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View Full Version : patchwork? a darn smart pussy



MagyarKhans Cham
09-14-2002, 05:57
posted by pussy, i just thinks it deserved
an own topic.

i would say use the same icon-signal just chance teh colour to green.

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"Hi
I agree with Ninjakiller that it is annoying when you drag multiple units and some have very deep formations, whilst others have only a couple of ranks.

One other thing I would like to see would be an identifier on the unit icons to distinuish whether that unit is fighting against a unit which is actually fighting back, or chasing a routing unit. I would find this especially useful now that routers run in every direction and it an sometimes be hard to keepo your army together and organised - Its annoying to see your units with standard fight icons then to see them at the other end of the map.

Regards

Steve
"

barocca
09-14-2002, 06:12
100% agree with both points

Puzz3D
09-14-2002, 06:14
Try right click while you are stretching out the group. That will reset the depth, but different unit types will still vary somewhat in how deeply they form up.

Hold position will prevent a unit from chasing, but it also causes the unit to return to the position either from where it started fighting or from where it began it attack. I'm not sure which. In any case, this can sometimes result in your unit turning its back to an enemy unit.

1dread1lahll
09-14-2002, 21:21
This happens when you have clicked on the selected units an odd number of times..The intent was to allow more flexability in deployment, longes lines in 1 drag, further apart in another...in all i find it annoying too..