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 gfx2b965.zip
Edit LBM files. Found by ScottMcDonnell.
Presentation:
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This program is designed for drawing 256-color pictures in a huge range of
resolutions (actually, there are 60 with some coming from the Amiga world).
No one can contest that most of the beautiful GFX of the Scene were drawn
on Amiga. But these GFX are in video resolutions that aren't the common PC
modes. So we wanted to make the first paint program on PC that could
visualize those pictures, and that could allow you, of course, to draw yours
in the video mode that you want.
This program was first shown at the Wired'96 where it met a big success
(bigger than all our expects) so we hope you'll like it too.
It's made up of many drawing tools, effects and menus. All the effects
will work with any drawing tool.
This software has been created for YOU, PC users who envy Amiga owners
for their fantastic paint programs. This software doesn't pretend to replace
the best programs on Amiga, but it modestly tries to fill the gap between PC
and Amiga in the field of bitmap drawing.
If you dream about a very useful option we haven't thought of yet, do not
hesitate to tell us. If we also think it can be useful, and above all if it
is possible to include it in the program :), then we'll implement it as soon
as possible.
Required equipment:
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To run GrafX2, you'll need:
- a PC (386DX or higher),
- DOS 5 or higher (maybe it works with DOS 3.1 but we don't remember which
functions of the INT 21h we use),
- a VGA compatible video card (a VLB or PCI card is strongly recommended)
- a mouse (and its driver),
- 3 Megabytes of RAM (can work with less if you use the DOS4GW or Windows
disk-cache).
But if you want to use it more efficiently, you'll need:
- at least a 486DXý66 (to improve global speed),
- at least 8 Mb of RAM for grabbing very big brushes and to use multi-undo,
- a VESA 1.2 (or later) compatible video card (to access more video modes).
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Windows files
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