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Forum: Modding Questions

This subforum is for asking technical questions about modifying the game, but check the Scriptorium first to see if your question has already been answered. Being polite and making your thread title as descriptive as possible will greatly increase a chance of an answer. Discussion of mods, including questions about specific mods, should be posted in Mod Discussion.

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  1. A category for modders to add links to useful answers - either from questions they've asked themselves or when they've written the answers and would like to have it available for future reference.

    Moderators:

    1. Ludens
  1. Adding a new unit

    Started by Kaidonni, 12-05-2005 16:48
    • Replies: 10
    • Views: 1,818
    12-05-2005, 23:32 Go to last post
  2. Elephant Rider Question

    Started by Bwian, 10-16-2005 20:33
    • Replies: 10
    • Views: 1,680
    12-05-2005, 20:54 Go to last post
  3. Modding ERE Rebels

    Started by Kaidonni, 12-04-2005 14:11
    • Replies: 13
    • Views: 4,217
    12-05-2005, 18:20 Go to last post
  4. More than one town per province.

    Started by Myrddraal, 01-04-2005 10:55
    • Replies: 23
    • Views: 10,416
    12-05-2005, 13:21 Go to last post
  5. New climate

    Started by globosud, 12-04-2005 13:24
    • Replies: 2
    • Views: 941
    12-05-2005, 03:28 Go to last post
  6. Chariots on the campaign map

    Started by Lentonius, 12-04-2005 14:39
    • Replies: 3
    • Views: 860
    12-04-2005, 17:40 Go to last post
  7. paint shop pro x dds plugin AAARGH!!!

    Started by Lentonius, 12-03-2005 15:12
    • Replies: 1
    • Views: 1,660
    12-04-2005, 10:11 Go to last post
  8. Is anyone able to get RTR skeletons into BI?

    Started by Cheexsta, 11-26-2005 07:31
    • Replies: 9
    • Views: 1,931
    12-04-2005, 04:12 Go to last post
  9. Modding Onagers and Siege Towers

    Started by hoggy, 12-03-2005 09:49
    • Replies: 4
    • Views: 1,233
    12-03-2005, 21:12 Go to last post
  10. Question catapult range?

    Started by Seven.the.Hun, 11-13-2005 03:30
    • Replies: 1
    • Views: 1,112
    12-03-2005, 20:45 Go to last post
  11. please create minotaur.

    Started by king of the greeks, 12-02-2005 07:00
    • Replies: 6
    • Views: 1,380
    12-03-2005, 19:55 Go to last post
  12. Switching faction's culture in 1.3

    Started by Hans Kloss, 12-03-2005 19:36
    • Replies: 0
    • Views: 801
    12-03-2005, 19:36 Go to last post
  13. RTW 1.3 v all factions mod/programme.

    Started by jimmy, 12-02-2005 12:57
    • Replies: 3
    • Views: 1,442
    12-03-2005, 15:37 Go to last post
  14. Export descr buildings emus

    Started by Lord Winter, 12-02-2005 05:45
    • Replies: 8
    • Views: 1,814
    12-03-2005, 10:04 Go to last post
  15. 3ds max 7 RTW plugins

    Started by RTW King, 12-01-2005 21:08
    • Replies: 4
    • Views: 1,045
    12-03-2005, 09:13 Go to last post
  16. Skins and mods help please

    Started by king of the greeks, 12-02-2005 18:16
    • Replies: 2
    • Views: 918
    12-03-2005, 00:59 Go to last post
  17. Names CTD

    Started by Agraes, 12-01-2005 12:04
    • Replies: 4
    • Views: 1,145
    12-02-2005, 10:29 Go to last post
  18. help with barbarian invasion...

    Started by VAE VICTUS, 12-02-2005 02:01
    • Replies: 1
    • Views: 754
    12-02-2005, 09:43 Go to last post
  19. mod B I

    Started by VAE VICTUS, 12-02-2005 00:01
    • Replies: 1
    • Views: 1,016
    12-02-2005, 09:36 Go to last post
  20. Model and skin/texturing conflict

    Started by papacapjack, 12-02-2005 03:48
    • Replies: 3
    • Views: 809
    12-02-2005, 06:42 Go to last post
  21. Question 2 modding questions

    Started by Antagonist, 11-27-2005 18:09
    • Replies: 6
    • Views: 1,289
    11-30-2005, 21:44 Go to last post
  22. hard coded mercenary units ?

    Started by Hans Kloss, 11-23-2005 16:50
    • Replies: 10
    • Views: 2,205
    11-30-2005, 18:59 Go to last post
  23. HOW do you 'blow up' the map?

    Started by Lentonius, 11-30-2005 10:39
    • Replies: 1
    • Views: 802
    11-30-2005, 11:52 Go to last post
  24. XIDX Bug

    Started by Sundjata Keita, 11-22-2005 20:00
    • Replies: 15
    • Views: 2,397
    11-30-2005, 06:02 Go to last post
  25. Changing Factions In-Game

    Started by Clux Deluxe, 11-30-2005 00:10
    • Replies: 1
    • Views: 751
    11-30-2005, 03:54 Go to last post
  26. Moors and White Huns

    Started by GrimSta, 11-29-2005 23:09
    • Replies: 1
    • Views: 1,024
    11-30-2005, 03:05 Go to last post
  27. CTD causes - Campaign

    Started by Dol Guldur, 11-29-2005 20:58
    • Replies: 4
    • Views: 1,027
    11-29-2005, 22:54 Go to last post

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