I need help with the battle editor, 1 i dont know how to get there and 2 how to use it.
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I need help with the battle editor, 1 i dont know how to get there and 2 how to use it.
Moved to the Alchemist Lab.
Welcome to the Org, by the way! ~:wave:
The ingame map editor, ie where battles are fought or the overall campaign map?
The battle map editor is quite clunky to use, there's a thread in here somewhere (perhaps in the Repository actually) that details on the map making.
Anyway, to get there click single-player from the main menu, then click "map editor". It should be the last one (at the bottom) of the list.
Here you can edit an existing map, or make a new one. I highly do not recommend editing an existing one.
Anyway once you've selected the size of the map and the terrain (desert, arid etc.) a little message should pop up saying whatever you do here is not supported by CA. I doubt it would be even if that didn't pop up (being such an outdated game). Ignore that like anybody else would.
Now, there's an internal helper that should well.... help you. Just hit the F1 key on your keyboard and you'll get all the info you need. It's (as I've said) clunky to use at first, but with time you'll get better.
If you have any troubles or questions just ask, or try finding that thread I've mentioned - it might either be in this forum or the Repository, I can't remember too well.
Good luck. Hope that helps. :grin:
is it the same for medieval II?
:laugh4:
Edit: That's a no, by the way... :grin:
On the contrary, it is a valuable way to create many new maps from a single 'base' map, I've done this to create more than four multiplayer map packs. By editing an existing map, you do not overwrite the original, that map remains. The map you save is the map you have just created. If you feel unsure, you can make a copy of the mapfiles beforehand, but I assure you, there is no problem doing thisQuote:
Originally Posted by Raz
.......Orda
True. Often the best way to make a new map is by editing an existing one. But what I should've said was editing siege/castle maps, as it's easy to get carried away when placing those cannon towers. :sweatdrop: