-
Favourite Cavalry Units
Noticing a short of threads in MII:TW forum. I decide to post this poll. I did the same survey with Rome some time ago. Unsurprisingly Cataphracts won the contest with 37% vote. It could be quite interesting to see which MII cavalry unit will come on top.:2thumbsup:
-
Re: Favourite Cavalry Units
-
Re: Favourite Cavalry Units
Feudal Knights, mainly because i havent played with any of the others
-
Re: Favourite Cavalry Units
Quote:
Originally Posted by Viking
No Reiters? :gah:
I did think about them, they're awesome. Should of wrote no missile cavalry allowed.
-
Re: Favourite Cavalry Units
There's a few missile cavalry in there.
I voted Teutonic Knights, basically the same as other crusader knights but their AP maces make them much better once they are bogged down.
I also like English Knights, they are basically Feudal Knights with more armour and an axe.
Mamluks are great as well, they are the only cavalry that match the Mongol Heavy Archers.
And Strzelky are amazing. They come at bargain value, everyone else needs a top level stable to get Mounted Xbows, which arent even as good. They shoot down anything easily. Plus their axes mean they are all round anti-armour units, all from a Motte and Bailey.
I also like Hussars since I get them from cities, and Retainers since they are the first good charger cavalry the Polish get.
-
Re: Favourite Cavalry Units
'Other' because my answer is any fast horse cavalry with a good charge. Specifically Scottish Border Horse, or maybe the Albanian mercenary cavalry. The mechanics of the game favor fast cavalry in that battles are more about annihilating the enemy's morale, and less about annihilating the enemy. Those fast cavalry will hit flanks or the rear in a hurry, and can chase down general's cavalry and all of the enemy's most valuable troops (Cavalry), providing you with that excellent ransom.
:egypt:
-
Re: Favourite Cavalry Units
Oh yeah forgot about the Stradiots/Albanian Cavalry, custom made to hunt Generals. Probably the only 'fast moving' cavalry with AP weapons. Plus they look unique.
And the Scots Border Horse will make light work of English Longbows, providing they keep away from the stakes.:sweatdrop:
As for Bodyguards, the Mongols/Timurids will always beat their counterparts comfortably, thanks to their maces. I suppose you will have noticed I like units with AP weapons.
-
Re: Favourite Cavalry Units
I voted for Hussars,
because my favourite units are light-cav style
I often use Mounted Sergeants because my best use of cav is hit and run strikes to disrupt their archers.
This tactic can be observed in the movie Braveheart lol, I like to rely on a solid infantry and fast moving (and inexpensive) cavalry unit.
-
Re: Favourite Cavalry Units
Quote:
Originally Posted by Viking
No Reiters? :gah:
Allowing Reiters to be in this poll would be like letting Scotts Guard in an assult infantry poll.
-
Re: Favourite Cavalry Units
Quapukulu.
Heavy cavalry with maces. Nice charge and excellent in killing Mongols.
Edit: 400th post
-
Re: Favourite Cavalry Units
12 votes and no one is winning?! :dizzy2:
-
AW: Re: Favourite Cavalry Units
Norse War Clerics
Powerful and -most of all- extremely cool! :D
-
Re: Favourite Cavalry Units
Norse War Clerics!
Just because they look good actually, but they're also AP and available fairly early. They may lack a little in the charge department but what the hey.
Quapukulu are great, sure, but they require so high tiered stables that I never got to use them before I had conquered half the world... Teutonic Knights are probably as hard as they come, but the hassle of retraining on the other side of your empire is just too much :p
-
Re: Favourite Cavalry Units
Aside from my other vote i nthe poll, i have to say i am enjoying crushing my enemies with those Danish Horses, they rule! My opinion may vary as i have not used all of these horses yet, on the contrary, i have only used about 2 of them:embarassed:
-
Re: Favourite Cavalry Units
I really like Hurscarls, mounted and dismounted.
-
Re: Favourite Cavalry Units
As it is I voted for Stradiots because they're near perfect: fast, lances, maces (if only they had a little shield). The ludicrous amount of time and money it takes to obtain them in the campaign though makes them virtually impractical.
If HAs were allowed I'd pick Vardariotai. I found Dvor Cavalry awful to control. I really can't be doing with any barded or plated horses that don't have 2 HP to compensate for their sluggishness!
Feudal Knights and the like just seem to get creamed after the charge wears off simply because they can't get their backsides out of the melee quickly enough.
I'd much rather have medium cavalry like Demi Lancers - they're a nice little bonus when your English city hits the huge level. I also really like the Italian Cavalry Militia. Available in cities early with a Merchants' Guild, cheap-as-chips, heavily armoured riders and medium speed.
A big mention also for Mailed Knights. They're literally the work horses of Western factions. Some might think their ubiquity would make them a dull choice, but I love them as a reliable medium/heavy unit.
I couldn't get on with Huscarls simply because they lacked lanced charges, but I agree the Norse War Clerics are pretty cool with their blood red barding and gold-crowned riders.
-
Re: Favourite Cavalry Units
Can't beat the outlook of Tsars Guard. :charge:
-
Re: Favourite Cavalry Units
I had to vote for the lowly Border Horse because they are so fast, cheap, and useful all the way to defeat the Timurids by the time of which I have many with gold chevrons. They are rather ineffective against the elephants and bodyguards by themselves, but with 6 of them in a cavalry army stack the Mongols and Timurids are not much of a challenge even if you have no archers or artillery, if you have some good heavy cavalry like the Hospitalers.
-
Re: Favourite Cavalry Units
I would go with the polish guard, rarely seen but they look pretty cool, that and i like the name.
-
Re: Favourite Cavalry Units
Call me old fashioned, but I love Knights Hospitaller & Knights Templar come a close second. Its the cool uniforms that does it for me.
:2thumbsup:
-
Re: Favourite Cavalry Units
I voted other because I dont usually make cavalry heavy armies and as far as cav goes Ill usually take w/e there is be that merc frank knights,alan light cav or
feudal/chivalric knights. As I said b4 my "cav" is usually a mix... if it has a horse its cav and ill use it.
-
Re: Favourite Cavalry Units
This is an excellent thread for my question....regarding
Norse War Clerics
Now... they arent the most powerful ever...but they are clerics...which ..are healers kinda... at least in a RPG or w/e Is there a bonus to the recovered/healed units after a battle if you have this unit in a stack? I have always wondered this and would like to know if anyone else has info on it. Its hard to simulate but would make sense I suppose.
-
Re: Favourite Cavalry Units
Norse War Clerics
Soldiers 32
Attack 10
Charge Bonus 4
Weapon Type Melee
Total Defence 19: Armour 8 Defence Skill 7 Shield 4 Hit Points 1 Recruitment Cost 750 Upkeep 250
Abilities at a glance
Description:
Scandinavian Bishops are not your average men of the cloth. These clerics when roused to righteous anger would ritually place upon their altar their cassock and mitre and gird themselves with the accoutrements of war. Leading a retinue to rival a king, these clerics are outlawed in Sweden but still deliver holy chastisement to the foes of Denmark
Full Details
Campaign Medieval
Category Cavalry Class Heavy Soldiers 32 Mount Mailed Horse Attributes:
Can board ships
Can withdraw
Can hide in forest
Can form charge
Knight
Cost 750 Upkeep 250 Build Turns 1 Weapon Upgrade Cost 120 Armour Upgrade Cost 95 Custom Battle Cost 750
Primary Weapon: Weapon Type (damage) Melee (blunt) Attack 10 Charge Bonus 4 Weapon Attributes:
Armor piercing
Weapon Delay 25
Armour: Armour 8 Defence Skill 7 Shield 4 Upgrades:
Level 1 (smith 4)
Level 2 (smith 5)
Hit Points 1 Morale 9 Discipline Normal Training Trained Formation Ranks 2 Heat Fatigue 6 Charge Distance 45 Formations:
Square
Wedge
Ground Modifiers: Scrub 0 Sand -2 Forest -4 Snow 0
Effects vs Mounts Elephant -4 Camel -4
I don't see any healing ability.
-
Re: Favourite Cavalry Units
I dont see that either... but they are clerics all the same... clerics are in most games healers... so I thot it be possible at least. Plus a cleric or priest in med times were used both to bless the troops and as "medics" of a sort since both sides (even moslem) usually wouldnt target unarmed priests.
Perhaps a more fanciful than practical concept.
-
Re: Favourite Cavalry Units
I went for Sipahi Lancers, not a popular choice I imagine, but for me medium, mobile cavalry that still have a proper formed charge with lances are always preferable to elite heavy cav, which I tend to use as more of a specialist unit. I find they tend to be very vulnerable to missiles (especially javelins) and are so slow that they take forever to perform a flanking maneuver, by which time half of my (poor bloody) infantry are dead. So I prefer a unit which can still crush a unit of weaker infantry in a headlong charge, but which can get where they're needed quickly and are cheap and easy to replace or retrain.
