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View Full Version : Modding Kingdoms campaigns



Shadow_Wolf33
02-07-2008, 01:55
I'm attempting to make a few changes to one of the campaigns that came with Kingdoms (americas specifically). Do I have to follow any special steps to enable modding? or should I just be able to extract, edit the files, and have them work right away without having to do the file_first switch anywhere?

I've tried without the switch and my modifications did not appear to go through, although when I tried adding the file_first switch in the cfg file I got a CTD. I didn't try anything that appeared overly complex to me, was just trying to give musketeers a scattershot style projectile instead of just straight slugs.

Help! :wall:

Shadow_Wolf33
02-07-2008, 02:47
I fail at search function. Found my answer I believe.

https://forums.totalwar.org/vb/showthread.php?t=92155&highlight=americas

If anyone else is wondering.

lonck
02-09-2008, 02:21
thnx man good thing I was looking for the same thing