View Full Version : Anyone up for a Britannia hotseat game?
Hello,
I've noticed a few more people asking about pbms/hotseat games. Considering how little time the ones I'm in take up, and how much fun they are, I'd be glad to host a Kingdom's hotseat game. With the Teutonic and Crusades games taken, I think a Britannia game might be interesting.
Any one interested?
1. England-Zim
2. Ireland-Phonicsmonkey
3. Wales-Roadkill
4. Scotland-Privateerkev
5. Norway-Cheetah
Rules:
-I'll be setting up a console enabled game, allowing me to change passwords if something happens, but I'm hoping not to have to.
-Regardless, I will need everyone's passwords (pm them to me) in case a turn must be skipped or played by a subtitute.
-I'd like players to complete their turns within 48 hours of it being uploaded by the player before them, or to notify me if circumstances require them to have more time.
-Behind the scenes negotiation and diplomacy is encouraged. However, If you want to make a public ingame pronouncement, doing it in this thread is fine. If enough people want to negotiate in the open, or just threaten eachother or gloat over victories, I can start an in character thread.
Save naming convention:
Britannia-1-1
Britannia for the campaign name, first 1 for the turn number, and the second number signifies which player is up.
e.g. England goes first, when I finish my turn I will save and upload as Britannia-1-2. Britannia, first turn, second player.
Privateerkev
12-05-2007, 00:33
I just PM'd you but I'll put it in here.
I would love to play a Brittania game with you. I don't care about the faction really. They are all fun.
Let me know if you have any questions in setting up the admin version.
Privateerkev
12-05-2007, 00:35
Well, England is going to get piled on. Norway has to raid to make money. You have expressed interest in Ireland. So that leaves Wales or Scotland.
I think I'll be Scottish! :2thumbsup:
Scotland it is, then, PK. :2thumbsup:
I would like to play Ireland, but I'm going to hold back from picking a faction until one or two more people join. In my experience, Ireland is popular in games like this, so I'm going to give someone else a chance to play them.
phonicsmonkey
12-05-2007, 00:54
hello - I said Ireland, but you have me as Norway
don't really mind too much though, so if that was intentional I'll play norway....but I'd prefer Ireland
Doh! :shame: Sorry, for some reason I thought Ireland was at the bottom of the list. Obviously I didn't read closely or I would have noticed otherwise. :clown:
Norway's in a very precarious position, what with Norway itself not being on the map. I wouldn't force them on anyone. :yes:
hello - I said Ireland, but you have me as Norway
don't really mind too much though, so if that was intentional I'll play norway....but I'd prefer Ireland
RoadKill
12-05-2007, 01:04
Put me down as Wales!!!!
Ok, partly to make up for the unfortunate position one of the players is in in a different hotseat game (you know who you are :clown: ), I'm going to be every faction's favorite target and pick England.
All three somethinglands are taken, as well as Wales, Norway is left. Should noone wish to play Norway, I can switch with someone and they can play England.
Welcome aboard, Roadkill. :thumbsup:
RoadKill
12-05-2007, 01:19
Just to inform you guys I have never ever played hotseat before so I have no idea how it works, So it would be kindly appreciated if someone could explain how it functions to me.
Just to inform you guys I have never ever played hotseat before so I have no idea how it works, So it would be kindly appreciated if someone could explain how it functions to me.
Have you played any other types of pbms?
Each player plays their turn, hits end turn, then presses escape and saves. zip the save, upload, and the next person downloads that save and starts their turn.
The first turn you get you can enter a password, and then every time your turn starts, you'll be asked for it again.
Other than that, and the unfortunate fact that battles have to be autoresolved, it's just like playing the single player game, but with real players to interact with and struggle against.
Usually diplomacy is conducted via pms, at least if you don't want everyone to know about your deals. If you do, for purposes of say, threatening a large power by announcing membership in a coalition, just post the stuff in here(or an IC thread, if anyone would like me to start one).
Diplomacy makes your breaks you in these games, and being isolated can be a death sentence, so it make be good to make a deal with at least one other faction pretty quickly. :yes:
RoadKill
12-05-2007, 01:34
How do you zip the save?
And yes I play the KOTR PBM, but thats all the same faction, these are diffrenet factions.
How do you zip the save?
And yes I play the KOTR PBM, but thats all the same faction, these are diffrenet factions.
I was just asking to see if you were familiar with how file saves are uploaded here at the Org.
