help: CTD after modifies to EDU.txt
HELP :help: .
I made changes in EDU.txt into DATA folder, then copied and pasted into SP game EDU folder (overwriting the existing file).
then i launched the EB game (a copy that i have on the My Documents folder),
but, after a brief image of the opening screen .... CTD !:oops:
i tried to restart, re-overwriting the original EDU.txt file, but always CTD. :wall:
and, moreover and desperate ..... even the other copy i have still on the hard disk does CTD . :wall: :wall: :wall:
what what happened?
what should i do?
Re: help: CTD after modifies to EDU.txt
What kind of changes did you make? Can you paste the edited portion of the text file here?
Re: help: CTD after modifies to EDU.txt
oh, i made a lot of changes.
I: :book:
II: :idea2:
i intervened on the roman/italic units to make them more powerful, increasing the number of javelins, the morale, and so on. gave more arrows and bullets.
i added saddle to some cavalry units, changed the slashing sword in piercing sword sometimes, added the ap (armour piercing) attribute, added also testudo and hide_long_grass attributes to some units (also to few cavalry units - not the testudo), and so on.
didn't change the nature of the units, didn't give them weapons they couldn't have (and at least didn't give horses to infantrymen, 'f course),
:juggle2:
so, i intervened quite a lot on this EDU.txt file...
i intervened on it on the EB/DATA folder, then copied and pasted it (overwrite) into the SP GAME EDU BACKUP folder.
have to say, i worked quite a lot.... :whip:
and when - finally - i wanted to start the game ... :smash: CTD :skull: :wall:
if i lose all this job, i could become quite ... sad :furious3:
alla the changes are about the roman/italic faction. i enclose the modified (and saved ) EDU.txt file .
it is on imageshack, with the code: 80116114297880
by the way, i copy and past down here the part of the EDU.txt file that i changed (sorry, it will be long attachment):
(to explain you better, i bold here the changed/added traits at the first unit - only it =>233; but i changed also the others ). thank you:
;233
type roman cavalry camillan eqvites
dictionary roman_cavalry_camillan_eqvites ; Eqvites Romani
category cavalry
class heavy
voice_type General_1
soldier roman_cavalry_equitesromani, 25, 0, 1
mount medium horse
mount_effect elephant -1, chariot +2
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square
stat_health 1, 1
stat_pri 9, 28, no, 0, 0, melee, simple, piercing, spear, 0 ,0.15
stat_pri_attr ap
stat_sec 9, 15, no, 0, 0, melee, simple, slashing, sword, 0 ,0.13
stat_sec_attr no
stat_pri_armour 10, 8, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, -2
stat_mental 15, impetuous, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3042, 761, 60, 80, 3042
ownership seleucid, slave, gauls, scythia, britons, germans, spain, dacia, greek_cities, thrace, macedon, egypt, numidia, romans_julii, romans_scipii, romans_brutii, carthage, armenia, parthia, pontus, saba
;234
type roman cavalry polybian eqvites
dictionary roman_cavalry_polybian_eqvites ; Eqvites Romani
category cavalry
class heavy
voice_type General_1
soldier roman_cavalry_equitesromani, 25, 0, 1
mount medium horse
mount_effect chariot +2
attributes sea_faring, hide_forest, mercenary_unit, hardy
formation 1.5, 4, 3, 6, 4, square
stat_health 1, 1
stat_pri 10, 30, no, 0, 0, melee, simple, piercing, spear, 0 ,0.15
stat_pri_attr ap
stat_sec 9, 15, no, 0, 0, melee, simple, slashing, sword, 0 ,0.13
stat_sec_attr no
stat_pri_armour 8, 8, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, -2
stat_mental 15, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2848, 713, 40, 60, 2848
ownership seleucid, slave
;237
type roman cavalry eqvites consvlares
dictionary roman_cavalry_eqvites_consvlares ; Equites Consulares
category cavalry
class heavy
voice_type General_1
soldier roman_cavalry_equitesconsulares, 10, 0, 1
officer ebofficer_roman_early_standard
mount saddle horse light
mount_effect chariot +2
attributes sea_faring, general_unit, hide_forest, hardy, ;no_custom
formation 1.5, 4, 3, 6, 3, square
stat_health 1, 1
stat_pri 4, 30, no, 0, 0, melee, simple, piercing, spear, 160 ,0.33
