
Basic Unit Statistics (can be modified by difficulty level, arts, skills, traits and retainers)
Recruitment Cost | 240 | |
Upkeep Cost | 96 | |
Unit Limit | 1 | |
Unit Size | 80 (on ultra unit size) | |
Morale | 32 | 64% |
Melee Attack | 9 | 25% |
Melee Defence | 9 | 25% |
Charge Bonus | 14 | 28% |
Bonus vs Cavalry | 0 | 0% |
Armour | 22 | 146% |
Range | 90 | 18% |
Reloading Skill | 38 | 38% |
Accuracy | 68 | 68% |
Ammunition | 3 | 3% |
Strength & Weaknesses
- TBA manually.
Abilities
- Second Wind - This restores a portion of nearby units' stamina, allowing them to fight longer and harder.
- Whistling Arrows - Whistling arrows have an unsettling effect on both enemy and friendly troops, reducing their morale and combat ability for a short period when they fly over them.
Requires
- Buildings:
- And one of these buildings:
- Arts: None
- Clan with Access:
- Clan without Access: Not defined
- Resources:
- Religion:


Description
TBA manually.