Re-opening recruitment for the mod!
Hello fellow modders and Warhammer: TW fans,
In the spirit of upping the development speed of the mod and keeping the workflow smooth, I've decided to re-open recruitment.
For the moment, we would like experienced modders.
I will be looking for:
1.Texture Artists
2.Modellers
3.Modders with experience/knowledge of campaign AI/Map creation.
Knowledge of Warhammer, while not required, is absolutely a plus.
Please send your applications in a PM to me, with examples of your previous work. You may also reply to this thread if you wish.
Thanks,
-Krazysigmarite
Important: Before applying, please realise that we have very strict rules about plagiarism and copyright infringement.
Quote:
Originally Posted by Bwain
We cannot use ANY material in this mod that is copyrighted without the correct permissions. This means no:
scans of GW material
stuff ripped from copyrighted websites
no verbatim copying of GW content from published works!
Nothing taken from other games
Any content supplied or contributed to the mod that does not meet these guidelines will be removed from the mod and deleted immediately. We have a high profile mod, which will certainly attract a lot of fan attention ( I hope! ) and it will not take a genius to spot a scanned image from sourcebooks etc.
Be careful ... and if in doubt ... make sure all the pixels on the work are applied by you! We can copy a GW design ... thats OK ... but it must be our copy, not someone elses material pasted in.
Re: Re-opening recruitment for the mod!
This is excellent news, hopefully you can find some quality people to help out.
PM sent to you Krazy.
Re: Re-opening recruitment for the mod!
Alas, my lack of M2TW prevents me from joining your fine team.
Re: Re-opening recruitment for the mod!
Not for modding because, as you may know, I don't know how to mod. But for anything else which involves writing, here I am. Traits and cancilleries, unit's descriptions, factions' intros, dowloading periods' pics and phrases, names...
I know a lot about a good number of warhammer factions (specially Empire, Vampire Counts and Dark Elves) and I have a friend who knows everything I don't know (specially Bretonnia, Silvan Elves and Orcs), so, if there's anything I can help with...
Re: Re-opening recruitment for the mod!
I can call in some guys. >:3
Bluffs, mainly.
Re: Re-opening recruitment for the mod!
This recruitment is definetly needed. With Bwian gone the mod is losing momentum
& unfortunatly I must admit, it could die out at some point before completion.
I'am sry to say that I've never been willing to buy the required tools to mod, although
I'm a quick learner & normally consider putting a lot of detail in all other hobbies I partake
in so kinda a pity, but I'm too busy atm buying a new graphics card to meet the needs of
spore, Empire total war, warhammer online & all other games that I wish for. Then after that
I'm buying the new stream of incoming games starting September to the Febuary Empire TW.
Then after that I'm getting a new dark eldar army to replace my currently ripped apart army of
Dark Eldar. So as u can see it will prob take me 1-3 years to get things like 3ds max & so on &
also they'd prob have to be the same tool versions as ur teams tools.
Although once again I should bring up the point that we should convert the ruski's from their
warhammer mod to start modelling new, legal models for this mod. They have gd modelling skills.
The only problem is a slight language barrier, but that is minor considering the amount of work they
should be able to put in.
Re: Re-opening recruitment for the mod!
Hi!
I'm new here and please, don't get excited, I know nothing about mods!!!
I just wanted to tell you that you're a doing a fantastic job so far, really great models and I'm hopefully to see this mod fully realeased the sooner posible!!! (huge fan of M2TW and warhammer!)
I can't help you with the models, programing and stuff like that, but If you need information about the factions (especially orcs!) oR something like that, just let me know ^^
Well, just wanted to tell you that you got some fans here in Chile (so excuse me if my english is a little rusted) and keep up the great work making the best M2TW ever!
Re: Re-opening recruitment for the mod!
Hey there. Warhammer + Medieval II = apple pie ^_^. This mod is looking pretty sweet. If you guys are still in need for a modeler and texturer, I'd love to help. Though I breathe 40k, I have a little bit of knowledge in the Warhammer fantasy universe. I'll send you a pm with some example work.
Re: Re-opening recruitment for the mod!
Alright, Just let me know how I can help and I'm in. Assumeing that the project still lives.
Re: Re-opening recruitment for the mod!
Quote:
Originally Posted by
karlhunt
Alright, Just let me know how I can help and I'm in. Assumeing that the project still lives.
Uhm, it already says in the first post how you can help :)
Re: Re-opening recruitment for the mod!
I am new to this and have had a look at Warhammer Total war stuff....
i am not a very good modder but i am learning how to (with help from friend):book: but i am good with photoshop...I will probly take some time to master modding/texturing:book::book: so i cant help right now
but.......once i've mastered it and if this mod hasn't died/finished or moved onto empire total war i will ask to join up....:beam:
a photoshop head of orc-by me will follow this message (just to show im not completly useless)
P.S i love warhammer and total war series........FOR THE OLD ONES! :turtle:
Re: Re-opening recruitment for the mod!
orc head using photoshop
http://tinypic.com/1r52utj7
(good or not? :worried:)