stat_pri_attr ap
stat_sec 10, 15, no, 0, 0, melee, simple, slashing, sword, 0 ,0.13
stat_sec_attr no
stat_pri_armour 12, 9, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, -2
stat_mental 18, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1777, 0, 80, 120, 1777
ownership seleucid, slave
;245
type roman cavalry eqvites praetoriani
dictionary roman_cavalry_eqvites_praetoriani ; Equites Praetoriani
category cavalry
class heavy
voice_type General_1
soldier roman_cavalry_equitespraetoriani, 25, 0, 1
officer ebofficer_roman_standard
mount saddle horse heavy
mount_effect elephant +1, chariot +2
attributes sea_faring, hide_forest, hardy
formation 1.5, 4, 3, 6, 4, square
stat_health 1, 1
stat_pri 8, 27, javelin, 38.5, 4, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown, ap
stat_sec 9, 27, no, 0, 0, melee, simple, piercing, spear, 0 ,0.15
stat_sec_attr ap
stat_pri_armour 13, 9, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, -2
stat_mental 18, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3551, 888, 100, 140, 3551
ownership seleucid, slave
;236
type roman cavalry eqvites singvlares
dictionary roman_cavalry_eqvites_singvlares ; Equites Singulares
category cavalry
class heavy
voice_type General_1
soldier roman_cavalry_equitessingulares, 10, 0, 1
officer ebofficer_roman_standard
mount saddle horse heavy
mount_effect chariot +2
attributes sea_faring, general_unit, hide_forest, hardy
formation 1.5, 4, 3, 6, 3, square
stat_health 1, 1
stat_pri 5, 30, no, 0, 0, melee, simple, piercing, spear, 160 ,0.33
stat_pri_attr ap
stat_sec 12, 15, no, 0, 0, melee, simple, slashing, sword, 0 ,0.13
stat_sec_attr no
stat_pri_armour 13, 11, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -3, -2
stat_mental 18, disciplined, highly_trained
stat_charge_dist 50
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1783, 0, 120, 160, 1783
ownership seleucid, slave
;249
type roman infantry camillan rorarii
dictionary roman_infantry_camillan_rorarii ; Rorarii
category infantry
class spearmen
voice_type General_1
soldier roman_infantry_rorarii, 60, 0, 1.05
officer ebofficer_roman_early_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 1.4, 2, 2.8, 6, square
stat_health 1, 1
stat_pri 4, 4, javelin, 60, 3, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr prec, thrown
stat_sec 12, 4, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 4, 9, 4, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, -2
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 959, 240, 20, 30, 959
ownership seleucid, slave, gauls, scythia, britons, germans, spain, dacia, greek_cities, thrace, macedon, egypt, numidia, romans_julii, romans_scipii, romans_brutii, carthage, armenia, parthia, pontus, saba
;235
type roman infantry evocatae
dictionary roman_infantry_evocatae ; Cohortes Evocata
category infantry
class heavy
voice_type General_1
soldier roman_infantry_cohorsevocata_cohorspraetoriana, 40, 0, 1.2
officer ebofficer_roman_centurion
;officer ebofficer_roman_early_standard
attributes sea_faring, hide_forest, can_sap, mercenary_unit
formation 1, 2, 2, 3, 4, square, testudo
stat_health 1, 1
stat_pri 5, 4, pilum, 42, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 12, 4, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
stat_sec_attr ap
stat_pri_armour 14, 11, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -2, -2
stat_mental 18, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2079, 520, 80, 120, 2079
ownership seleucid, slave
;238
type roman infantry hastati
dictionary roman_infantry_hastati ; Hastati
category infantry
class light
voice_type General_1
soldier roman_infantry_hastati_principes, 40, 0, 1.15
officer ebofficer_roman_early_centurion
officer ebofficer_roman_early_standard
attributes sea_faring, hide_forest, can_sap, very_hardy
formation 1, 2, 2, 3, 4, square
stat_health 1, 1
stat_pri 5, 5, pilum, 40, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 11, 4, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
stat_sec_attr ap
stat_pri_armour 10, 10, 5, flesh
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -1, -2
stat_mental 15, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1066, 267, 50, 70, 1066
