Log in

View Full Version : Scariest Game You Ever Played?



The Spartan (Returns)
02-21-2008, 21:29
Back to that old topic, the scariest game I played was Silent Hill 3, which uses psychological horror very well, I just don't wanna continue. Next was FEAR, interesting scares, certainly shocking at some points.

I'm talking about to early ladder scare in FEAR.Not mentioning, these are pretty much the only scary games I played; I heard alot of other scary games.

Xiahou
02-21-2008, 21:50
I don't know that I could settle on just one, but 3 that immediately come to mind are:

Eternal Darkness
Silent Hill 2
Vampire: Bloodlines (certain parts at least)

Ramses II CP
02-21-2008, 22:00
I don't think I would call any game I've played scary, but FEAR definitely made me jump a few times. Heck, Doom II made me jump the first time I got charged by one of those red guys. Half Life 2 with the black out in the underground areas was pretty tense, and the black face huggers made me twitch once or twice.

...but scary? Nah, just startling.

:egypt:

Veho Nex
02-21-2008, 22:20
ummmm, CoD3 for that first melee part. Wasnt expecting it scared the turd out me.

Kekvit Irae
02-21-2008, 22:32
System Shock 2 was creepy, but hardly worth mentioning for me. No real big scares.
The scariest game I've ever played was Aliens vs Predator. I am a BIG Aliens fan, and the whole atmosphere scared the crap out of me, along with the futility of resting (no thanks to unlimited waves of Xenomorphs).

TinCow
02-21-2008, 22:40
No doubt on my answer: Doom 3.

I only played it at night with the lights out and the sound pumped way up. Took me several nights to get through due to the need for perfect darkness. It's a heavily scripted game that doesn't have much replayability, but the first run through was fabulous. I nearly jumped out of my chair several times.

drone
02-21-2008, 23:19
Aliens mod for Doom II. Very limited ammo, xenos coming out of nowhere, great sound effects for the time.


Yes, I'm old. :getoffmylawn:

frogbeastegg
02-21-2008, 23:22
System Shock 2. Certain chimp noises made me break into a cold sweat all these years later.

Thief I/II. Like System Shock 2 it's mainly a matter of sound and atmosphere.

That's all I can think of right now. Scary games don't work on me, and because of this I don't play them unless there's something else about them which attracts me. I laughed at Resident Evil, much to my Resi addict friend's disgust. I loved Eternal Darkness, and found it at best mildly unsettling at a couple of points. Silent Hill 2 bored me. Project zero (or fatal frame depending on where you are) was more irritating than anything else. Doom? Didn't bother my young froggy self, though it gave someone I knew nightmares for months.

Kekvit Irae
02-21-2008, 23:23
Aliens mod for Doom II. Very limited ammo, xenos coming out of nowhere, great sound effects for the time.


Yes, I'm old. :getoffmylawn:

I remember playing the Aliens mod for Quake before it got Foxed.
I think I still have my old "thousands of WADs" CDs somewhere...

The Spartan (Returns)
02-22-2008, 00:52
System Shock 2. Certain chimp noises made me break into a cold sweat all these years later.

Thief I/II. Like System Shock 2 it's mainly a matter of sound and atmosphere.

That's all I can think of right now. Scary games don't work on me, and because of this I don't play them unless there's something else about them which attracts me. I laughed at Resident Evil, much to my Resi addict friend's disgust. I loved Eternal Darkness, and found it at best mildly unsettling at a couple of points. Silent Hill 2 bored me. Project zero (or fatal frame depending on where you are) was more irritating than anything else. Doom? Didn't bother my young froggy self, though it gave someone I knew nightmares for months.Yes, I find games using psychological horror more scary than games with big shocks. It's just how people get scared.

Decker
02-22-2008, 01:39
Doom II. I was in elementary when I first started playing it. It was my first ever game but... it wasn't tooo scary after the discovery of the BFG:laugh4: I've also just started playing Penumbra. (didn't get far...chickened out:sweatdrop:)

TinCow
02-22-2008, 01:42
For non-haunted house style fear... I wouldn't quite call it scary, but American McGee's Alice certainly creeped me out a great deal. Sanitarium as well.

naut
02-22-2008, 02:08
Quake IV is reasonably tense.