When I want to zip a file, I right click on it, which should bring up a list of options. Then I pick send to: compressed file.
phonicsmonkey
12-05-2007, 02:03
when we start, can you point me in the right direction for the upload link? I am also a hotseat newbie
when we start, can you point me in the right direction for the upload link? I am also a hotseat newbie
Certainly, it's in the top post of this thread. https://forums.totalwar.org/vb/showthread.php?t=29005
Most people will likely post the link for the next turn's download here. If not, I can show you where to find them (hit view when you go to the link in that thread, then sort by date modified once or twice until it comes to the top).
Ignoramus
12-05-2007, 02:43
I'll take Norway, but it depends on me getting Kingdoms within the next week or two.
Ramses II CP
12-05-2007, 02:44
I would love to do this, even as Norway, but then I'd have to buy Kingdoms. :inquisitive: I'm dying to get in a more active PBM as the MPC campaign drags and drags on, ahem, certain players. :laugh4:
:egypt:
I think I'll have to give the Norway slot to the first person who wants it and has/is buying it before their turn comes. :clown: I'd hate to have it be AI, since despite a somewhat weak starting position, Norway is actually very powerful as a balance shifter, being the only faction without a real natural enemy (well, maybe Scotland, but Norway's powerful navy and large starting army mean they can raid anywhere).
Alright, I just learned from the Console Enabled sticky thread that I can reset a faction to ai controled after starting the game. Therefore, assuming Norway doesn't go first, I could start the game and let a few people get their turns in while we wait for the last player. :yes:
Privateerkev
12-05-2007, 04:00
I'm noticing from PM's that people are starting the diplomacy early. While I applaud your enthusiasm, I would prefer to hold off on diplomacy until the factions are set in stone.
1.) As we saw in the Teutonic game, faction switching can potentially throw off previous diplomatic efforts.
2.) Starting the diplomacy now seems unfair to the people who haven't been confirmed yet. I'd hate for Ramses or Iggy to be left to fend for themselves simply because we set up our deals before they were even officially in the game.
As for Norway, I agree they should be player controlled. In a smaller game like Crusades/Brittania, it's important for all of the factions to be player controlled.
As for rules, a couple that seem to be standard with PBM's yet not enunciated in here yet are:
1.) Diplomacy has to be agreed to in PM's before its activated in the game.
2.) no reloading the save unless your computer crashes.
3.) tell people via PM if you do something they would be aware of in a SP game. Like defeat their army or take a city.
Of course if Zim says something different, that is what goes. :yes:
*edit*
I just saw Zim's post about starting with Norway AI controlled. Could we wait just one or two more days for another player? Leaving Norway AI controlled will basically kill Norway. The new player would start out way behind on the diplomacy and infrastructure building.
Privateerkev
12-05-2007, 04:04
Sorry for the double post but I just PM'd Cheetah. He has expressed interest in being in a PBM because of our talks in the Turtle thread in the Citadel.
Privateerkev
12-05-2007, 04:08
Alright, now I'll just wait for Zim to declare that the factions are "set in stone" and we can start our scheming! :D
Most of the post I had written is now useless, since we have someone to play Norway! :thumbsup:
As for those rules, the second two are fine, but 1. should be more of a suggestion. If someone wants to send a diplomat with a proposal to a person they haven't talked to in pm, that's fine. The other player still has to accept on their turn, and nobody is being taken advantage of or anything.
:yes:
What difficulty should I set this on? I'm thinking there's no reason to set it very high, since there should be no AI players and abttles are autoresolved (indeed, setting battle difficulty too high may disadvantage the attacking player, assuming the game takes the defender as an AI army). Maybe H/H, or even M/M?
Oh, and the factions are now set. Gentlemen, start your scheming!
Privateerkev
12-05-2007, 04:20
M/M or H/H should be good. Since we're just playing against each other, it shouldn't matter much.
Now, when are you putting up the first save? Do we get a little time to scheme and plot?
BTW, I'm quite please with how fast this filled up. This thread hasn't even been up for four hours! :2thumbsup:
I was surprised how quickly it filled, too, especially with players mostly new to the Crusades Hoteseat games.
A couple of things:
-I will need everyone's passwords via pm. This is in case I have to get a substitute to play a turn.
-I have rearranged the factions in the first post in the order in which they get their turns. Conveniently, England goes first! :2thumbsup:
I can wait a while to start, although I suspect the first turn will be quieter than later turns.
Privateerkev
12-05-2007, 04:32
A.) We should figure out exactly what order the turns go in. Any of us could start a mock MP game and just skip through the first turns to see what order they pop up.
