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Threads 1 to 30 of 57

Forum: Game Mechanics

RTW in depth discussions about 'mechanics'.

  1. Sticky Thread Sticky: Research Subject Tree

    Started by Tamur, 11-22-2004 02:59
    • Replies: 2
    • Views: 12,370
    12-15-2004, 00:00 Go to last post
  2. CA Sticky Thread Sticky: Creative Assembly Game mechanics questions for CA

    Started by therother, 11-12-2004 15:46
    2 Pages
    1 2
    • Replies: 54
    • Views: 43,474
    04-26-2007, 20:55 Go to last post
  3. Exclamation Sticky Thread Sticky: Read this before posting!

    Started by therother, 11-12-2004 01:06
    • Replies: 0
    • Views: 9,472
    11-12-2004, 01:06 Go to last post
  4. Sticky Thread Sticky: Research suggestions and discussion

    Started by therother, 11-21-2004 09:09
    • Replies: 29
    • Views: 14,234
    10-01-2006, 19:00 Go to last post
  5. Sticky Thread Sticky: Filespace for the Ludus Magna Forum

    Started by therother, 03-11-2005 07:16
    • Replies: 0
    • Views: 8,929
    03-11-2005, 07:16 Go to last post
  6. Sticky Thread Sticky: Staff organisation

    Started by therother, 03-27-2005 12:32
    • Replies: 5
    • Views: 9,658
    05-21-2006, 19:03 Go to last post
  7.    

  1. Investigation of unit retraining

    Started by A.Saturnus, 04-06-2005 22:57
    2 Pages
    1 2
    • Replies: 37
    • Views: 23,097
    05-29-2011, 03:23 Go to last post
  2. Investigation of general bodyguard size

    Started by A.Saturnus, 05-02-2005 19:46
    • Replies: 23
    • Views: 27,149
    01-22-2013, 15:31 Go to last post
  3. Research: Battle Difficulty

    Started by A.Saturnus, 05-07-2005 17:16
    • Replies: 26
    • Views: 16,102
    03-31-2008, 12:40 Go to last post
  4. Research: Effect of Defence

    Started by A.Saturnus, 05-22-2005 14:14
    • Replies: 21
    • Views: 16,457
    09-16-2014, 16:22 Go to last post
    • Replies: 19
    • Views: 8,210
    05-17-2007, 12:58 Go to last post
  5. Moved: "How to Use Horse Archers" in Rome: Total War

    Started by Doug-Thompson, 06-05-2008 01:34
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  6. Research: what causes rebels to appear?

    Started by econ21, 07-06-2005 17:53
    4 Pages
    1 2 3 4
    • Replies: 98
    • Views: 68,293
    01-31-2017, 09:12 Go to last post
  7. Research: the effect of Academies

    Started by econ21, 07-27-2005 21:01
    • Replies: 12
    • Views: 29,820
    02-03-2007, 14:39 Go to last post
  8. Discussion: the most cost-effective unit?

    Started by econ21, 08-15-2005 22:55
    2 Pages
    1 2
    • Replies: 40
    • Views: 26,224
    02-19-2011, 07:14 Go to last post
  9. Questions to CA about BI game mechanics

    Started by econ21, 10-01-2005 22:50
    • Replies: 8
    • Views: 3,824
    02-03-2006, 20:44 Go to last post
    • Replies: 5
    • Views: 9,326
    05-20-2014, 01:20 Go to last post
  10. Lightbulb Research: Loyalty and Emerging Factions

    Started by Ludens, 06-17-2006 21:26
    • Replies: 2
    • Views: 5,269
    06-17-2006, 21:46 Go to last post
  11. Arrow Research: AI and pathfinding

    Started by Ludens, 01-02-2018 11:11
    • Replies: 0
    • Views: 940
    01-02-2018, 11:11 Go to last post
  12. Creative Assembly CA asks for Bug List - to be fixed in the expansion

    Started by Myrddraal, 04-16-2005 19:21
    10 Pages
    1 2 3 4 ... 10
    • Replies: 272
    • Views: 28,545
    12-27-2005, 10:09 Go to last post
  13. Research: Elephants, Healing, and Multiple Hit Points

    Started by Red Harvest, 11-03-2004 17:39
    3 Pages
    1 2 3
    • Replies: 66
    • Views: 27,188
    05-30-2014, 22:45 Go to last post
  14. Archery vs. Weather

    Started by Red Harvest, 12-12-2004 08:51
    • Replies: 8
    • Views: 6,460
    03-25-2006, 03:50 Go to last post
  15. Missile Attack Index

    Started by Red Harvest, 02-06-2005 05:46
    • Replies: 3
    • Views: 8,787
    07-27-2006, 15:47 Go to last post
  16. Research: Artillery projectiles & Generals

    Started by Roy1991, 08-17-2006 20:58
    • Replies: 13
    • Views: 5,458
    09-05-2006, 15:37 Go to last post
  17. Research : Seige Equipment

    Started by Severous, 05-27-2006 11:58
    • Replies: 6
    • Views: 5,235
    06-01-2006, 02:44 Go to last post
  18. Guide to Temples

    Started by Sinner, 10-13-2004 15:31
    3 Pages
    1 2 3
    r:tw guides
    • Replies: 61
    • Views: 54,018
    01-13-2008, 19:26 Go to last post
  19. Some Basic Experiments with Economy

    Started by Tamur, 10-05-2004 18:36
    • Replies: 19
    • Views: 7,099
    10-20-2004, 21:38 Go to last post
  20. Creative Assembly Subforum Name

    Started by Tamur, 11-11-2004 00:04
    • Replies: 28
    • Views: 4,549
    11-12-2004, 01:44 Go to last post
  21. Research: Public Order and Bribe Cost

    Started by Tamur, 11-12-2004 21:46
    • Replies: 3
    • Views: 3,339
    11-17-2004, 18:07 Go to last post
  22. The Influence of Influence for diplomats

    Started by Tamur, 11-12-2004 19:20
    • Replies: 3
    • Views: 4,499
    11-12-2004, 21:55 Go to last post
  23. Research: Unit Morale

    Started by Tamur, 08-29-2006 17:57
    • Replies: 12
    • Views: 9,567
    03-10-2008, 16:38 Go to last post
  24. Squalor

    Started by therother, 10-08-2004 21:25
    3 Pages
    1 2 3
    • Replies: 69
    • Views: 51,089
    12-14-2006, 02:05 Go to last post
  25. Distance to Capital Public Order penalties

    Started by therother, 10-15-2004 10:31
    2 Pages
    1 2
    • Replies: 30
    • Views: 29,070
    02-03-2007, 14:18 Go to last post
  26. Corruption

    Started by therother, 10-16-2004 04:13
    2 Pages
    1 2
    • Replies: 41
    • Views: 17,307
    05-17-2005, 15:18 Go to last post
  27. Research: Battlefield AI

    Started by therother, 11-12-2004 01:06
    • Replies: 5
    • Views: 3,923
    03-16-2005, 18:10 Go to last post
  28. Research: Fixing the trait bugs

    Started by therother, 02-23-2005 12:28
    3 Pages
    1 2 3
    • Replies: 75
    • Views: 12,819
    06-06-2005, 11:57 Go to last post

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