
Basic Unit Statistics (can be modified by difficulty level, arts, skills, traits and retainers)
Recruitment Cost | 120 | |
Upkeep Cost | 60 | |
Unit Limit | 1 | |
Unit Size | 60 (on ultra unit size) | |
Morale | 30 | 60% |
Melee Attack | 7 | 20% |
Melee Defence | 6 | 17% |
Charge Bonus | 5 | 10% |
Bonus vs Cavalry | 0 | 0% |
Armour | 17 | 113% |
Range | 160 | 32% |
Reloading Skill | 54 | 54% |
Accuracy | 55 | 55% |
Ammunition | 3 | 3% |
Strength & Weaknesses
- TBA manually.
Abilities
- Flaming Arrows - This unit can fire flaming arrows for a short period of time. Flaming arrows have a greater damage effect and can set fire to flammable objects. Flaming arrows don't function in wet weather.
- Screens - A defensive shield that can be erected during the deployment phase. It impedes the movement of enemies, and blocks enemy projectiles.
Requires
- One of these buildings:
- Arts:
- Clan with Access:
- Clan without Access: Not defined
- Resources:
- Religion: Any




Description
TBA manually.