Mikeus Caesar
02-22-2008, 04:23
The underground labs in S.T.A.L.K.E.R are horrifying, especially when done alone at 1 in the morning.

The only thing more terrifying was the AvP games, which Kek already mentioned.

KukriKhan
02-22-2008, 04:35
Doom.

I guess that would be Doom I, 1993.

The (in those days) innovative story-line and gameplay had me, by turns, riveted to, then repulsed out of, my seat.

It apparently immunized me from "scarey" games. Nothing since has evoked such a reaction from me.

NB: some of today's 'scarey' is just gratuitously bloody, IMO. In those cases, the dev's has misunderstood the concept of horror, mistaking the appeal of their 'more blood' tactic, for the suspense, surprise, and immersion gamers crave.

Graphics iz cool, but content rulz.

CountArach
02-22-2008, 06:22
FEAR didn't scare me per-se, just shocked me a few times. However, FEAR: Extraction Point, certainly scared me.

Fragony
02-22-2008, 07:47
The first Thief, it's unbearable.

Xiahou
02-22-2008, 08:28
FEAR didn't scare me per-se, just shocked me a few times. However, FEAR: Extraction Point, certainly scared me.
That's an important distinction too. I don't really consider games that just have a few sudden surprise moments to be scary- that can be part of it, but it doesn't stand on its own. A game really needs to create an oppressive, creepy atmosphere for it to truly be scary.

spmetla
02-22-2008, 08:35
Aliens vs Predator but playing the Marine campaign. Fricking creepy! It's always dark so you need to rely more on hearing to hear face huggers, aliens, and of course your motion detector. You'd hear something, then you need to do a 360 so you're detector knows where its coming from then as the beeps get quicker you start popping flares like crazy so you can make out the alien as it comes crawling on the ceiling or running or whatever as you shoot madly empty clip after clip of pulse rifle ammo and applying ample grenades if there are a lot of them.

Playing as an alien or predator isn't scary though, they're not blind like us humans.

Raz
02-22-2008, 09:36
Silent Hill, the first one, made me freak out when I first played it, but I was pretty young when I played it, so, compared to it's successors, it's like a walk in the park. =D
Blood and Doom are notable as well, also played when I was much younger. A more recent one would be the newer Resident Evils and Project Zero, though they didn't make me fear what was under my bed or behind my curtain - they made me jump and gasp, but that's about it.

There should be a horror RPG, these survival horror games are just the same old, same old.

Fragony
02-22-2008, 11:08
There should be a horror RPG, these survival horror games are just the same old, same old.

Vampire: Bloodlines :2thumbsup:

The Spartan (Returns)
02-22-2008, 16:30
FEAR didn't scare me per-se, just shocked me a few times. However, FEAR: Extraction Point, certainly scared me.Really how? I might check this out.

Mikeus Caesar
02-22-2008, 16:39
Aliens vs Predator but playing the Marine campaign. Fricking creepy! It's always dark so you need to rely more on hearing to hear face huggers, aliens, and of course your motion detector. You'd hear something, then you need to do a 360 so you're detector knows where its coming from then as the beeps get quicker you start popping flares like crazy so you can make out the alien as it comes crawling on the ceiling or running or whatever as you shoot madly empty clip after clip of pulse rifle ammo and applying ample grenades if there are a lot of them.

Playing as an alien or predator isn't scary though, they're not blind like us humans.

Hahah, never mind singleplayer, multiplayer was just as terrifying when playing a survivor or evac game. Typically, all the humans would gang up somewhere, and gradually be picked off one by one. It was truly a game where standing alone was not an option.

It still stands as the only game where the multiplayer has made me **** bricks.

Rodion Romanovich
02-22-2008, 17:02
Aliens versus Predator marine campaign
Thief 3 shalebridge cradle mission
VTM:Bloodlines haunted hotel mission

...in that order, I think

Navaros
02-23-2008, 01:38
Scariest game I ever played: Nocturne. A very little known PC game from 1999. I've never seen a game that perfectly oozes horror atmosphere and is genuinely scary to the degree that game is.

Silent Hill 2 was scary but I ran out of freakin' ammo killing the ceiling boss and wasn't able to advance once I got to the next level due to having no ammo at all. So not sure if the whole game holds up as well as the parts up until the ceiling boss do.

I didn't find Doom 3 or FEAR to be scary at all. They were way too repetitive (both in terms of monsters, and environments) to be scary past a few hours into the game.

TevashSzat
02-23-2008, 03:23
I usually don't play that much creepy games, but the scariest for me was in Half Life 2 Episode 1(I think) when you have to get the elevator working again in pitch black and as soon as you do, all of the zombies start waking up and charging at you

Gregoshi
02-23-2008, 04:15
For me it was Doom 3. It didn't help that I played it at night, in the dark, wearing headphones. Some of the scares I got in that game had me worrying that my wife would find me in the morning sitting at the computer and dead from a heartattack. :laugh4: The audio is what accounted for most of my scares. Walking down a corridor with nerves on edge and suddenly having a creepy voice whispering in your ear...:eeeek: Don't know if the effect was enhanced with headphone - TinCow, I gather it was fairly intense with speak volume jacked up too? Other audio effects just sent chills down my spine. The "baby" demons were the worst. They were pretty easy to kill, but hearing that dreadful cry just stopped me dead in my tracks everytime.

Veho Nex
02-23-2008, 04:43
Actually now I think the scariest game I've ever played was Silent Hunter 3. I had 4 destroyers on me and I've been lurking off the coast of britian for 2 years... I died in the end but it was incredibly scarey...

Alexander the Pretty Good
02-23-2008, 05:09
STALKER but I'm a sissy and usually avoid scary stuff.

Zenicetus
02-23-2008, 05:28
There should be a horror RPG, these survival horror games are just the same old, same old.

I've been playing "The Witcher" off and on for the last few months, and I suppose that theoretically qualifies as an RPG that's supposed to be scary.

But you spend too much time in safe areas like villages and towns. There isn't the constant sense of being trapped in a really bad situation that you can't escape, like there was in System Shock 2, or (recently) Bioshock. I think a "scary" game really needs that constant sense of threat in the environment.

The Spartan (Returns)
02-23-2008, 05:39
There should be a horror RPG, these survival horror games are just the same old, same old.In Oblivion, I went into this cave, which was has a bright blue glow and a fog. Moving along the cave, I hear awfully bone chilling hisses, and then later on a Wraith (or whatever those monsters in Oblivion are called that look alike the LOTR Wraiths) shows up right behind me, up in my face. Really shocked me.

Oblivion would have great potential to be a horror/RPG game.

Kekvit Irae
02-23-2008, 05:41
Oblivion is as much of a Horror RPG as My Little Pony is an Action Adventure game.

Whacker
02-23-2008, 06:24
Oh man, lots of things come to mind here.

Alone in the Dark - The original DOS game. 'nuff said.

Darkseed - It'd be a joke today, but back then it was rather surreal, and I've always been a fan of H.R. Giger's stuff.

Resident Evil 2 - PS1 game. We didn't play RE1, we started with two, and it was pretty freaky.

Doom1 - Yeah, this was also suspenseful back in the day, rounding a corner with a 'deaf' monster that only activates on sight was always good for a jump or two.

Undying - Oh man. THIS is a game worthy of that title. It was suspenseful, well executed, creepy, and wierd. I remember jumping out of my chair (physically all the way) more than once, AND my entire body having cold shivers and my skin crawling at some of the scrye events. The last bit of the game was on the lame side, but the levels inside the house and Elizabeth's levels in the ruins were perfect.

Doom 3 - Wow, this game also made me jump out of my chair. What made it so good was the levels were designed in such a manner that after a bit you start thinking EVERY wierd looking wall panel is really a door with something behind it. The first part where you walk into the bathroom and look in the mirror had my skin crawling, and the scenes where you'd hear the lady's voice or the baby crying were probably the creepiest by far. Also agree, the bug children were... disturbing. I remember being somewhat intoxicated and on teamspeak with my friends when I finally got to the hell levels, I guess I just kept repeating "oh my god" over and over. The extensive need for the flashlight was annoying and did detract some from the game, but overall it was still good.

Half-life 2 - Ravenholm was a good level, the rest of the game wasn't that suspenseful at all really.

