AW: Re: Offensive phalanx
Quote:
Originally Posted by
soibean
I put them on guard but generally take them off when they are attacking
That's the problem:
Phalanx without guard mode vs. phalanx with guard mode will lead to the anhilation of the first one with hardly any casualties to the second one.
Phalanx without guard mode vs any other unit will result in the phalanx possibly beeing infiltrated.
But without guard mode the phalanx behaves much more realistic: It is much better able to push its enemies (units in guard mode nearly have no mass). It will more likely actualy kill enemies than just stand close to them and show the "we-are-fighting"-icon. And - the downside - it is possible for determined enemy units to infiltrate the phalanx. Whenever you are closing in the flanks of the enemy with your phalanx or when facing a weaker non-phalanx unit, turn off guard mode.
Unfortuantly we can't disable guard mode for all phalanxes, what is a pitty given how buggy this important unit often behaves with guard mode (ever tried to attack units behind a gate with phalanx?).