Basic Unit Statistics (can be modified by difficulty level, arts, skills, traits and retainers)
| Recruitment Cost | 200 | |
| Upkeep Cost | 58 | |
| Unit Limit | 3 | |
| Unit Size | 100 | |
| Morale | 31 | 62% |
| Melee Attack | 6 | 17% |
| Melee Defence | 5 | 12% |
| Charge Bonus | 4 | 8% |
| Bonus vs Cavalry | 1 | 3% |
| Armour | 14 | 93% |
| Accuracy | 50 | 50% |
| Reloading Skill | 25 | 25% |
| Ammunition | 6 | 7% |
| Range | 150 | 23% |
Strength & Weaknesses
- TBA manually.
Abilities
- Fire by Rank - Will fire by rank from front to rear, each rank kneeling to reload and allowing those behind a clear field of fire.
- Bamboo Wall - A large wall that can be erected during the deployment phase. It blocks the movement of enemies and protects against cavalry charges.
- Increased Range - This temporarily increases a unit's firing range.
Requires
Description
TBA manually.

