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youve been warned!
i got this message (or s/t like it) after adding the perfect_spy command immediately after i activated the script. it appeared and dissapeared so fast i only got the title of it. can anyone tell me what it said? it may have been b/c i activated the script on chersonesos, which you get a warning when you attack the city.
also, my game has been slowed down immensely. loading times have been tripled , at least. loading EB is about 2 minutes, over a minute more than before, loading a campaign takes about the same time as loading EB, and turns are also longer.
i miss my 30-sec turn times! :embarassed:
so whats happening?
the good news is i dont have the blinking boxes around the target cities anymore. :2thumbsup:
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Re: youve been warned!
Are you talking about the generic script (pressing F1) or did you add the command to EBBS?
If it is the last possibility, it's strange. I've added the perfect_spy command to EBBS too, but I'm not encountering any difficulties.
Are you sure you didn't do anything wrong? You didn't copy/paste the whole generic script into EBBS, did you? Because then you have got a script within a script... And I suppose that would slow things down enormously...
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Re: youve been warned!
If you are using an unmodified ebb script then put this on line 78
console_command toggle_perfect_spy ;XXXXX
thats all you need.
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Re: youve been warned!
dont worry im not that dumb. i did not put the whole generic script in the EBBS. yes, i put console_command toggle_perfect_spy on line 78 or so, but do i need to put ;XXXX ?
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Re: youve been warned!
;XXXXX is just a comment so you can do a search in the code and quickly find the change. It's not necessary but I find it useful, especially in code with tens of thousands of lines.