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Units
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Tutorials relating to Rome Total War units.
Do not add links from this sub-category - instead create them from the
All Tutorials category. You will be able to associate it to this sub-category as part of the creation process.
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Entries
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The latest patch prevented foot archers from firing at targets that had high defence values. These modifications are designed to remedy that issue.
See also
--All Tutorials--
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Description of how the game generates the unit spacing for the horde formation.
See also
--All Tutorials--
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Basic way to add officers and standard bearers to mounted units with simple text edits.
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The Ferret's great guide on how to dismount a unit which can be used for mounting units as well.
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--All Tutorials--
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Myrddraal's useful guide on how to edit a unit's name or their description.
See also
--All Tutorials--
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A very useful discussion and instructions on the sprite generator that CA has kindly shown us how to use.
See also
Tools
Sprites
--All Tutorials--
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From TWC: a tool that makes calculations around the weighting of various unit statistics within the export_descr_unit file
See also
--All Tutorials--
Tools
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From SCC: miscellaneous tutorials around modifying your units:
Finding and extracting the textures.
Simple colour conversions.
Alpha channels - Black bits on the model problem.
Applying textures to units.
Giving units to other factions.
Unit cards - Black peasant picture problem.
Altering unit info - unlocalised placement text problem.
See also
Unit cards
Skins (textures)
--All Tutorials--
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From SCC: changing the look of the weapons units carry within the modelling programme 3DSmax.
See also
--All Tutorials--
Models
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From SCC: detailed steps of how to convert an infantry unit to a cavalry unit
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--All Tutorials--
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Unit text files with only the essential units and so you can add all your new units without passing the units limit.
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--All Tutorials--
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Particle effects are used in RTW to make smoke trails behind flaming shot and explosions.
See also
--All Tutorials--
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