Tool: RTW Settlement Coordinates Locator
Reports coordinates of all settlements in RTW/BI and mods. Haven't tested on Alex, but should work, too. Source (AutoIt v3 script) included. See Readme.txt for instructions.
Might make a M2TW version later.
- Cheers, HouseOfHam
04-07-2009
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Adding New Buildings to the Game
Explains how to add new buildings to the building tree and add new 3d models to the building DB so that they will appear on battlemaps, by Seth Krn3ll
05-20-2008
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Guide: The Complete Guide to Plugins
Guide describing how to make create plugins, add them to building in game, how to use them in scirpting and triggers, as well as known factors governing their use.
04-04-2008
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Research: loading_screens
Discusses max (or lack thereof?) # of loading_screen tga's and the engine's use of them.
10-14-2006
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How to: fix the archer bug
The latest patch prevented foot archers from firing at targets that had high defence values. These modifications are designed to remedy that issue.
09-28-2006
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Tutorial: battlemap modification
From TWC: An extensive guide from Muizer concerning the structure and modification of the battlemap terrain as found in campaign games and custom battles - above and beyond the input of the map targas specifying heights, ground types, climates and features which are the typical domain of mappers.
07-30-2006
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Research: settlement plans
Discussion as to how the settlement plans are generated, especially the interaction between the underlay, overlay, streetplan, borders and collision detection.
05-06-2006
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