ownership seleucid, slave
;239
type roman infantry hastati early
dictionary roman_infantry_hastati_early ; Hastati
category infantry
class light
voice_type General_1
soldier roman_infantry_hastatiearly, 40, 0, 1.15
officer ebofficer_roman_early_centurion
officer ebofficer_roman_early_standard
mount_effect chariot +2
attributes sea_faring, hide_forest, can_sap, very_hardy
formation 1, 2, 2, 3, 4, square
stat_health 1, 1
stat_pri 5, 5, pilum, 40, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 11, 4, no, 0, 0, melee, simple, piercing, sword, 0 ,0.1
stat_sec_attr no
stat_pri_armour 7, 9, 5, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -1, -2
stat_mental 13, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1006, 252, 50, 70, 1006
ownership seleucid, slave, gauls, scythia, britons, germans, spain, dacia, greek_cities, thrace, macedon, egypt, numidia, romans_julii, romans_scipii, romans_brutii, carthage, armenia, parthia, pontus, saba
;253
type roman infantry imperial vigiles
dictionary roman_infantry_imperial_vigiles ; Vigiles
category infantry
class spearmen
voice_type General_1
soldier roman_infantry_vigiles_westernauxilia, 60, 0, 1
officer ebofficer_roman_centurion
attributes sea_faring, hide_forest, can_sap
formation 1, 1.2, 2, 2.4, 6, square
stat_health 1, 1
stat_pri 11, 4, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_pri_attr light_spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,0.1
stat_sec_attr no
stat_pri_armour 5, 9, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, -2
stat_mental 10, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1121, 280, 50, 70, 1121
ownership seleucid, slave
;241
type roman infantry legionary cohort i
dictionary roman_infantry_legionary_cohort_i ; Cohortes Reformata
category infantry
class heavy
voice_type General_1
soldier roman_infantry_cohorsreformata, 50, 0, 1.18
officer ebofficer_roman_centurion
officer ebofficer_roman_early_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 2, 2, 3, 5, square, testudo
stat_health 1, 1
stat_pri 4, 4, pilum, 40, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 11, 4, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
stat_sec_attr ap
stat_pri_armour 12, 10, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -2, -2
stat_mental 16, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1790, 448, 100, 160, 1790
ownership seleucid, slave
;524
type roman infantry first legionary cohort i
dictionary roman_infantry_legionary_first_cohort_i ; First Cohort
category infantry
class heavy
voice_type General_1
soldier roman_infantry_cohorsreformata, 50, 0, 1.2
officer ebofficer_roman_centurion
officer ebofficer_roman_early_standard
attributes sea_faring, hide_forest, can_sap, very_hardy, command, legionary_name
formation 1, 2, 2, 3, 5, square, testudo
stat_health 1, 1
stat_pri 5, 4, pilum, 42, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 11, 4, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
stat_sec_attr ap
stat_pri_armour 12, 12, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -2, -2
stat_mental 18, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1914, 479, 100, 160, 1914
ownership seleucid
;242
type roman infantry legionary cohort ii
dictionary roman_infantry_legionary_cohort_ii ; Cohortes Imperatoria
category infantry
class heavy
voice_type General_1
soldier roman_infantry_cohorsimperatoria, 50, 0, 1.18
officer ebofficer_roman_centurion
officer ebofficer_roman_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 2, 2, 3, 5, square, testudo
stat_health 1, 1
stat_pri 4, 4, pilum, 40, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 11, 4, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
stat_sec_attr ap
stat_pri_armour 12, 10, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -2, -2
stat_mental 16, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1790, 448, 100, 160, 1790
ownership seleucid, slave
;525
type roman infantry first legionary cohort ii
dictionary roman_infantry_legionary_first_cohort_ii ; Cohortes Imperatoria
category infantry
class heavy
voice_type General_1
soldier roman_infantry_cohorsimperatoria, 50, 0, 1.2
officer ebofficer_roman_centurion
officer ebofficer_roman_standard
attributes sea_faring, hide_forest, can_sap, very_hardy, command, legionary_name
formation 1, 2, 2, 3, 5, square, testudo
stat_health 1, 1
stat_pri 5, 4, pilum, 42, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 11, 4, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
stat_sec_attr ap
stat_pri_armour 12, 12, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -2, -2
stat_mental 18, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1914, 479, 100, 160, 1914
ownership seleucid
;240
type roman infantry marian antesignani
dictionary roman_infantry_marian_antesignani ; Antesignani
category infantry
class light
voice_type General_1
soldier roman_infantry_antesignani, 30, 0, 1.15
officer ebofficer_roman_centurion
attributes sea_faring, hide_improved_forest, can_sap, very_hardy
formation 1.2, 1.4, 2, 2.4, 4, square
stat_health 1, 1
stat_pri 6, 4, javelin, 47.3, 3, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr prec, thrown
stat_sec 17, 4, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 12, 11, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, -2
stat_mental 18, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3160, 790, 50, 70, 3160
ownership seleucid, slave
;250
type roman infantry polybian triarii
dictionary roman_infantry_polybian_triarii ; Triarii
category infantry
class spearmen
voice_type General_1
soldier roman_infantry_triarii, 40, 0, 1.3
officer ebofficer_roman_early_centurion
officer ebofficer_roman_early_standard
mount_effect
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 1, 2, 2, 4, square, testudo
stat_health 1, 1
stat_pri 18, 5, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_pri_attr light_spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,0.1
stat_sec_attr no
stat_pri_armour 15, 12, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -1, -2
stat_mental 18, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1524, 381, 30, 40, 1524
ownership seleucid, slave
;246
type roman infantry praetorian cohort i
dictionary roman_infantry_praetorian_cohort_i ; Cohortes Praetoriana
category infantry
class heavy
voice_type General_1
soldier roman_infantry_cohorsevocata_cohorspraetoriana, 40, 0, 1.2
officer ebofficer_roman_centurion
officer ebofficer_roman_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 2, 2, 3, 4, square, testudo
stat_health 1, 1
stat_pri 5, 4, pilum, 42, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 12, 4, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
stat_sec_attr ap
stat_pri_armour 16, 12, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -2, -2
stat_mental 18, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3533, 883, 80, 120, 2204
ownership seleucid, slave
;247
type roman infantry principes
dictionary roman_infantry_principes ; Principes
category infantry
class heavy
voice_type General_1
soldier roman_infantry_hastati_principes, 40, 0, 1.18
officer ebofficer_roman_early_centurion
officer ebofficer_roman_early_standard
attributes sea_faring, hide_forest, can_sap, mercenary_unit, hardy
formation 1, 2, 2, 3, 4, square, testudo
stat_health 1, 1
stat_pri 4, 4, pilum, 40, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 11, 4, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
stat_sec_attr ap
stat_pri_armour 14, 10, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -2, -3
stat_mental 15, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1185, 296, 50, 80, 1185
ownership seleucid, slave
;248
type roman infantry principes early
dictionary roman_infantry_principes_early ; Principes
category infantry
class heavy
voice_type General_1
soldier roman_infantry_principesearly, 40, 0, 1.15
officer ebofficer_roman_early_centurion
officer ebofficer_roman_early_standard
mount_effect chariot +2
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 2, 2, 3, 4, square
stat_health 1, 1
stat_pri 4, 4, pilum, 38, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 14, 4, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 10, 10, 5, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -1, -3
stat_mental 15, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1046, 262, 50, 80, 1046
ownership seleucid, slave
;251
type roman infantry triarii early
dictionary roman_infantry_triarii_early ; Triarii
category infantry
class spearmen
voice_type General_1
soldier roman_infantry_triariiearly, 40, 0, 1.22
officer ebofficer_roman_early_centurion
officer ebofficer_roman_early_standard
mount_effect elephant -1
attributes sea_faring, hide_forest, can_sap
formation 0.76, 1, 2, 2.4, 4, square
stat_health 1, 1
stat_pri 15, 12, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_pri_attr spear, short_pike
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,0.1
stat_sec_attr no
stat_pri_armour 15, 11, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -3, -3
stat_mental 16, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1623, 406, 50, 697, 1623
ownership seleucid, slave
;231
type roman missile accensi
dictionary roman_missile_accensi ; Accensi
category infantry
class missile
voice_type General_1
soldier hellenistic_missile_sphendenotai_accensi, 30, 0, 0.85
mount_effect chariot +2, horse -1, elephant +1
attributes sea_faring, hide_forest, can_sap, hardy
formation 2.8, 3.5, 3.4, 4.8, 5, square
stat_health 1, 1
stat_pri 1, 0, stone, 140, 30, missile, archery, blunt, none, 15 ,1
stat_pri_attr ap
stat_sec 7, 0, no, 0, 0, melee, simple, piercing, knife, 0 ,0.04
stat_sec_attr no
stat_pri_armour 1, 6, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, -1
stat_mental 9, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 336, 84, 40, 60, 336
ownership seleucid, slave
;232
type roman missile archer auxilia
dictionary roman_missile_archer_auxilia ; Levantine Saggitarius Auxilia
category infantry
class missile
voice_type General_1
soldier roman_missile_levantinesaggitariusauxilia, 40, 0, 1.05
officer ebofficer_roman_centurion
officer ebofficer_roman_standard
mount_effect chariot +4, horse -1, elephant +1
attributes sea_faring, hide_forest, can_sap
formation 1.2, 1.6, 2.4, 3.2, 5, square
stat_health 1, 1
stat_pri 6, 0, arrow, 220, 50, missile, archery, piercing, none, 15 ,1
stat_pri_attr no
stat_sec 10, 0, no, 0, 0, melee, simple, piercing, sword, 0 ,0.13
stat_sec_attr no
stat_pri_armour 10, 8, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 0, 0, -1, -2
stat_mental 12, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1444, 361, 80, 100, 1444
ownership seleucid, slave
;243
type roman skirmisher leves
dictionary roman_skirmisher_leves ; Leves
category infantry
class missile
voice_type General_1
soldier iberian_missile_velites_roman_leves, 60, 0, 0.9
mount_effect elephant +2, chariot +4, horse -2
attributes sea_faring, can_sap, hide_improved_forest, hide_long_grass, mercenary_unit, very_hardy
formation 1.6, 2, 3.2, 4, 7, square
stat_health 1, 1
stat_pri 5, 3, javelin, 60, 8, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown
stat_sec 12, 2, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 1, 9, 2, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, -1
stat_mental 9, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 848, 212, 30, 40, 848
ownership seleucid, slave
;252
type roman skirmisher velites
dictionary roman_skirmisher_velites ; Velites
category infantry
class missile
voice_type General_1
soldier roman_missile_velites, 50, 0, 1
mount_effect elephant +3, chariot +4, horse -1
attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap, very_hardy
formation 1.6, 2, 3.2, 4, 6, square
stat_health 1, 1
stat_pri 5, 3, javelin, 65, 8, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown
stat_sec 12, 3, no, 0, 0, melee, simple, piercing, sword, 0 ,0.1
stat_sec_attr no
stat_pri_armour 5, 13, 3, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 0, 0
stat_mental 13, disciplined, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1038, 260, 30, 40, 1038
ownership seleucid, slave
;311
type roman infantry auxilia peditesextraordinarii
dictionary roman_infantry_auxilia_peditesextraordinarii ; Pedites Extraordinarii
category infantry
class heavy
voice_type General_1
soldier samnite_infantry_heavyinfantry_peditesextraordinarii, 40, 0, 1.25
officer ebofficer_roman_early_centurion
officer ebofficer_roman_early_standard
attributes sea_faring, hide_forest, hide_long_grass, can_sap, very_hardy
formation 1, 1.2, 2, 2.4, 4, square, testudo
stat_health 1, 1
stat_pri 8, 8, javelin, 45, 3, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr prec, thrown, ap
stat_sec 12, 8, no, 0, 0, melee, simple, piercing, sword, 0 ,0.11
stat_sec_attr ap
stat_pri_armour 16, 14, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, -1
stat_mental 20, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2109, 527, 104, 697, 2109
ownership seleucid
;360
type roman cavalry auxilia equitesextraordinarii
dictionary roman_cavalry_auxilia_equitesextraordinarii ; Eqvites Extraordinarii
category cavalry
class heavy
voice_type General_1
soldier hellenistic_cavalry_xystophoroi_thessalian_kleruchoihippeis_extraordinarii, 25, 0, 1
mount saddle horse heavy
mount_effect elephant +1, chariot +2
attributes sea_faring, hide_forest, hide_long_grass, very_hardy
formation 1.5, 4, 3, 6, 4, square
stat_health 1, 1
stat_pri 6, 38, no, 0, 0, melee, blade, piercing, spear, 180 ,0.38
stat_pri_attr ap
stat_sec 10, 18, no, 0, 0, melee, simple, slashing, sword, 0 ,0.11
stat_sec_attr ap
stat_pri_armour 15, 12, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -2, 0
stat_mental 20, disciplined, highly_trained
stat_charge_dist 60
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3088, 772, 112, 342, 3088
ownership seleucid
;361
type roman cavalry auxilia equitesgermanorum
dictionary roman_cavalry_auxilia_equitesgermanorum ; Eqvites Germanorvm (Germanic Auxiliary Cavalry)
category cavalry
class light
voice_type General_1
soldier germanic_cavalry_ridoharjoz_komataihippeis, 25, 0, 1
officer ebofficer_roman_early_standard
mount medium horse
mount_effect elephant -2, chariot +2
attributes sea_faring, hide_improved_forest, very_hardy, cantabrian_circle
formation 1.5, 4, 3, 6, 4, square
stat_health 1, 1
stat_pri 8, 27, javelin, 31.5, 4, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown
stat_sec 9, 27, no, 0, 0, melee, simple, piercing, spear, 0 ,0.15
stat_sec_attr ap
stat_pri_armour 5, 11, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -2, 0
stat_mental 15, impetuous, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2901, 725, 50, 163, 2901
ownership seleucid
;362
type roman cavalry auxilia equiteshispanorum
dictionary roman_cavalry_auxilia_equiteshispanorum ; Eqvites Hispanorvm (Hispanic Auxiliary Cavalry)
category cavalry
class missile
voice_type General_1
soldier iberian_cavalry_equitescaetratii_hippakontistai, 25, 0, 1
officer ebofficer_roman_early_standard
mount medium horse
mount_effect elephant +1, chariot +2
attributes sea_faring, hide_improved_forest, cantabrian_circle, hide_long_grass, very_hardy
formation 2, 4, 4, 6, 5, square
stat_health 1, 1
stat_pri 5, 15, javelin, 57.8, 8, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown
stat_sec 8, 15, no, 0, 0, melee, simple, slashing, sword, 0 ,0.11
stat_sec_attr ap
stat_pri_armour 8, 8, 2, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -2, -2
stat_mental 12, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2350, 588, 56, 241, 2350
ownership seleucid
;379
type roman cavalry auxilia eqvitesthracum
dictionary roman_cavalry_auxilia_eqvitesthracum ; Eqvites Thracvm (Thracian Auxiliary Cavalry)
category cavalry
class light
voice_type General_1
soldier hellenistic_cavalry_thrakioi_hippeis, 25, 0, 1
officer ebofficer_roman_early_standard
mount heavy horse
mount_effect elephant +1, chariot +2
attributes sea_faring, very_hardy, hide_improved_forest, hide_long_grass, cantabrian_circle
formation 2, 4, 4, 6, 4, square
stat_health 1, 1
stat_pri 6, 15, javelin, 47.3, 6, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown
stat_sec 9, 15, no, 0, 0, melee, simple, slashing, sword, 0 ,0.13
stat_sec_attr no
stat_pri_armour 9, 8, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -2, -1
stat_mental 13, impetuous, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2515, 629, 53, 327, 2515
ownership seleucid
;339
type roman cavalry auxilia equitesgallorum
dictionary roman_cavalry_auxilia_equitesgallorum ; Eqvites Gallorvm (Gallic Auxiliary Cavalry)
category cavalry
class light
voice_type General_1
soldier celtic_cavalry_leuceepos_equitesgallovrum, 25, 0, 1
officer ebofficer_roman_early_standard
mount saddle horse light
mount_effect elephant -2, chariot +2
attributes sea_faring, hide_improved_forest, very_hardy
formation 2, 4, 4, 6, 4, square
stat_health 1, 1
stat_pri 4, 30, javelin, 55, 8, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown
stat_sec 3, 30, no, 0, 0, melee, simple, piercing, spear, 160 ,0.33
stat_sec_attr ap
stat_pri_armour 9, 8, 2, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -2, -1
stat_mental 14, impetuous, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2232, 558, 44, 257, 2232
ownership seleucid
;391
type roman infantry western auxilia
dictionary roman_infantry_western_auxilia ; Western Auxilia
category infantry
class spearmen
voice_type General_1
soldier roman_infantry_vigiles_westernauxilia, 50, 0, 1.15
officer ebofficer_roman_centurion
officer ebofficer_roman_standard
mount_effect elephant -1
attributes sea_faring, hide_forest, mercenary_unit, hardy, can_sap
formation 1, 1.2, 2, 2.4, 4, square
stat_health 1, 1
stat_pri 14, 4, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_pri_attr light_spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,0.1
stat_sec_attr no
stat_pri_armour 10, 8, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, 0, -1, -2
stat_mental 13, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1619, 405, 50, 70, 1619
ownership seleucid
;392
type roman infantry eastern auxilia
dictionary roman_infantry_eastern_auxilia ; Eastern Auxilia
category infantry
class spearmen
voice_type General_1
soldier hellenistic_infantry_basilikonagema_epikletoihoplitai_easternauxilia, 50, 0, 1.15
officer ebofficer_roman_centurion
officer ebofficer_roman_standard
mount_effect elephant -1
attributes sea_faring, hide_forest, hardy, can_sap
formation 1, 1.2, 2, 2.4, 4, square
stat_health 1, 1
stat_pri 14, 4, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_pri_attr light_spear
stat_sec 9, 4, no, 0, 0, melee, simple, slashing, sword, 0 ,0.11
stat_sec_attr no
stat_pri_armour 10, 8, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, 0, -1, -2
stat_mental 12, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1694, 424, 50, 70, 1694
ownership seleucid
;393
type roman cavalry ala imperatoria
dictionary roman_cavalry_ala_imperatoria ; Ala Imperatoria
category cavalry
class light
voice_type General_1
soldier roman_cavalry_ala_imperatoria, 25, 0, 1
officer ebofficer_roman_standard
mount saddle horse light
mount_effect elephant +1, chariot +2
attributes sea_faring, hide_forest, hardy, cantabrian_circle
formation 1.5, 4, 3, 6, 4, square
stat_health 1, 1
stat_pri 5, 27, javelin, 57.8, 8, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown
stat_sec 9, 27, no, 0, 0, melee, simple, piercing, spear, 0 ,0.15
stat_sec_attr ap
stat_pri_armour 9, 9, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 0, 0, -3, -1
stat_mental 15, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3116, 779, 40, 60, 3116
ownership seleucid
;;;;;;;;;;;;;;;;;;;;;;;;;;;; EB Italic ;;;;;;;;;;;;;;;;;;;;;;
;378
type samnite infantry swordsmen merc
dictionary samnite_infantry_swordsmen_merc ; Samnitici Milites (Samnite Heavy Infantry)
category infantry
class heavy
voice_type General_1
soldier samnite_infantry_heavyinfantry_peditesextraordinarii, 40, 0, 1.2
mount_effect chariot +2
attributes sea_faring, hide_forest, hide_long_grass, can_sap, mercenary_unit, hardy
formation 1, 1.2, 2, 2.4, 4, square, testudo
stat_health 1, 1
stat_pri 7, 6, javelin, 42, 4, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr prec, thrown, ap
stat_sec 12, 8, no, 0, 0, melee, simple, piercing, sword, 0 ,0.11
stat_sec_attr ap
stat_pri_armour 12, 12, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, -1
stat_mental 16, disciplined, highly_trained
stat_charge_dist 35
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1957, 489, 60, 80, 1957
ownership slave, egypt, thrace, romans_julii, macedon, numidia, greek_cities, romans_brutii, romans_scipii, gauls, britons, scythia, dacia, germans, parthia, carthage, pontus, armenia, saba, spain, seleucid
;255
type samnite infantry spearmen
dictionary samnite_infantry_spearmen ; Hastati Samnitici (Allied Samnite Medium Spearmen)
category infantry
class light
voice_type General_1
soldier samnite_infantry_spearmen, 40, 0, 1.2
