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Monkwarrior
01-28-2008, 18:01
Perhaps it is already answered somewhere, but I was unable to find it.

I've made a new model, with a new sword as a secondary weapon (javelin as primary). However, in game the model doesn't show the sword when fighting in melée.

I've checked all the obvious (for me) reasons for that: alpha channel of the texture, bone weight of the weapon, comments (secondaryactive1 as group flag and 0 at the end)...

Any indication where to look for the mistake? :help:

KnightErrant
01-28-2008, 19:43
Try secondaryactive0. I read somewhere that the 1's have something
to do with weapon upgrades.

Monkwarrior
01-29-2008, 08:08
That was the reason. Thanks. :2thumbsup: