How do I give away a region to an ally in game? :help:
It doesn't really matter if it involves cheats, I've been trying desperately to do it for a while. Even after conquering it and offering it as a gift, they refuse :dizzy2:
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How do I give away a region to an ally in game? :help:
It doesn't really matter if it involves cheats, I've been trying desperately to do it for a while. Even after conquering it and offering it as a gift, they refuse :dizzy2:
Simply have your diplomat "offer region". It helps if he is an accomplished diplomat. Then click on the "hand" which states "offer as a gift."
They seem to refuse even those on the ground that we will just re-take it! Do they want paying to take your lands or something?
Yeah I know, that is the problem. Like I said, it doesn't work. When I offer it as a gift they say that they dont have anything to offer in return (I've tried it without troops in the city as well as with).
My diplomat has level 5 of the trait GoodDiplomat as well as some ancillaries.
I Think you have to a) have great relations with them and b) not be in their victory conditions as MUST KILL.
The AI seems to search for motives and concludes that you are trying to lull them into a false sensse of security. Sometimes demanding money actually makes them more likely to accept!
I don't think the AI diplomacy is THAT clever, I mean look at how stupid they are with everything else (ie not accepting surrender even when they have no army, are down to one province that is under siege). CA just made it so that the AI doesn't accept proposals that are too one sided, and a giving/recieving provinces has a high value attached to it.
Anyway, I just realized that the solution to my problem is rather simple. I just used a force_diplomacy script and now everything is dandy :2thumbsup:
I've not had any problem with it. Like I said, first have an accomplished diplomat (4 or 5 wreaths at least). It does help if you've got a great relationship with your ally. By that I mean, have you gifted them money a number of times, have your troops assisted them when they ask for military assistance, etc. These all count toward them not suspecting your motives. Mind you now, I actually do have a motive, and that is to stand in the way of another faction for awhile, but the AI doesn't know that.
Use a force diplomacy script (I made a post about it somewhere...use the search box using my name and keywords "diplomacy" and an easy to follow tutorial will come up).
This is not only good for gifting cities, but also for those instances where the AI is obviously...well..AI. Such as when they are on their last city with one general as a unit and STILL wish to fight you to the death..
But isn't that broken? I've tried that cheat, but it doesn't seem to work, either on v1.3 or v1.5. I assumed that it was simply one of the cheats that CA announced but wasn't in the actual game.
I think you need a script for it to work ..:yes:Quote:
Originally Posted by Quirinus
Do what TruePraetorian told ..:yes:
https://img146.imageshack.us/img146/...alotgm8.th.png
That's a lot of hits.......
Put that in a .txt file saved in the script/show_me folder (eg saved as forced_d.txt).Quote:
script
console_command force_diplomacy accept
end_script
Then go open up export_descr_advice.txt in the data folder and search for
"AdviceThread Help_Campaign_Keyboard_Shortcuts_Scroll_Thread". You should see something like this:
Then insert this line under the line beginning title, like so:Quote:
AdviceThread Help_Campaign_Keyboard_Shortcuts_Scroll_Thread
GameArea Campaign
Item Help_Campaign_Keyboard_Shortcuts_Scroll_Text_01
Uninhibitable
Verbosity 0
Threshold 1
Attitude Normal
Presentation Default
Title Help_Campaign_Keyboard_Shortcuts_Scroll_Text_01_Title
Text Help_Campaign_Keyboard_Shortcuts_Scroll_Text_01_Text1
To use ingame, press F1 and then click the little ? button for the advisor to pop up. Then press the "Show me how" button.Quote:
AdviceThread Help_Campaign_Keyboard_Shortcuts_Scroll_Thread
GameArea Campaign
Item Help_Campaign_Keyboard_Shortcuts_Scroll_Text_01
Uninhibitable
Verbosity 0
Threshold 1
Attitude Normal
Presentation Default
Title Help_Campaign_Keyboard_Shortcuts_Scroll_Text_01_Title
Script scripts\show_me\force_d.txt
Text Help_Campaign_Keyboard_Shortcuts_Scroll_Text_01_Text1
Now you can demand anything from the AI. I'm not sure how long this effect lasts or if it only affects the player.
Quote:
Originally Posted by Captn. James Crunch
:oops:
You made a simple error. Now the script won't turn off.
USE THIS ONE:
Now, instead of the AI excepting everything every single time (which also means that the AI will be forcing other AI), the script turns off 7 seconds after you click the showme button. You can re-use this as many times as you wish without any problems.Quote:
script
console_command force_diplomacy on
console_command force_diplomacy accept
wait 7
console_command force_diplomacy off
end_script
Hope I helps :yes:
~:cheers:
EDIT:
AND!!!
Dont put it there, mods use that short-cut alot..let me find my post it has a good walkthrough :yes:Quote:
Put that in a .txt file saved in the script/show_me folder (eg saved as forced_d.txt).
Then go open up export_descr_advice.txt in the data folder and search for
"AdviceThread Help_Campaign_Keyboard_Shortcuts_Scroll_Thread". You should see something like this:
Sorry to one up you Cap'n :sorry:
Sorry to double post but it's all in the good of helping others :thumbsup:
Here is the link, its a complete walkthrough and pretty easy to follow (I hope)
Click Here
Have fun with giving away those cities :charge: