MapMod: Trees, Textures, Sea v1.0
Re: MapMod: Trees, Textures, Sea v1.0
Re: MapMod: Trees, Textures, Sea v1.0
Patches 1.6 + 1.7 (6mb total)
This should work with other mods in modfolders too (BC 100%), just copy 2 my txt's to the mod's data folder.
Re: MapMod: Trees, Textures, Sea v1.0
Now just full version of 1.7 - http://www.twcenter.net/forums/downl...o=file&id=1900
Quote:
What this mod does?
It replaces vanilla ground textures on the campaign map with more detailed and coloured versions, replaces vanilla sea with darker and with more detailed textures, adds big variety to the campaign map trees (for example semi_arid climate has 4 tree models for sparse forest, 4 for dense, and 4 for 'canopy' areas), they're also a bit smaller and has balanced textures.
discussion etc thread here