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Forum: Game Mechanics

RTW in depth discussions about 'mechanics'.

  1. CA Sticky Thread Sticky: Creative Assembly Game mechanics questions for CA

    Started by therother, 11-12-2004 15:46
    2 Pages
    1 2
    • Replies: 54
    • Views: 70,786
    04-26-2007, 20:55 Go to last post
  2. Sticky Thread Sticky: Research suggestions and discussion

    Started by therother, 11-21-2004 09:09
    • Replies: 29
    • Views: 18,978
    10-01-2006, 19:00 Go to last post
  3. Sticky Thread Sticky: Staff organisation

    Started by therother, 03-27-2005 12:32
    • Replies: 5
    • Views: 11,823
    05-21-2006, 19:03 Go to last post
  4. Sticky Thread Sticky: Research Subject Tree

    Started by Tamur, 11-22-2004 02:59
    • Replies: 2
    • Views: 14,525
    12-15-2004, 00:00 Go to last post
  5. Exclamation Sticky Thread Sticky: Read this before posting!

    Started by therother, 11-12-2004 01:06
    • Replies: 0
    • Views: 11,361
    11-12-2004, 01:06 Go to last post
  6. Sticky Thread Sticky: Filespace for the Ludus Magna Forum

    Started by therother, 03-11-2005 07:16
    • Replies: 0
    • Views: 10,613
    03-11-2005, 07:16 Go to last post
  7.    

  1. Creative Assembly CA asks for Bug List - to be fixed in the expansion

    Started by Myrddraal, 04-16-2005 19:21
    10 Pages
    1 2 3 4 ... 10
    • Replies: 272
    • Views: 51,396
    12-27-2005, 10:09 Go to last post
  2. Investigation of the Phalanx formation

    Started by therother, 10-13-2004 16:40
    5 Pages
    1 2 3 4 ... 5
    • Replies: 145
    • Views: 80,912
    06-06-2008, 11:11 Go to last post
  3. Investigation of AI reassessment upon reload

    Started by therother, 04-05-2005 17:43
    5 Pages
    1 2 3 4 ... 5
    • Replies: 140
    • Views: 28,480
    09-26-2005, 22:26 Go to last post
  4. Research: Fixes for bugs in the unit file

    Started by therother, 02-24-2005 12:41
    4 Pages
    1 2 3 4
    • Replies: 109
    • Views: 26,771
    03-11-2005, 08:30 Go to last post
  5. Moved: "How to Use Horse Archers" in Rome: Total War

    Started by Doug-Thompson, 06-05-2008 01:34
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  6. Research: what causes rebels to appear?

    Started by econ21, 07-06-2005 17:53
    4 Pages
    1 2 3 4
    • Replies: 98
    • Views: 102,970
    01-31-2017, 09:12 Go to last post
  7. Research: Fixing the trait bugs

    Started by therother, 02-23-2005 12:28
    3 Pages
    1 2 3
    • Replies: 75
    • Views: 19,115
    06-06-2005, 11:57 Go to last post
  8. Squalor

    Started by therother, 10-08-2004 21:25
    3 Pages
    1 2 3
    • Replies: 69
    • Views: 72,704
    12-14-2006, 02:05 Go to last post
  9. Exclamation Investigation of Experience Points (chevrons)

    Started by therother, 11-12-2004 01:06
    3 Pages
    1 2 3
    • Replies: 67
    • Views: 44,778
    05-30-2014, 21:54 Go to last post
  10. Research: Elephants, Healing, and Multiple Hit Points

    Started by Red Harvest, 11-03-2004 17:39
    3 Pages
    1 2 3
    • Replies: 66
    • Views: 42,801
    05-30-2014, 22:45 Go to last post
  11. Research: the best foot unit

    Started by therother, 10-09-2004 00:45
    3 Pages
    1 2 3
    • Replies: 64
    • Views: 51,301
    12-27-2007, 18:15 Go to last post
  12. Guide to Temples

    Started by Sinner, 10-13-2004 15:31
    3 Pages
    1 2 3
    r:tw guides
    • Replies: 61
    • Views: 74,516
    01-13-2008, 19:26 Go to last post
  13. Slaves resource

    Started by therother, 10-14-2004 22:07
    2 Pages
    1 2
    • Replies: 53
    • Views: 51,716
    04-17-2007, 01:23 Go to last post
  14. Investigation of Senate missions

    Started by therother, 01-30-2005 21:08
    2 Pages
    1 2
    • Replies: 47
    • Views: 48,929
    05-22-2011, 02:56 Go to last post
  15. Corruption

    Started by therother, 10-16-2004 04:13
    2 Pages
    1 2
    • Replies: 41
    • Views: 21,830
    05-17-2005, 15:18 Go to last post
  16. Discussion: the most cost-effective unit?

    Started by econ21, 08-15-2005 22:55
    2 Pages
    1 2
    • Replies: 40
    • Views: 40,100
    02-19-2011, 07:14 Go to last post
  17. Investigation of unit retraining

    Started by A.Saturnus, 04-06-2005 22:57
    2 Pages
    1 2
    • Replies: 37
    • Views: 33,710
    05-29-2011, 03:23 Go to last post
  18. Exclamation Creative Assembly Investigation of Battle Odds

    Started by therother, 11-12-2004 01:06
    2 Pages
    1 2
    • Replies: 35
    • Views: 15,300
    12-03-2005, 06:51 Go to last post
  19. Garrison Effects

    Started by therother, 11-12-2004 01:06
    2 Pages
    1 2
    • Replies: 31
    • Views: 31,604
    02-22-2008, 07:41 Go to last post
  20. Distance to Capital Public Order penalties

    Started by therother, 10-15-2004 10:31
    2 Pages
    1 2
    • Replies: 30
    • Views: 41,899
    02-03-2007, 14:18 Go to last post
    • Replies: 29
    • Views: 27,784
    06-09-2013, 16:37 Go to last post
  21. Creative Assembly Subforum Name

    Started by Tamur, 11-11-2004 00:04
    • Replies: 28
    • Views: 7,485
    11-12-2004, 01:44 Go to last post
  22. Research: Effects of Roads

    Started by therother, 02-06-2005 18:51
    • Replies: 28
    • Views: 22,611
    03-09-2008, 12:37 Go to last post
  23. Research: Battle Difficulty

    Started by A.Saturnus, 05-07-2005 17:16
    • Replies: 26
    • Views: 21,780
    03-31-2008, 12:40 Go to last post
  24. Tax Income

    Started by therother, 10-12-2004 05:49
    • Replies: 25
    • Views: 36,102
    11-26-2004, 06:58 Go to last post
    • Replies: 25
    • Views: 8,071
    06-22-2005, 03:48 Go to last post
  25. Investigation of general bodyguard size

    Started by A.Saturnus, 05-02-2005 19:46
    • Replies: 23
    • Views: 36,026
    01-22-2013, 15:31 Go to last post
  26. Research: Effect of Defence

    Started by A.Saturnus, 05-22-2005 14:14
    • Replies: 21
    • Views: 20,736
    09-16-2014, 16:22 Go to last post
  27. Some Basic Experiments with Economy

    Started by Tamur, 10-05-2004 18:36
    • Replies: 19
    • Views: 8,948
    10-20-2004, 21:38 Go to last post
    • Replies: 19
    • Views: 11,605
    05-17-2007, 12:58 Go to last post

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