Red Spot
02-02-2008, 16:24
Guess we all know the Romans and their precursor-infantry, so guess I dont have to tell anyone that if a precursor-unit runs out of "primairy weapons" (the pilum) than the officer stops showing its weapon and seems to be able to kill enemies with "tick air" ....
Being pretty annoyed by it I've in the past set generals/officers to have a secondary weapon and some other mostly copy-and-paste kind of stuff without any success...
Now that I've grown a wee bit of experiance using 3D-Max, at least know more a bit more than how to move a vertex I just wanted to try and solve the "weaponless officer" issue ..
Also make sure to read this, its a bit easier method. https://forums.totalwar.org/vb/showpost.php?p=2233415&postcount=6
Wich is actually pretty easy so this hardly is a true guide or "how to", but I figured as I so far havent seen anyone do a similair thing that its not the best of known things that can be done ...
Anyway the simple little trick I pull is that I hide a small "primairy weapon" inside a dummy weapon that will stay no matter if units run out of ammo.
the swords I used;
https://img513.imageshack.us/img513/273/nieuwbitmapafbeelding3mq8.th.jpg (https://img513.imageshack.us/my.php?image=nieuwbitmapafbeelding3mq8.jpg)
when you zoom in so closelly that you are inside the units sword you can, if paying close attention, see the real sword hidden inside the dummy sword;
https://img152.imageshack.us/img152/4774/nieuwbitmapafbeeldingwz2.th.jpg (https://img152.imageshack.us/my.php?image=nieuwbitmapafbeeldingwz2.jpg)
from a little distance;
https://img152.imageshack.us/img152/3537/nieuwbitmapafbeelding2hl5.th.jpg (https://img152.imageshack.us/my.php?image=nieuwbitmapafbeelding2hl5.jpg)
All I did was use the actual sword (the big one), flatened it, removed every vertex except for the basic few to make a crude sword-shaped object than made sure it has almost the same length as the original (not sure and I doubt it but just incase "weapon-objects" are taken into battle-calculations) however made it flat enough to be hardly visible and alligned it with the big sword than linked both as ussual to the right hand bone
Not much of a find, but something that solves something thats been bugging me since I first played this game ...
G
Being pretty annoyed by it I've in the past set generals/officers to have a secondary weapon and some other mostly copy-and-paste kind of stuff without any success...
Now that I've grown a wee bit of experiance using 3D-Max, at least know more a bit more than how to move a vertex I just wanted to try and solve the "weaponless officer" issue ..
Also make sure to read this, its a bit easier method. https://forums.totalwar.org/vb/showpost.php?p=2233415&postcount=6
Wich is actually pretty easy so this hardly is a true guide or "how to", but I figured as I so far havent seen anyone do a similair thing that its not the best of known things that can be done ...
Anyway the simple little trick I pull is that I hide a small "primairy weapon" inside a dummy weapon that will stay no matter if units run out of ammo.
the swords I used;
https://img513.imageshack.us/img513/273/nieuwbitmapafbeelding3mq8.th.jpg (https://img513.imageshack.us/my.php?image=nieuwbitmapafbeelding3mq8.jpg)
when you zoom in so closelly that you are inside the units sword you can, if paying close attention, see the real sword hidden inside the dummy sword;
https://img152.imageshack.us/img152/4774/nieuwbitmapafbeeldingwz2.th.jpg (https://img152.imageshack.us/my.php?image=nieuwbitmapafbeeldingwz2.jpg)
from a little distance;
https://img152.imageshack.us/img152/3537/nieuwbitmapafbeelding2hl5.th.jpg (https://img152.imageshack.us/my.php?image=nieuwbitmapafbeelding2hl5.jpg)
All I did was use the actual sword (the big one), flatened it, removed every vertex except for the basic few to make a crude sword-shaped object than made sure it has almost the same length as the original (not sure and I doubt it but just incase "weapon-objects" are taken into battle-calculations) however made it flat enough to be hardly visible and alligned it with the big sword than linked both as ussual to the right hand bone
Not much of a find, but something that solves something thats been bugging me since I first played this game ...
G