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 UnitMaker_UM_LoTR (R1V3).zip
UM_LoTR Introduction
====================
UM_LoTR is special utility, geared specifically to the PCX images produced for
for the MTW Lord Of The Rings mod (ie: LoTR MOD Team).
Whilst UM_LoTR is specifically directed towards processing images as created by
DJ for the LoTR mod, it is also intended to be as flexable as possible in order
that it may be used for similar future MTW modding projects - that also provide
new PCX images in a similar structure to the ones being provided for the LoTR mod.
UM_LoTR provides the functionality required to convert a number of PCX images
into a complete structure that is acceptable for integration into the MTW Total
War PC game.
These images may represent completely different units/factions/actions for a
specific mod.
UM_LoTR Principles
==================
UM_LoTR will process any user input via stages. There are 4 stages of processing, and
each stage of processing will amend images in a manner preparatory for the next stage
of processing.
All input to UM_LoTR can be supplied AS IT BECOMES AVAILABLE. UM_LoTR has many defaults
(both files and values) that it uses if an alternate file is not supplied by the user.
For example, picture files, positioning files, weapons and shields ect are NOT
required initially. Hence, the user may supply more input as and when it becomes
available.
UM_LoTR components
==================
UM_LoTR is written in VBScript, and consists of a main module (UM_LoTR.vbs) that
executes submodules contained in a special directory (UMSubs).
By providing UM_LoTR in VBScript this allows all recipients to access the source
code (simply right clicking on any "xxxx.VBS" module and choosing edit).
UM_LoTR utilises 2 main third party objects -
- a GUI interface, curtesy of Jim Warrington
- a test version of a graphics package, curtesy of ChestySoft
Wellington
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