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Unit cards
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Tutorials regarding the small 2D graphic which denotes a specific unit on the campaign map and battlefield, also the larger 2D unit_info graphic included with the unit description.
Do not add links from this sub-category - instead create them from the
All Tutorials category. You will be able to associate it to this sub-category as part of the creation process.
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Entries
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How to: modify your units
From SCC: miscellaneous tutorials around modifying your units:
Finding and extracting the textures.
Simple colour conversions.
Alpha channels - Black bits on the model problem.
Applying textures to units.
Giving units to other factions.
Unit cards - Black peasant picture problem.
Altering unit info - unlocalised placement text problem.
04-25-2006
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Tutorial: rendering models
From SCC: advice on how best to render your models in 3DSmax to take impressive screenshots. Rendered shots are often used for promotional purposes and to make unit cards.
04-25-2006
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How to: render with pose in 3DSmax
One way of generating high quality pictures of models within the 3DSmax programme - for use as unit cards or for promotional reasons. Another way would be to import an animation and find a pose you like.
04-21-2006
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How to: unpack .pak files
In RTW .pak files are compressed folders including many of the files the game uses - including unit textures (skins) and unit cards.
04-06-2006
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