AvP1 and AvP2 - The human missions were suspenseful, lots of stuff jumping out at you, AND just the random stuff like pipes hissing or the little bugs flying around would get your tension up. The alien and predator missions were the total reverse, those felt more like you were running around in IQQDQ mode all the time.


Some things I would politely disagree with other members on:

System Shock 2 - I didn't find this scary at all. There was some suspense and hearing the many voices as they'd spawn was good, but not as in causing me to jump out of my chair. Also I didn't find the monkeys to be remotely scary. The robots creeped me out though.

Vampire Bloodlines - Also not scary at all, IMHO.

spmetla
02-23-2008, 08:22
Actually now I think the scariest game I've ever played was Silent Hunter 3. I had 4 destroyers on me and I've been lurking off the coast of britian for 2 years... I died in the end but it was incredibly scarey...

I have to agree to an extent but I think it was more frustrating than scary for me. Being the maverick idiot Uboot commander that I was, I tended to do the time in my designated grid square and then motoring off toward Gibraltor or Scapa Flow to hunt destroyers. I have to say no campaign of mine went past '41. In shallow water I can ditch one destroyer some times two if I can shoot one of them with a tail shot. However once there are 3 or more destroyers I have yet to survive because my brown water hunting gives me no depths to hide in.

Sarathos
02-23-2008, 09:31
I would definitely agree with the AVP Marine missions. Nothing is worst when you have to go on recon, solo, into an abanded base, into a dark control room with just a flash light. Next you hear a roar and turn behind you to see a alien imprint in what was a door. Then you have to go through the door and and turn a corner to discovers skinned dead bodies hanging from the roof 2 inches in front of you, I needed new pants after that.

I also agree with F.E.A.R. but it really doesn't help with you play at night in a room surrounded by open windows. But what was the deal with all the guys disappearing in black smoke?

Other games that I would say earn the title of scary is the old Biohazard series. This was the first series of mass zombies hunting, although it is quite old, when I first played it I was a woman running around in New York with a pistol, not cool. And when you got caught, you were forced to watch your character's brains being eatan. Scary and disgusting.

I would also say the Resident Evil series is pretty damn scary, and they only get worst as the graphics improve. I remember playing Resident evil 3 when you are in an abandened house. I get a little bit too scaried/bored and tried to exit the house through the front door. The only thing I did managed to do was let 2 rather annoyed zombie dogs inside. The first one I shot 5 times to make sure before the second one jump on me and had the great desire to maul my face. I ended up killing it with a trusty knife to the throat, but it took me awhile to get back onto the couch and manage to push the right button.

Viking
02-23-2008, 12:24
Well the ending scenes of F.E.A.R. Extraction Point certainly were disgusting...

Spartan198
02-23-2008, 13:37
The scariest game I ever played was Resident Evil,way back in '96 when it first came out. I was 13 or 14 at the time.

Though,I must admit,there were a few moments in the Gamecube remake that made me jump,as well (one of them even caused me to actually hit my head).

Abokasee
02-23-2008, 14:36
House of the dead 2 wasn't very scary, but then I played the orginal and on some part of it I went: "HOLY ****", If that was said in HotD2 it would be like: "Hol,e, *,**,*" terrible human voices in that game

Scariest game goes to the silent hill series personally

Fragony
02-23-2008, 15:14
The scariest game I ever played was Resident Evil,way back in '96 when it first came out. I was 13 or 14 at the time.

Though,I must admit,there were a few moments in the Gamecube remake that made me jump,as well (one of them even caused me to actually hit my head).

Had one great moment with REmake, it was a touch of brilliance to let some scenes play out differently. One of the biggest shocks was the dogs leaping through the window, so I was ready for that. But it didn't happen. It did happen on the way back though, had to take a break after that.

Spartan198
02-23-2008, 15:56
Had one great moment with REmake, it was a touch of brilliance to let some scenes play out differently. One of the biggest shocks was the dogs leaping through the window, so I was ready for that. But it didn't happen. It did happen on the way back though, had to take a break after that.

