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FedeITA
11-16-2007, 23:32
hi to all, i have created an another new model and this time i used the tool for the uv map's (LithUnwrap), and now ingame the model crash, like if there's a group or comment not assigned but i controlled it more times and i think its ok, if someone want to help me i'll be very grateful.

GrumpyOldMan
11-17-2007, 03:49
Hi


hi to all, i have created an another new model and this time i used the tool for the uv map's (LithUnwrap), and now ingame the model crash, like if there's a group or comment not assigned but i controlled it more times and i think its ok, if someone want to help me i'll be very grateful.

If you used LithUnwrap to save the model it's been saved in an older format of .ms3d. If you make changes within LithUnwrap export the UV map as .luv, open the unchanged model in Milkshape and import the LithUnwrap .luv for the new mapping.

Cheers

GrumpyOldMan

FedeITA
11-17-2007, 11:37
ok i saved the ms3d with LithUnwrap and now its broken?!? its a very important model and i cant redoing it

FedeITA
11-17-2007, 16:19
here its the model in milkhape https://img248.imageshack.us/img248/3003/provaay8.th.jpg (https://img248.imageshack.us/my.php?image=provaay8.jpg)
it need a little bit of work but for me its good, and now ingame: https://img212.imageshack.us/img212/6966/crashmq1.th.jpg (https://img212.imageshack.us/my.php?image=crashmq1.jpg)

FedeITA
11-18-2007, 20:15
https://img128.imageshack.us/img128/3451/cavaitalianigr1.th.jpg (https://img128.imageshack.us/my.php?image=cavaitalianigr1.jpg)

ok i resolved the problem to my self, i removed the skeleton, merged the clear model with a nonbugged skeleton and reassigned al bones and group comments.
So thanks too... ehm to me :laugh4: