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View Full Version : Hypothetical modding questions .



russia almighty
12-15-2007, 04:57
Would you guys consider abandoning M2TW for the next EB platform is CA came out and undid some of the hardcoding ?

Stuff that would be undone or added

-Faction limit increased to 50
-map space doubled and provinces up to 500
-2.5x more unit space
-slight increase in max pixelage for units
-some A.I modability
-limited recruit #'s for certain units (you could make say casse two handed swordsmen limited to having say only 4 available . Then they would have to die to recruit another.)
-New formations (you could make the ithraktrating phalanx....)
-skeletons could be messed with

Foot
12-15-2007, 05:49
We would do both. Empire ain't being realised anytime soon. And even on its initial release it wouldn't be moddable to any degree until a few patches in. We learnt the hardway from moving from 1.2 to 1.5 to wait until the patches are complete before making any concrete plans. Also MTW2 is far easier to mod as we have all the experience of RTW, whereas Empire will require entirely new knowledge to be learnt.

Foot

Senatus Populusque Romanus
12-15-2007, 05:50
Well, i personally disagree with going to E:TW.

I just want EB to stay in RTW and possible MTW2 in the future.

Oh well, just my suggestion:laugh4:

MiniMe
12-15-2007, 06:40
-limited recruit #'s for certain units (you could make say casse two handed swordsmen limited to having say only 4 available . Then they would have to die to recruit another.)

IMO this is already achievable with MTW II Kingdoms script
https://forums.totalwar.org/vb/showthread.php?t=94791