Basic Unit Statistics (can be modified by difficulty level, arts, skills, traits and retainers)
| Recruitment Cost | 750 | |
| Upkeep Cost | 0 | |
| Unit Limit | 1 | |
| Unit Size | 80 | |
| Morale | 32 | 64% |
| Melee Attack | 7 | 20% |
| Melee Defence | 6 | 15% |
| Charge Bonus | 4 | 8% |
| Bonus vs Cavalry | 0 | 0% |
| Armour | 16 | 106% |
| Accuracy | 60 | 60% |
| Reloading Skill | 55 | 55% |
| Ammunition | 12 | 15% |
| Range | 160 | 24% |
Strength & Weaknesses
- TBA manually.
Abilities
- Flaming Arrows - This unit can fire flaming arrows for a short period of time. Flaming arrows have a greater damage effect and can set fire to flammable objects. Flaming arrows don't function in wet weather.
- Screens - A defensive shield that can be erected during the deployment phase. It impedes the movement of enemies, and blocks enemy projectiles.
Requires
- Buildings: None
- Arts: None
- Clan: Any
- Resources: None
- Religion: Any
Description
TBA manually.