Basic Unit Statistics (can be modified by difficulty level, arts, skills, traits and retainers)
| Recruitment Cost | 60 | |
| Upkeep Cost | 12 | |
| Unit Limit | 1 | |
| Unit Size | 60 | |
| Morale | 40 | 80% |
| Melee Attack | 11 | 31% |
| Melee Defence | 10 | 25% |
| Charge Bonus | 8 | 16% |
| Bonus vs Cavalry | 0 | 0% |
| Armour | 22 | 146% |
| Accuracy | 0 | 0% |
| Reloading Skill | 0 | 0% |
| Ammunition | 0 | 0% |
| Range | 0 | 0% |
Strength & Weaknesses
- TBA manually.
Abilities
- Banzai - This unit can enter into a frenzied state for a short period of time, temporarily increasing its speed, charge and melee attacks, and making it unbreakable.
- Hold Firm - This temporarily increases defence ability and stops morale from dropping, making the unit, and up to three nearby units, unbreakable for a short time.
Requires
Description
TBA manually.

