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Forum: Modding Questions

This subforum is for asking technical questions about modifying the game, but check the Scriptorium first to see if your question has already been answered. Being polite and making your thread title as descriptive as possible will greatly increase a chance of an answer. Discussion of mods, including questions about specific mods, should be posted in Mod Discussion.

Sub-Forums Threads / Posts  Last Post

  1. A category for modders to add links to useful answers - either from questions they've asked themselves or when they've written the answers and would like to have it available for future reference.

    Moderators:

    1. Ludens
  1. Unhappy Soldier sizes

    Started by Ticu, 10-09-2006 23:39
    • Replies: 5
    • Views: 1,250
    10-11-2006, 08:33 Go to last post
  2. Moved: Alexander problem

    Started by Hanny, 06-05-2008 01:34
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  3. The critical factor value

    Started by Neon twilight, 10-10-2006 15:43
    • Replies: 1
    • Views: 982
    10-10-2006, 15:51 Go to last post
  4. Help / lost file?

    Started by Galagros, 10-08-2006 20:01
    • Replies: 1
    • Views: 863
    10-09-2006, 22:59 Go to last post
  5. Double swords

    Started by reahad, 10-09-2006 09:05
    • Replies: 1
    • Views: 950
    10-09-2006, 21:59 Go to last post
  6. Question Removing non combatant peasants

    Started by reahad, 10-02-2006 14:59
    • Replies: 4
    • Views: 1,105
    10-08-2006, 19:35 Go to last post
  7. Provincal Campaign description

    Started by caius britannicus, 10-07-2006 01:12
    • Replies: 2
    • Views: 1,373
    10-08-2006, 18:33 Go to last post
  8. Map of South America

    Started by Rex_Pelasgorum, 10-08-2006 16:18
    • Replies: 2
    • Views: 887
    10-08-2006, 16:28 Go to last post
  9. City Occupation CTD

    Started by Dol Guldur, 10-05-2006 13:22
    • Replies: 4
    • Views: 1,308
    10-08-2006, 14:42 Go to last post
  10. and not nothere bug?

    Started by Makanyane, 10-08-2006 09:20
    • Replies: 0
    • Views: 836
    10-08-2006, 09:20 Go to last post
  11. Installing mods

    Started by Galagros, 10-02-2006 11:45
    • Replies: 12
    • Views: 1,671
    10-08-2006, 04:27 Go to last post
  12. My mini-mod is unable to start!

    Started by Caius, 09-09-2006 13:59
    2 Pages
    1 2
    • Replies: 34
    • Views: 5,448
    10-07-2006, 14:18 Go to last post
  13. Valid Trait Effects..

    Started by Makanyane, 10-05-2006 21:55
    • Replies: 3
    • Views: 1,407
    10-06-2006, 10:33 Go to last post
  14. Changing grass detail

    Started by Pannonian, 09-26-2006 16:34
    • Replies: 7
    • Views: 1,426
    10-05-2006, 11:25 Go to last post
  15. Question Spawn Script not working

    Started by pilatus, 09-25-2006 21:51
    • Replies: 5
    • Views: 1,611
    10-05-2006, 04:55 Go to last post
    • Replies: 2
    • Views: 978
    10-05-2006, 02:23 Go to last post
  16. Wall Defence Towers

    Started by Lady Chris, 09-28-2006 21:55
    • Replies: 3
    • Views: 1,166
    10-04-2006, 17:44 Go to last post
  17. Linking new buildings with their cards

    Started by rorarii, 10-02-2006 15:19
    • Replies: 9
    • Views: 2,025
    10-04-2006, 10:58 Go to last post
  18. Would a Mod for BI Work With Vanilla v1.5?

    Started by Raz, 10-03-2006 09:42
    • Replies: 2
    • Views: 1,009
    10-04-2006, 01:15 Go to last post
    • Replies: 11
    • Views: 1,638
    10-03-2006, 16:51 Go to last post
  19. problem with phalanxes

    Started by reahad, 10-01-2006 19:12
    • Replies: 1
    • Views: 906
    10-03-2006, 11:00 Go to last post
  20. descr_strat woes

    Started by Zhaques, 10-02-2006 15:24
    • Replies: 12
    • Views: 4,670
    10-02-2006, 20:23 Go to last post
  21. scripting campaigns from beginning

    Started by rorarii, 10-01-2006 11:47
    • Replies: 1
    • Views: 935
    10-02-2006, 20:18 Go to last post
  22. Unit creation

    Started by Bombasticus Maximus, 10-01-2006 19:48
    • Replies: 1
    • Views: 900
    10-02-2006, 08:20 Go to last post
  23. music changes doesnt works

    Started by Caius, 09-30-2006 01:34
    • Replies: 5
    • Views: 1,150
    10-01-2006, 21:09 Go to last post
  24. Changin AI preferences in SPQR modv 6.1

    Started by crypt, 09-30-2006 12:49
    • Replies: 2
    • Views: 992
    10-01-2006, 01:02 Go to last post
  25. Independent cityes script

    Started by Rex_Pelasgorum, 09-30-2006 21:43
    • Replies: 1
    • Views: 858
    09-30-2006, 21:51 Go to last post
  26. Question descr_building_battle.txt error?

    Started by Ticu, 09-30-2006 17:32
    • Replies: 1
    • Views: 1,171
    09-30-2006, 17:55 Go to last post
  27. Regarding Mundus Magnus

    Started by reahad, 09-29-2006 16:29
    • Replies: 2
    • Views: 964
    09-30-2006, 15:28 Go to last post
  28. 09-30-2006 test

    Started by Modding Forum, 09-30-2006 14:14
    • Replies: 0
    • Views: 707
    09-30-2006, 14:14 Go to last post

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