NewJeffCT
12-21-2007, 22:47
OK, I am still relatively new to Medieval Total War 2 after putting in hundreds of hours at single-player MTW.
First, some questions
1) When I started, I only had a few choices for factions – England, France, Venice, Scotland and I think one or two others. The box says 21 playable factions and I used to loved playing the Turks in MTW. What am I missing? I’ve gone through the rulebook several times, but didn't see anything about selecting factions?
2) I noticed there have been 3 patches released for the game. I downloaded the 1.2 patch since it says 1.3 is for Kingdoms and I do not have that. Do I first need to install patch 1.1, or does 1.2 supercede and replace 1.1? I did not see any documentation on the so-called “mirror” sites regarding that.
3) The old MTW was pretty easy for even an amateur like me to do basic modding where I could modify the starting buildings for various factions, maybe tweak some troops, starting florins, etc. I do not see any similar TXT files in MTW2? Are they available?
4) Why do my ships only move half the length of the Italian peninsula in a two year turn?
Second, my observations:
1) I do not like the 2 year turns. The game is a bit longer overall in years than MTW, but not that much longer. The old game went from 1087 to 1453, or 366 years/turns. The new game goes from 1080 to 1530, or only 225 turns for 450 years. And, I dislike it saying “1” instead of 1080
2) Like MTW, the attacker almost always wins naval battles, even when having fewer ships/troops. Luckily, the AI seems to not attack often when short numbers in naval battles.
3) The rebels are way tougher in MTW2 compared to MTW – they rarely had ships in MTW.
4) I have auto-resolved almost all battles because I am still not comfortable in fighting them on the map – MTW seemed much easier that way. I often have problems even telling my troops from the other troops.
5) My first campaign as the English stopped because of computer issues – I had to reinstall Windows Vista. However, I had barely beaten Scotland and then struggled to beat France.
6) I am currently playing Venice and control the Italian Peninsula (save the Papacy) plus all of central Europe from Marseille, north to Paris and east to Budapest. Also, Zagreb and Durazzo. Plus, I have Sicily, those two island north of Sicily, Irkalion and one or two other locations (Rhodes?). I held Jerusalem for 40-50 turns, but the Mongols whipped me and I have not been able to retake it.
a) My problem, however, is finances. I am barely staying afloat. I have built various shipyards that enable me to get trade fleets, sent out merchants all over the map, etc. The only way I seem to make money is by sacking conquered settlements. My merchants invariably get acquired by foreigners, and if I try to acquire them, it backfires. My building queues rarely get filled – the two castles on Corsica & Sardinia have not had any building done since they were upgraded to castles. Any advice? And, when I sack a city or citadel, I need to use that money for city wall upgrades to reduce squalor & improve loyalty.
b) It seems that any army that leaves a settlement that is not led by a general almost always turns to rebels a turn or two after leaving the city. Since generals seem to be rare, is there a way that could change?
c) Speaking of generals, my general-governors all seem to be adulterers, which decreases chances for heirs/offspring and creating future generals. Can that be changed if I keep building church upgrades? Something else?
First, some questions
1) When I started, I only had a few choices for factions – England, France, Venice, Scotland and I think one or two others. The box says 21 playable factions and I used to loved playing the Turks in MTW. What am I missing? I’ve gone through the rulebook several times, but didn't see anything about selecting factions?
2) I noticed there have been 3 patches released for the game. I downloaded the 1.2 patch since it says 1.3 is for Kingdoms and I do not have that. Do I first need to install patch 1.1, or does 1.2 supercede and replace 1.1? I did not see any documentation on the so-called “mirror” sites regarding that.
3) The old MTW was pretty easy for even an amateur like me to do basic modding where I could modify the starting buildings for various factions, maybe tweak some troops, starting florins, etc. I do not see any similar TXT files in MTW2? Are they available?
4) Why do my ships only move half the length of the Italian peninsula in a two year turn?
Second, my observations:
1) I do not like the 2 year turns. The game is a bit longer overall in years than MTW, but not that much longer. The old game went from 1087 to 1453, or 366 years/turns. The new game goes from 1080 to 1530, or only 225 turns for 450 years. And, I dislike it saying “1” instead of 1080
2) Like MTW, the attacker almost always wins naval battles, even when having fewer ships/troops. Luckily, the AI seems to not attack often when short numbers in naval battles.
3) The rebels are way tougher in MTW2 compared to MTW – they rarely had ships in MTW.
4) I have auto-resolved almost all battles because I am still not comfortable in fighting them on the map – MTW seemed much easier that way. I often have problems even telling my troops from the other troops.
5) My first campaign as the English stopped because of computer issues – I had to reinstall Windows Vista. However, I had barely beaten Scotland and then struggled to beat France.
6) I am currently playing Venice and control the Italian Peninsula (save the Papacy) plus all of central Europe from Marseille, north to Paris and east to Budapest. Also, Zagreb and Durazzo. Plus, I have Sicily, those two island north of Sicily, Irkalion and one or two other locations (Rhodes?). I held Jerusalem for 40-50 turns, but the Mongols whipped me and I have not been able to retake it.
a) My problem, however, is finances. I am barely staying afloat. I have built various shipyards that enable me to get trade fleets, sent out merchants all over the map, etc. The only way I seem to make money is by sacking conquered settlements. My merchants invariably get acquired by foreigners, and if I try to acquire them, it backfires. My building queues rarely get filled – the two castles on Corsica & Sardinia have not had any building done since they were upgraded to castles. Any advice? And, when I sack a city or citadel, I need to use that money for city wall upgrades to reduce squalor & improve loyalty.
b) It seems that any army that leaves a settlement that is not led by a general almost always turns to rebels a turn or two after leaving the city. Since generals seem to be rare, is there a way that could change?
c) Speaking of generals, my general-governors all seem to be adulterers, which decreases chances for heirs/offspring and creating future generals. Can that be changed if I keep building church upgrades? Something else?