That was one of the moments that got me,too.

rajpoot
03-05-2008, 18:46
Oblivion is as much of a Horror RPG as My Little Pony is an Action Adventure game.
Not exactly horror, not even sudden shock (like in a few levels in Rreturn to Castle) but some quests, specially the ones in the dark foggy dungeons, (like the one in Crow Haven dungeons, or a few Ayelid ruins) creates a rather eerie and opressive atmosphere.

Vladimir
03-05-2008, 19:18
Doom. When you're that young, it's easy to be scared.

Sarathos
03-06-2008, 03:05
Resident Evil 5 looks promising and very scary. The trailer, although being a trailer, highlighted what kinda of stuff you would face. I tell you, I wouldn't want to be the hero in that story....

caravel
03-07-2008, 17:58
Doom3 and the AvP Marine campaign, definitely. I disliked AvP2. Though the crab creatures in the original Half-Life were quite scary as well. I agree wholeheartedly with Whacker re Doom3 and the voices and general jumpiness of the game. Especially when a metal wall panel falls away with a clang and a zombie or imp appears right in your face. Quake4 is quite scary when you're down in the reprocessing center where the "failed transfers" are walking (or crawling around).

UltraWar
03-08-2008, 00:04
I have The 11th Hour which I have lying around somewhere, could I ask your honest opinion, to do you find that game scary? As a note to myself, I really need to get around to installing the 3 1/2in floppy version of Alone in the Dark onto my computer. :2thumbsup:

Kekvit Irae
03-08-2008, 00:31
Both The 7th Guest and The 11th Hour isn't really that scary. You're just looking at FMV in-between long and sometimes boring puzzles. There are some favorite moments in both games, but that's mostly from the plotline as a whole. Such as in The 7th Guest, the protagonist seeing the events in the house from a third person perspective, and suddenly realizing he was the 7th Guest.

Justiciar
03-09-2008, 18:30
Strangely enough, though the 95% of the game was more humorous than frightening, I'd agree with Bloodlines. I couldn't acctually bring myself to play through the Hotel "level" for a while. Other than that, I don't recall ever being scared by a game. Shocked, perhaps, but not scared. Then again, I haven't played most of those listed here. AvP in particular intrigues me, and I've always thought I should get Thief 1.

naut
03-11-2008, 05:00
After having played Silent Hill 1 and 2, playing F.E.A.R (aka Frightening Events Are Rare) was pretty dull. And I never understood why the AI system was so hyped up, didn't seem that impressive to me.

Constantius I
03-11-2008, 06:58
Resident evil for sega saturn, particularly because I went from zelda and sonic to that in the space of a month. My cousin gave me the game, I didnt know what the hell was going on ( I was also 9) and I remember having nightmares for a day when I went through that dinning room door.... }


Took me like 2 months to beat it, scariest game ever, I will never play a game that freaked me out that bad, because of age, circumstance, and gameplay.

Kekvit Irae
03-11-2008, 07:23
Fatal Frame series for the console is always a good scare.

Warmaster Horus
03-12-2008, 22:43
Thief 3, the Shalebridge Cradle mission.

During my first playthrough, I'd not read much about it, so I got scared to Hell and back a few times. I used to turn the sound off, so as to avoid the general noise... In the end I managed, somehow, to finish it.

Second playthrough (a year or so later), I remembered how scary it was (but not the specifics of what was scary), plus I'd read more about it (so I had all the hype about it in my mind), and I still got scared , and ended playing around 5 minutes one day, stopping, and starting over the next day. When I saw I wasn't going anywhere, I just skipped the level.

And yes, I'm a easy-to-scare guy. I don't watch horror movies, or play many horror games (I managed a bit of Stalker, but by then I had other stuff to play, so I gave it up...).
But Thief 3 will always have a space in my mind. I remember the PC Gamer feature they had, and the Sound Enginer (guy, whatever) interview.
"I want my scares to leave scars..."
Yep, that worked on me...

Xehh II
03-13-2008, 08:02
Fatal Frame series for the console is always a good scare.
I won't go anywhere near this game, played it once, got through the first night up to the part were you get the ropes on your photo, couldn't play it after that.
I think I had a heart attack when I had to face Crucified Man, Broken Neck, Assistants, Editors, Long Arms, Bound Man, The Doll Girl, all of them, I got scared from every single ghost, even the ones that don't attack you.