mount_effect elephant +1, chariot +2
attributes sea_faring, hide_forest, hide_improved_forest, hide_long_grass, can_sap, very_hardy
formation 1, 1.2, 2, 2.4, 4, square, testudo
stat_health 1, 1
stat_pri 8, 5, javelin, 45, 4, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr prec, thrown, ap
stat_sec 15, 5, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 10, 10, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -1, -1
stat_mental 15, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1262, 316, 50, 70, 1262
ownership seleucid
;432
type samnite infantry spearmen merc
dictionary samnite_infantry_spearmen_merc ; Hastati Samnitici (Samnite Medium Spearmen)
category infantry
class light
voice_type General_1
soldier samnite_infantry_spearmen, 40, 0, 1.2
mount_effect elephant +1, chariot +2
attributes sea_faring, hide_forest, hide_improved_forest, hide_long_grass, can_sap, mercenary_unit, very_hardy
formation 1, 1.2, 2, 2.4, 4, square, testudo
stat_health 1, 1
stat_pri 8, 5, javelin, 45, 4, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr prec, thrown, ap
stat_sec 15, 5, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 10, 10, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -1, -1
stat_mental 15, disciplined, highly_trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1262, 316, 50, 70, 1262
ownership slave, egypt, thrace, romans_julii, macedon, numidia, greek_cities, romans_brutii, romans_scipii, gauls, britons, scythia, dacia, germans, parthia, carthage, pontus, armenia, saba, spain, seleucid
;533
type italic infantry bruttian
dictionary italic_infantry_bruttian ; Bruttian Infantry
category infantry
class light
voice_type Heavy_1
soldier roman_infantry_hastatiearly, 40, 0, 1.2
mount_effect chariot +2
attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap, very_hardy, mercenary_unit
formation 1, 2, 2, 3, 4, square
stat_health 1, 1
stat_pri 5, 5, pilum, 40, 3, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 12, 5, no, 0, 0, melee, simple, slashing, sword, 0 ,0.13
stat_sec_attr no
stat_pri_armour 10, 10, 4, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, -2
stat_mental 14, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1275, 319, 50, 70, 1275
ownership seleucid, slave, gauls, scythia, britons, germans, spain, dacia, greek_cities, thrace, macedon, egypt, numidia, romans_julii, romans_scipii, romans_brutii, carthage, armenia, parthia, pontus, saba
;466
type italic cavalry campanian
dictionary italic_cavalry_campanian ; Campanian Cavalry
category cavalry
class missile
voice_type General_1
soldier hellenistic_cavalry_hetairoiaspidophoroi_campanian, 25, 0, 1
mount saddle horse
mount_effect elephant +1, chariot +2
attributes sea_faring, hide_forest, hide_long_grass, cantabrian_circle, mercenary_unit, hardy
formation 2, 4, 4, 6, 4, square
stat_health 1, 1
stat_pri 6, 18, javelin, 50, 8, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown
stat_sec 10, 18, no, 0, 0, melee, simple, slashing, sword, 0 ,0.11
stat_sec_attr ap
stat_pri_armour 14, 10, 3, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -2, -1
stat_mental 18, disciplined, highly_trained
stat_charge_dist 60
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2615, 654, 56, 272, 2615
ownership macedon, greek_cities, thrace, slave, egypt, seleucid
;537
type italic infantry nuraghi
dictionary italic_infantry_nuraghi ; Nuraghi
category infantry
class missile
voice_type Heavy_1
soldier italic_infantry_nuraghi, 40, 0, 1
mount_effect chariot +2, horse -2, elephant -2
attributes sea_faring, hide_improved_forest, very_hardy, hide_long_grass
formation 1.6, 2, 3.2, 4, 5, square
stat_health 1, 1
stat_pri 5, 3, arrow, 180, 40, missile, archery, piercing, none, 15 ,1
stat_pri_attr no
stat_sec 12, 3, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 3, 10, 2, flesh
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, 2, -1
stat_mental 10, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 685, 171, 30, 40, 685
ownership gauls, scythia, slave, britons, germans, romans_julii, romans_brutii, romans_scipii, numidia, macedon, thrace, greek_cities, egypt, carthage, spain, seleucid, dacia, pontus, parthia, armenia, saba