Horseman
01-19-2008, 14:21
Greetings all....another question from me!
in the file descr_model_battle all the units have skeleons
for example
fs_swordsman
fs_semi_fast_swordsman
fs_fast_swordsman
Now last year back when I 1st started modding I asumed that the semi fast/fast/slow tag was related to the atack animations.
As I'm getting more into this I'm thinking now that this actually indicates a units speed it moves across the battlemap. Also that this is howw the engine determines how fast cavalry is (by whatskeleton/horse is used for the mount)
Can someone clarify which of the above (if either!) is correct?
Thanks
Mike
in the file descr_model_battle all the units have skeleons
for example
fs_swordsman
fs_semi_fast_swordsman
fs_fast_swordsman
Now last year back when I 1st started modding I asumed that the semi fast/fast/slow tag was related to the atack animations.
As I'm getting more into this I'm thinking now that this actually indicates a units speed it moves across the battlemap. Also that this is howw the engine determines how fast cavalry is (by whatskeleton/horse is used for the mount)
Can someone clarify which of the above (if either!) is correct?
Thanks
Mike