Big_John
03-13-2008, 09:06
agree with doom3 and avp. doom three was actually scary to the point of annoyance. every time i turned a corner i was expecting some new freak to explode out of the wall. it was stressing me out more than a game should.

avp was fun scary though. the marine campaign was a white-knuckle run for your life. that campaign was brilliant game design. the rest of the game.. good, but not great like the marine section.

Kekvit Irae
03-13-2008, 20:26
I won't go anywhere near this game, played it once, got through the first night up to the part were you get the ropes on your photo, couldn't play it after that.
I think I had a heart attack when I had to face Crucified Man, Broken Neck, Assistants, Editors, Long Arms, Bound Man, The Doll Girl, all of them, I got scared from every single ghost, even the ones that don't attack you.

In all my life, I have never even gotten to the half-way point of a Fatal Frame game because I got too scared. That says a lot about a game.

Artorius Maximus
03-14-2008, 05:46
Thief III - remember Shallowvale Cradle? (was that the name of the location?)

Fragony
03-14-2008, 08:07
Inverted manse>cradle

Subedei
03-14-2008, 09:59
Must be "X-Com" for me.....It is/was a turn-based strategy game in which you entered an area [e.g. wreck] under the sea with a couple of "underwater marines" and ALIENS wating down there.

You never knew where the aliens were hiding and there was always the chance to stumble across a bomb trap or the like....

It was a very intense game back in the days. The sound was awesome....

The_Mark
03-14-2008, 13:35
Must be "X-Com" for me.....It is/was a turn-based strategy game in which you entered an area [e.g. wreck] under the sea with a couple of "underwater marines" and ALIENS wating down there.

You never knew where the aliens were hiding and there was always the chance to stumble across a bomb trap or the like....

It was a very intense game back in the days. The sound was awesome....
Now, that was X-Com 2 - Terror from the deep. I much preferred the first X-Com, UFO - Enemy Unknown. Ethereal terror sites still give me the creeps, I even have nightmares about those red-cloaked sobs. They're scary.

naut
03-14-2008, 15:17
Fatal Frame series for the console is always a good scare.
Fatal Frame = Project Zero right? A mate of mine has/had that we tried finish it in one night. :fainting:

Kekvit Irae
03-14-2008, 17:03
Fatal Frame = Project Zero right? A mate of mine has/had that we tried finish it in one night. :fainting:

Yes, that is the UK/Japanese name. Fatal Frame (a name more fitting, in my opinion) is the US name.

Fragony
03-14-2008, 17:15
Awesome games, indeed scary as hell. Can't wait for the Wii version but would have prefered it on the 360/ps3.

Kongamato
03-14-2008, 23:53
I'd say that the scariest for me was Thief III's Shalebridge Cradle, with the runners-up being areas like the cargo bay in System Shock 2. The Cradle level desensitized me to many typical horror devices, as I found F.E.A.R to be fairly tedious and not very scary.

An old game that I haven't played but have heard about is Enemy Zero. It is a Sega Saturn survival horror game on a spaceship filled with invisible aliens. Has anyone played this game?

http:////en.wikipedia.org/wiki/Enemy_Zero

Sarathos
03-16-2008, 03:49
May I ask, being a person who hasn't played any of the Theif Trilogy. What is the storyline and what is so scary about the 'Shalebridge Cradle'?

Kekvit Irae
03-16-2008, 06:32
May I ask, being a person who hasn't played any of the Theif Trilogy. What is the storyline and what is so scary about the 'Shalebridge Cradle'?

Watch the 1999 movie 'House On Haunted Hill', specifically during the scenes in the basement/asylum.

Subedei
03-16-2008, 10:54
Now, that was X-Com 2 - Terror from the deep. I much preferred the first X-Com, UFO - Enemy Unknown. Ethereal terror sites still give me the creeps, I even have nightmares about those red-cloaked sobs. They're scary.


Yes, you´re right. It has been a while. Sadly I never played the first part...

Fragony
03-16-2008, 12:05
May I ask, being a person who hasn't played any of the Theif Trilogy. What is the storyline and what is so scary about the 'Shalebridge Cradle'?

