Basic Unit Statistics (can be modified by difficulty level, arts, skills, traits and retainers)
| Recruitment Cost | 60 | |
| Upkeep Cost | 6 | |
| Unit Limit | 1 | |
| Unit Size | 60 | |
| Morale | 45 | 90% |
| Melee Attack | 10 | 28% |
| Melee Defence | 9 | 22% |
| Charge Bonus | 7 | 14% |
| Bonus vs Cavalry | 8 | 26% |
| Armour | 15 | 100% |
| Accuracy | 0 | 0% |
| Reloading Skill | 0 | 0% |
| Ammunition | 0 | 0% |
| Range | 0 | 0% |
Strength & Weaknesses
- TBA manually.
Abilities
- Hold Firm - This temporarily increases defence ability and stops morale from dropping, making the unit, and up to three nearby units, unbreakable for a short time.
- War Cry - War Cry heavily demoralises nearby enemies, slowing them down and affecting their defence ability for a short time.
Requires
Description
TBA manually.



