Basic Unit Statistics (can be modified by difficulty level, arts, skills, traits and retainers)
| Recruitment Cost | 200 | |
| Upkeep Cost | 100 | |
| Unit Limit | 2 | |
| Unit Size | 100 (on ultra unit size) | |
| Morale | 15 | 30% |
| Melee Attack | 4 | 11% |
| Melee Defence | 4 | 11% |
| Charge Bonus | 4 | 8% |
| Bonus vs Cavalry | 0 | 0% |
| Armour | 8 | 53% |
| Range | 125 | 25% |
| Reloading Skill | 38 | 38% |
| Accuracy | 32 | 32% |
| Ammunition | 10 | 12% |
Strength & Weaknesses
- TBA manually.
Abilities
- Flaming Arrows - This unit can fire flaming arrows for a short period of time. Flaming arrows have a greater damage effect and can set fire to flammable objects. Flaming arrows don't function in wet weather.
- Screens - A defensive shield that can be erected during the deployment phase. It impedes the movement of enemies, and blocks enemy projectiles.
Requires
- Buildings:

- And one of these buildings:

- Arts: None
- Clan with Access:

- Clan without Access: Not defined
- Resources: None
- Religion:

Description
TBA manually.