-
Re: Favourite Cavalry Units
Italian Cavalry Militia is still my favourite of all lance cavalry units.
They're not from one of the Jedi Orders, but almost any cavalry in this game is a real boon. Italian Cavalry Militia look nice, they aren't too expensive, add a nice flavour, have decent stats and can even stand against heavier cavalry long enough for reinforcements to arrive. Because they're available pretty early, they'll gain experience pretty quickly, and can thus be a force to reckon with even later in the game. They have a nice supporting role in my armies, and it doesn't break my heart (read: empty my purse) if I lose a few of them once in a while.
I might like Stradiots, but I haven't yet had the chance to use them in a campaign game...
I absolutely adore javelin cavalry. They're even more useful in M2 than they were in M1. Mounted archers are great too, but the computer doesn't even have a chance to cause many losses in most cases.
Even if you have problems with getting your horses to charge, with javelin cavalry you can cause casualties from a short range, and if they enter melee, they're more likely to cause the enemy to rout than some poor knights just walking their horses to the pitchforks awaiting them.
Polish Nobles can easily wipe out almost any cavalry unit, because they use javelins to counter even the toughest MFs on the field. The Russian equivalent, Boyar Sons, may look weaker superficially, but their armour piercing axes actually make them more useful even in later armies than might be expected of them.
-
Re: Favourite Cavalry Units
Sorry if I missed it, but Mounted Sergeants are my favorite when playing western Europe factions. They are cheap on build/upkeep cost and you can spam them all over the place and they do a wonderful job of charging from the rear once your lowly militias have engaged the enemy infantry. Also 2 MS will annihilate an enemy general if you time it right. Desert cavalry (or is it arab, whichever one is not the javelin throwers) also do a nice job in the same role, and as a plus they are Fast Moving.
I also LOVE the italian Cavalry Militia. Even the regular merchant cavalry militias make good replacements for mounted sergeants and being able to recruit cav from a city is always a plus.
-
Re: Favourite Cavalry Units
Yeah, I was going to mention Arab Cavalry and Mounted Sergeants. They're nice, ubiquitously available and cheap, but aren't they just the same horse-type/speed as Mailed Knights or Italian Cavalry Militia? In which case I'll stick with my Mailed Knights.
As for regular Merchant Cavalry, I've only rarely used them as a last resort. The idea of building a Merchants' Guild to add cavalry recruitment to cities is great as Turkey with their Sipahis or Italy with their Militia Cavalry, but the other Westerners get a pretty bum deal.
Okay I agree that you can use pretty much any cavalry unit as the hammer to slam into the back of an engaged enemy, but Merchant Cavalry suffer from poor melee, poor charge, low morale, no lances and medium/slow speed. I've learnt to love Hobilars as England because at least they're fast and cheap, but Merchant Cavalry... I'll have to do more field tests but it ain't looking hopeful!
-
Re: Favourite Cavalry Units
Cavalry with true (couched) lances have a completely different use from those with spears. If you want to charge enemy skirmishers or missiles at the front of their army, then lance-armed cavalry are little use. They tend to be slower, and having to do a formed charge means they fail to inflict many casualties once the enemy retreat, as they tend to leave their missiles on skirmish mode. Spear armed cavalry are genearally much faster reacting, and will do a crushing charge against light troops even if they are running away from them.
Lance-armed cavalry are for charging the main enemy line head on, or from the flanks depending on how many you have. As long as they don't have pikes or shiltrons, that line will be anihilated.
The cavalry that are harder to categorise this way are the eastern European and Muslim cavalry that are armed with spears, despite clearly being heavy cavalry. They are generally somewhere in between the two western types, being able to effectively charge skirmishers but still causing significant damage to the enemy line with a frontal charge.
As for guys like Norse Worse Clerics, I think of them as mobile infantry. Their AP maces make them particularly good at taking out General's and the enemies heavy cavalry. They don't perform too well against infantry though, as do any cavalry who take out their close melee weapons after a charge.
-
Re: Favourite Cavalry Units
Lancers
I think lancers are the best cavalry to turn to if you need a heavy campaign strike cavalry. They are loaded with armour (never take them into deserts), definitely cheaper than Gothic Knights, and blow most infantry away with a charge.
Definitely lancers :clown: