would also need you to restart campaign. Deleting the map.rwm file might be safest too.

YXAndyYX
11-12-2007, 22:48
Thanks, but what exactly do these entries do?