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Forum: Modding Questions

This subforum is for asking technical questions about modifying the game, but check the Scriptorium first to see if your question has already been answered. Being polite and making your thread title as descriptive as possible will greatly increase a chance of an answer. Discussion of mods, including questions about specific mods, should be posted in Mod Discussion.

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  1. A category for modders to add links to useful answers - either from questions they've asked themselves or when they've written the answers and would like to have it available for future reference.

    Moderators:

    1. Ludens
  1. export_descr_character_traits

    Started by Jambo, 10-08-2004 11:23
    • Replies: 6
    • Views: 3,816
    10-13-2004, 23:07 Go to last post
  2. Game auto applies faction colors to new units.

    Started by Osbot, 10-10-2004 08:38
    • Replies: 11
    • Views: 3,028
    10-13-2004, 16:59 Go to last post
  3. The Realism Mod 1.0. Well worth it.

    Started by Morindin, 10-11-2004 02:18
    • Replies: 12
    • Views: 3,460
    10-13-2004, 09:52 Go to last post
  4. Unit Build priorities -- where?

    Started by Turbo, 10-12-2004 21:35
    • Replies: 0
    • Views: 1,333
    10-12-2004, 21:35 Go to last post
  5. Where could i get xpack.exe?

    Started by themonkey, 10-12-2004 20:48
    • Replies: 0
    • Views: 1,370
    10-12-2004, 20:48 Go to last post
  6. DDS Texture Tool

    Started by PSYCHO V, 10-12-2004 03:33
    • Replies: 3
    • Views: 4,225
    10-12-2004, 19:12 Go to last post
  7. Kill Rate Mod!!! Hurry, Hurry! Step Right Up!!!

    Started by Spino, 09-28-2004 20:28
    • Replies: 10
    • Views: 3,681
    10-11-2004, 16:20 Go to last post
  8. Unlimited army sizes?

    Started by Oaty, 10-09-2004 23:55
    • Replies: 1
    • Views: 3,871
    10-10-2004, 02:41 Go to last post
  9. The effect of command stars - moddable?

    Started by Scorpion, 10-05-2004 22:03
    • Replies: 8
    • Views: 2,191
    10-10-2004, 01:09 Go to last post
  10. Historical Battles

    Started by Marshal Murat, 10-09-2004 18:32
    • Replies: 3
    • Views: 1,631
    10-09-2004, 19:15 Go to last post
  11. Unhappy We can create new unittextures!

    Started by Duke John, 10-03-2004 15:01
    • Replies: 29
    • Views: 6,526
    10-09-2004, 18:19 Go to last post
    • Replies: 0
    • Views: 3,732
    10-09-2004, 08:22 Go to last post
  12. Exclamation Tool: PAK extractor

    Started by Duke John, 10-01-2004 10:20
    • Replies: 6
    • Views: 8,280
    10-09-2004, 07:55 Go to last post
  13. Play All Factions Crack

    Started by Barkhorn1x, 09-23-2004 20:58
    • Replies: 21
    • Views: 14,847
    10-09-2004, 01:03 Go to last post
    • Replies: 0
    • Views: 1,942
    10-08-2004, 23:51 Go to last post
  14. Unit Scale Mod

    Started by Bolfry, 10-04-2004 01:16
    • Replies: 3
    • Views: 2,405
    10-08-2004, 11:47 Go to last post
  15. Fine-tuning the kill and movement mods

    Started by Servius, 10-01-2004 14:29
    • Replies: 4
    • Views: 2,308
    10-07-2004, 15:41 Go to last post
  16. For us simple modders...

    Started by lancelot, 10-07-2004 13:31
    • Replies: 1
    • Views: 1,621
    10-07-2004, 14:21 Go to last post
  17. Slower movement rates : Mod available..

    Started by Apollonius, 09-26-2004 16:53
    • Replies: 16
    • Views: 4,071
    10-07-2004, 13:58 Go to last post
  18. Disasters and other campaign modding things

    Started by Botis, 10-07-2004 11:52
    • Replies: 0
    • Views: 1,227
    10-07-2004, 11:52 Go to last post
  19. Creative Assembly A few modding tips

    Started by JeromeGrasdyke, 10-04-2004 12:11
    • Replies: 14
    • Views: 3,692
    10-06-2004, 17:37 Go to last post
  20. Changing faction names

    Started by khelvan, 10-04-2004 20:14
    • Replies: 2
    • Views: 1,986
    10-06-2004, 14:34 Go to last post
  21. Routing speeds

    Started by Scorpion, 10-06-2004 13:32
    • Replies: 1
    • Views: 1,554
    10-06-2004, 13:53 Go to last post
  22. Modding the unit costs to make battles epic

    Started by Scorpion, 10-05-2004 12:42
    • Replies: 4
    • Views: 1,949
    10-05-2004, 21:05 Go to last post
  23. Marian reform trigger

    Started by khelvan, 10-03-2004 19:52
    • Replies: 4
    • Views: 2,346
    10-05-2004, 19:16 Go to last post
  24. Morale levels

    Started by Scorpion, 10-05-2004 13:03
    • Replies: 0
    • Views: 1,476
    10-05-2004, 13:03 Go to last post

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