
Basic Unit Statistics (can be modified by difficulty level, arts, skills, traits and retainers)
Recruitment Cost | 200 | |
Upkeep Cost | 100 | |
Unit Limit | 2 | |
Unit Size | 100 (on ultra unit size) | |
Morale | 12 | 24% |
Melee Attack | 4 | 11% |
Melee Defence | 4 | 11% |
Charge Bonus | 3 | 6% |
Bonus vs Cavalry | 0 | 0% |
Armour | 7 | 46% |
Range | 125 | 25% |
Reloading Skill | 35 | 35% |
Accuracy | 25 | 25% |
Ammunition | 6 | 7% |
Strength & Weaknesses
- TBA manually.
Abilities
- Flaming Arrows - This unit can fire flaming arrows for a short period of time. Flaming arrows have a greater damage effect and can set fire to flammable objects. Flaming arrows don't function in wet weather.
- Screens - A defensive shield that can be erected during the deployment phase. It impedes the movement of enemies, and blocks enemy projectiles.
Requires
- Buildings:
- And one of these buildings:
- Arts: None
- Clan with Access: Not defined
- Clan without Access:
- Resources: None
- Religion: Any


Description
TBA manually.