A haunted asylum/orphanage what more could you ask for! The Thief games do a great job of making you feel how evil a place is, and no cheap tricks a truly haunting atmosphere that sucks the life right out of you. The games also really have a way of making you feel you are actually being there, Thief 3 uses unreal tech but the first two games use the dark engine, and no game can touch it's realistic feel, when you lurk in the night you can almost smell the fog. It aged brilliantly thanks to the fans;

https://img178.imageshack.us/img178/8548/fppic03wk6.jpg

https://img444.imageshack.us/img444/7461/fppic02tg9.jpg

Fragony
03-19-2008, 10:22
Unlikely candidate, I am currently playing King Kong and it's scaring the beejeezus out of me, these dinosaurs are terrifying alright, and the makers do a great job at what it would look like to be eaten by one of those puppies. They move and act incredibly lifelike, I hope they stay extinct because that is how I prefer them :sweatdrop:

Amazing game, movie2games projects are supposed to be bad, someone clearly hasn't been listening.

Raz
03-20-2008, 09:40
Project Zero! Of course! Fatal Frame, yes whatever you want to call it. Just how scary is this game? Well it has more to do with the mood and atmosphere. At the start in the mansion, it has a claustrophobic feel about it with winding corridors and strange dangling ropes etc. The places you go to have that real creepy feel about them. You're also only armed with a camera and you're not fighting zombies that you can blow brains out of with your thermo-powered railgun instead you fight ghosts that jump out of corridors, walls and doors. I now fear opening cupboards, small doors, wardrobes and entering Japanese shrines because of Fatal Frame.

That game remains one of the most haunting things I've played. I've got the first one for PS2. I still haven't passed it and I've had it since it came out in Australia, I even downloaded and printed around four or five pages of walkthrough for it but I've hardly touched it for quite some time.

I rarely have played it by myself and seldom (if ever) played it by myself at nighttime. When a mate of mine dared me to play it when he had never seen it before I had to comply. He asked repeatedly "How scary is the game?". But instead of answering I just switched the PS2 on and said no when he passed me the controller - instead I handed it to him, sat him down on the couch, turned the lights off (at night), pumped the sound up, closed all the doors and blinds and finally started him on a new game from the start. Then came the fear... :grin2:

Me and my bro got to the second night eventually but then we kinda left the game alone when it started to get really frightening. It doesn't have the gore and the blood as many other horrors, but the fear is in the very atmosphere of the room you are in - If you get what I'm talking about... probably not. :laugh4:

Heh, when we were playing it, just to lighten the mood, I'd crack jokes about it. Like "Why don't they just demolish the house?" or "Pfft, why didn't they just grab a hand-held video camera?".

Edit: A very scary moment that made me jump (not because of the atmosphere) was when I opened that wardrobe, a cutscene started and I knew it was going to be bad... the controller started shaking in my hands and then.... nothing there. There was a tape, voice recording of a previous team of explorers who had been there... as I reached out to grab it BAM! A mangled corpse of a journalist drops down and lands on my hand. My god that made me almost wet myself.

Xehh II
03-20-2008, 23:42
I am still too scared to play fatal frame so I have to resort the watching someone play it on youtube, and it's still scary.

Mouzafphaerre
03-21-2008, 22:18
.
Vampire Bloodlines. The haunted hotel scared the :daisy: out of me.

:end:
.

Sarathos
03-22-2008, 06:30
Edit: A very scary moment that made me jump (not because of the atmosphere) was when I opened that wardrobe, a cutscene started and I knew it was going to be bad... the controller started shaking in my hands and then.... nothing there. There was a tape, voice recording of a previous team of explorers who had been there... as I reached out to grab it BAM! A mangled corpse of a journalist drops down and lands on my hand. My god that made me almost wet myself.
Thats rather similar to what happens in F.E.A.R. There is a water level where you have to adjust the level of water in a room so that you can swim into a dark pipe and go progress. But when you surface from the pipe, you are in a small room filled wth blood, and a door at the other end of the room has person on the other side but you can't quite see them. Obviously you have to wade through the blood and get to the door, which at first seems easy enough.When you get about half way, body parts start arising which prompts who to go faster and just when you are about to grab for the door handle, with high hopes of getting out of there, a skeleton launches itself out of the blood and tackles you backwards. I gave the game a rest after that.