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Apgad
01-14-2008, 03:07
Hi, I'm getting a recurring CTD in my Romani campaign (yeah, I know, we all hate the Romans :thumbsdown: )

The savegame files is available at http://www.axifile.com?1884742

I'm playing regular EB 1.0, and have applied all of the permanent fixes. I have tried the temorary fixes, one by one and both together. The crash occurs whether I enable the script or not. (I religiously enable the background script otherwise.)

I've tried cancelling all building and recruitment queues, but the CTD still occurs.

The crash occurs as soon as I end my turn. I'm not either beseiging or being beseiged. I have a diplomat near the Pyrenees trying to talk to a Lusotanaan family member, but I don't think I'll reach him for another turn or 2. After a change of governor, Syracuse is close to rebelling.

It is year 237BC.

bovi
01-14-2008, 07:54
Thank you for your report. Try to reduce the population of Syracuse so that it doesn't rebel.


(yeah, I know, we all hate the Romans )
:inquisitive:

Apgad
01-16-2008, 01:42
Thanks Bovi. I did that and the game continues! It must have been those nasty trouble-making Syrakousians.

Some of the neighbours did wonder where 10,000 people could disappear to overnight, but I fed them some story about alien abduction and now they're fine with it...

bovi
01-16-2008, 01:45
You can restore the population again afterwards. It just seems to be predestined to crash if a revolt happens in one particular turn, it can usually successfully rebel two turns afterwards :dizzy2:. So they just went on a collective holiday :beam:.