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Christianus
01-27-2008, 23:27
Hi!
I want to switch places of armies on the map from the beginning. I feel like it takes unessesary much time to guess where it is from the "descr_strat", but I can manage. But then I thought I could use the Recruitment viewer to find the places on the map a lot faster.

Example:
; City: Rome
; Region: Latium
; --------------------
character Manivs Romanvs, named character, leader, command 0, influence 0, management 0, subterfuge 0, age 65, , x 95, y 127

For example If I want to place a Carthaginian army (let say at x 94, y 127)next to Roma from the start. Is it possible to find the location of "x 94, y 127" In the recruitment viewer?

Tellos Athenaios
01-27-2008, 23:55
I am fairly certain such things are not possible without editing and re-compiling the source code. (Which you can't do, since you don't have the source code.)

IIRC there is a campaign map editor out there, though: if that tool already has the built in functionality to show map coordinates if you click on some spot; or vice versa (i.e. it can plot the coordinate on the map if you give it coordinate input) - it's enough methinks.

(Alternatively you could write your own tool. In Java it would be fairly simple and straightforward; not to mention you could easily build in lots of additional functionality with only minor modifications too.)

EDIT: Note that the RV is not my field of expertise: i.e. I can do the trivial thing of querying it for unit recruitment maps, and province rosters, and government maps but that's about it.

Christianus
01-28-2008, 00:14
Thank you! This one maybe: https://forums.totalwar.org/vb/showthread.php?t=44050

Tellos Athenaios
01-28-2008, 01:08
Your pictures don't show....

konny
01-28-2008, 01:49
You can use the console: "show_cursorstat" shows the coordiantes of your cursor on the map.

Christianus
01-28-2008, 03:27
konny: It works! Now it will be very easy to place new units in the descr_stat. Thank you all for your help!