B.) We should explain the naming convention for the saves. I like the system EF used and think it would serve us well. A table on the first post would help make this clear when we have the order figured out. *nudge nudge* :D
A.) We should figure out exactly what order the turns go in. Any of us could start a mock MP game and just skip through the first turns to see what order they pop up.
*ahem*
I have rearranged the factions in the first post in the order in which they get their turns.
The little numbers signify their order. ~;)
Naming convention:
Britannia-1-1
Britannia for the campaign name, first 1 for the turn number, and the second number signifies which player is up.
e.g. England goes first, when I finish my turn I will save and upload as Britannia-1-2. Britannia, first turn, second player.
With Roadkill offline right now, I figure I shouldn't start the game for a little while, so he can negotiate with people. Tomorrow sound good for starting?
Privateerkev
12-05-2007, 04:42
*ahem*
The little numbers signify their order. ~;)
Naming convention:
Britannia-1-1
Britannia for the campaign name, first 1 for the turn number, and the second number signifies which player is up.
e.g. England goes first, when I finish my turn I will save and upload as Britannia-1-2. Britannia, first turn, second player.
With Roadkill offline right now, I figure I shouldn't start the game for a little while, so he can negotiate with people. Tomorrow sound good for starting?
:embarassed:
As for starting tomorrow, sounds good. :2thumbsup:
Seems I am the last, which is fine since I will be away from Thursday afternoon till Saturday afternoon. I assume it will take time to finish 4 factions, though with the enthusiasm displayed here one never knows. ~;)
Privateerkev
12-05-2007, 04:57
Seems I am the last, which is fine since I will be away from Thursday afternoon till Saturday afternoon. I assume it will take time to finish 4 factions, though with the enthusiasm displayed here one never knows. ~;)
I've seen some of us, like me, play their turn within an hour of it being posted. ^_^
But, thanks for the heads-up! :yes:
phonicsmonkey
12-05-2007, 04:59
We seem to have a pretty good geographical spread among the players, so we might get it ticking over quite well.
I am in Australia so will most likely be playing while you guys sleep...
Plus I will be doing most of my diplomacy at work (where I am now)
don't tell my boss!:embarassed:
I think having people spread across time zones tends to make the turns faster, although it also interferes with those pleasant, three turns in a couple hours moments. :yes:
I have passwords from PK and Phonicsmonkey, still need them from Roadkill and Cheetah. ~:)
Privateerkev
12-05-2007, 05:32
Seeing as I stay up so late, I tend to take part in those "3 turns an hour" moments. :D
I'm US CT which is GMT -6
I'm GMT-8 and I usually end up being the second person along with PK involved in those moments.
It tends to go:
1. Player before PK finishes turn and posts save.
2. PK puts up new save within an hour.
3. Zim puts up new save within another hour.
4. PK and Zim wait impatiently as players with lives take up to whole day to post saves (or a week, in a few cases :sweatdrop: ).
Privateerkev
12-05-2007, 05:43
I am still shocked and appalled at how many players in these games have lives. Some gamer nerds all of you turned out to be! :clown:
Tristan and EF are ahead of me in Crusades and Teutonic respectively. They are both in Europe and tend to upload their saves in their morning. I stay up late and wait for the save to be posted. Then I play it within an hour and upload mine for Zim who is after me in the Crusade game. He doesn't have to stay up as late since he's 2 hours behind me but he gets his game up within an hour as well. Then we twiddle our thumbs as the next people (with lives) go through their turns.
I am still shocked and appalled at how many players in these games have lives. Some gamer nerds all of you turned out to be! :clown:
Tristan and EF are ahead of me in Crusades and Teutonic respectively. They are both in Europe and tend to upload their saves in their morning. I stay up late and wait for the save to be posted. Then I play it within an hour and upload mine for Zim who is after me in the Crusade game. He doesn't have to stay up as late since he's 2 hours behind me but he gets his game up within an hour as well. Then we twiddle our thumbs as the next people (with lives) go through their turns.
Speaking of people with lives, where is Doug with my Teutonic game save! :clown:
phonicsmonkey
12-05-2007, 05:50
well, I do have a life but I can certainly at least meet the 48hr turnaround time I reckon, and should be quicker than that on most occasions
one thing I'll flag now is that I'll be in HK from 27th Dec to 3rd Jan with no access to M2TW (curses!) - so the Kingdom of Ireland will have to go unled for that time...
still, hopefully even gaming nerds have stuff to do over NY right?
:laugh4:
Privateerkev
12-05-2007, 05:55
I figure with the holidays, the game will slow down because people have holiday stuff to do. It happened with Thanksgiving in our other games but people warned us ahead of time. I figure we just go as far as we can and expect to pick the pace back up after the holidays.
Just one question, as I am new to hotseat games. How does diplomacy plays out in the game? Lets say I walk up my diplomat to the city of an other faction and start negotiations. Diplomacy screen pops up, I make my offer. Who responds? Clearly it can be only the AI but then how does it takes into account the players preferences? Or is there a delay in response and the player of the other faction will see the offer in his turn?
Privateerkev
12-05-2007, 06:18
You will make the offer. Then on my turn, I'll see the offer and be able to respond. It would be easier if we worked it out beforehand through PM's but Zim is not requiring it.
phonicsmonkey
12-05-2007, 06:21
I will probably try to do most of my diplomacy through PMs and follow up with the in-game diplomats to formalise where necessary
of course I will also consider and respond to requests made of me in-game by other players who might prefer not to use PMs...
You will make the offer. Then on my turn, I'll see the offer and be able to respond. It would be easier if we worked it out beforehand through PM's but Zim is not requiring it.
I can't imagine why anyone wouldn't work out deals via pm first, I'm just saying if some faction mysteriously sends a diplomat offering 10,000 florins, I'm going to accept, and then pm the player asking why they did it. :clown:
phonicsmonkey
12-05-2007, 06:25
hey, so I obviously need to set up my build for hotseat mode first right, before I can load the first save game?
do I just follow the instructions in this thread but ignore the part about the admin pswd?
https://forums.totalwar.org/vb/showthread.php?t=95420
Privateerkev
12-05-2007, 06:28
You don't have to do anything at all to play in a Kingdoms hotseat game as long as you have Kingdoms. You just have to download the save, play it, hit end turn, save it, zip it, upload it, and post the new link on here.
No modding required except for the GM. :D
phonicsmonkey
12-05-2007, 06:29
oh.....I need Kingdoms?
only joking
that's good, thanks
Thx, then obviously it makes sense to agree on the detials in PM not to drag out the negotiations for many turns.
Privateerkev
12-05-2007, 06:34
oh.....I need Kingdoms?
I only made the distinction because you do need to mod M2TW if you want to play in a Grand Campaign Hotseat.
But Kingdoms comes pre-modded for hotseats. Only the GM needs to mod the game in order to make it admin accessible.
phonicsmonkey
12-05-2007, 06:35
you do need to mod M2TW if you want to play in a Grand Campaign Hotseat.
Ah I see. thought I didn't just imagine that part. that's great that kingdoms comes with it pre-enabled
Yep! :2thumbsup: And the Kingdoms campaigns are just the right size for hotseat games. Few rebel provinces, and a small enough number of factions to make the turns go at a decent clip.
Ah I see. thought I didn't just imagine that part. that's great that kingdoms comes with it pre-enabled
phonicsmonkey
12-05-2007, 06:40
So Zim, what time tomorrow are you thinking of starting? wondering whether I should make sure I have some time free, and when, so we can rock through the first couple of turns...
I am GMT+11 here in Melbourne
Privateerkev
12-05-2007, 06:45
I think we're mainly waiting for RK. He has been offline most of the night and we don't want him to get totally blindsided without a chance to talk to some people first. :D
phonicsmonkey
12-05-2007, 06:48
no problem at all - not hustling to start quicker, just trying to plan ahead..
Hmmm, you'd have to play after work, right? I could wait nearly 24 hours, and play my turn around 5 P.M.-6 P.M. your time, or earlier if Roadkill gets caught up tomorrow morning. Does that sound ok?
So Zim, what time tomorrow are you thinking of starting? wondering whether I should make sure I have some time free, and when, so we can rock through the first couple of turns...
I am GMT+11 here in Melbourne
Privateerkev
12-05-2007, 06:49
no problem at all - not hustling to start quicker, just trying to plan ahead..
Well, then I'm the only impatient one. I try to keep a lid on it... mostly...
BTW, Zim, any thoughts on trying to change the thread title? Or starting a new thread if you can't? It might throw people off...
phonicsmonkey
12-05-2007, 06:56
5pm / 6pm my time would be perfect
I think we should start a new thread or re-name this one when the game starts...
5pm / 6pm my time would be perfect
I think we should start a new thread or re-name this one when the game starts...
I'll start an official OOC thread now that we have everything down. :yes:
Privateerkev
12-05-2007, 07:25
As thread-starter, you have the ability to officially ask Econ to shut this one down. :yes:
I sent a pm to Econ21 asking to have the thread locked. :2thumbsup:
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