First Council Session - Legislation Voting
This poll is only for players of Will of the Basileus.
Voting will be open for 48 hours, until 20:00 GMT on Sunday, September 14th.
Please note: If you wish to abstain on a vote, do not vote either yes or no for it.
The full text of the proposals is as follows:
Edict 1.1: Following Regular Armies shall be created: 1rst Syrian Army(in Antiocheia), 1rst Lydian Army(in Sardis), 1rst Parthian Army(in Hekatompylos).
Proposed: Basileus Antiochos Syriakos
Seconded: Theodotas Termessou Pisidikes, Aratos Arethousas Syriakes
Edict 1.2: Send envoys to the steppe nomads of the Sakae tribes, to propose a complete cease-fire.
Proposed: Andromachos Syriakos
Seconded: Basileus Antiochos Syriakos, Bithys Nisaias Parthiakes
Edict 1.3: Did not receive the required seconds.
Edict 1.4: After a succesful mission against the Egyptians on Mikro Asia. The 1st Lydian Army is to conquer independent Halikarnassos. Only if the diplomatic relations with the Makedons remain peaceful, if not the army is to retreat and defend Sardis. The Syrian Army will board transportation ships (the cheapest fleets we can build) and invade Kypros. After a succesfull mission they board on the fleet back to Antiocheia.
Proposed: Aratos Arethousas Syriakes
Seconded: Alexandros Syriakos, Attalos Peragmou Mysiakes
Edict 1.5: Send an envoy to agree trade rights and a military alliance with Saba.
Proposed: Polyxenidos Lykikos
Seconded: Attalos Peragmou Mysiakes, Sarpedon Syriakos
Edict 1.6: To send an ambassador to the Peloponnese and establish peace and trade routes with The Hellenon Koinon.
Proposed: Arrhenides Gedrosianos Cunobelinus
Seconded: Basileus Antiochos Syriakos, Phanias Laodikeias Lydikes
Edict 1.7: Diplomats should be sent to Baktria to give and get trade rights and form a new alliance with them.
Proposed: Basileus Antiochos Syriakos
Seconded: Aratos Arethousas Syriakes, Alexandros Syriakos
Re: First Council Session - Legislation Voting
1.6 for me should have been yes, but for some reason I voted no.
Re: First Council Session - Legislation Voting
I almost did that myself... i was wondering why you did aswell... it would look kinda bad if i voted no for my own edict :P
Re: First Council Session - Legislation Voting
Noted. When I tally the results, I'll take your no for a yes, Hax.
Re: First Council Session - Legislation Voting
What ratio of Yes:No votes is required in order for an edict to pass?
Re: First Council Session - Legislation Voting
It's is clear that at this point all those Edicts have passed.
I will talk to WH and will see whether we close the poll sooner than the deadline or not.
The thinkg is that everyone have the right to vote so.. I wouldn't want to take that right away from people just because they were not able to do their voting during the first 24 hours.
~:)
From the Rules about the voting:
Quote:
3.3 Edicts
Edicts require a simple majority of votes to pass and remain in effect until the next normal session of the Council.
Tied Edicts fail. If contradictory Edicts are passed, the one with the most votes takes priority.
Re: First Council Session - Legislation Voting
Quote:
Originally Posted by Rules
Edicts require a simple majority of votes to pass and remain in effect until the next normal session of the Council.
Tied Edicts fail. If contradictory Edicts are passed, the one with the most votes takes priority.
Charter amendments require a two-thirds majority to pass.
Note as well that influence (the one shown in the Library) has an effect. The Basileus' vote has more effect than that of a simple Strategos.
Edit: I've gotta stop looking at other threads while posting!
Re: First Council Session - Legislation Voting
Since it's clear to see that all Edicts have passed then this voting period is over.
The save will be made available some time in tomorrow.
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Influence over 1 is noted in parentheses:
Edict 1.1 - Yes: 00jebus, Celtic_Punk, Chaotix27, Ibn-Khaldun(3), Incitatus, johnhughthom, kingsnake, LordofUmbar, MerlinusCDXX, Rodrico Stak, The Celtic Viking
Edict 1.1 - No: Hax
13 to 1 - Edict 1.1 passes.
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Edict 1.2 - Yes: Celtic_Punk, Chaotix27, Hax, Ibn-Khaldun(3), Incitatus, johnhughthom, kingsnake, LordofUmbar, MerlinusCDXX, Rodrico Stak, The Celtic Viking
Edict 1.2 - No: 00jebus
13 to 1 - Edict 1.2 passes.
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Edict 1.4 - Yes: 00jebus, Celtic_Punk, Chaotix27, Hax, Ibn-Khaldun(3), Incitatus, johnhughthom, kingsnake, LordofUmbar, Rodrico Stak, The Celtic Viking
Edict 1.4 - No: MerlinusCDXX
13 to 1 - Edict 1.4 passes.
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Edict 1.5 - Yes: 00jebus, Celtic_Punk, Chaotix27, Ibn-Khaldun(3), Incitatus, johnhughthom, kingsnake, LordofUmbar, MerlinusCDXX, Rodrico Stak, The Celtic Viking
Edict 1.5 - No: Hax
13 to 1 - Edict 1.5 passes.
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Edict 1.6 - Yes: 00jebus, Celtic_Punk, Ibn-Khaldun(3), Incitatus, johnhughthom, kingsnake, LordofUmbar, MerlinusCDXX, Rodrico Stak, The Celtic Viking
Edict 1.6 - No: Chaotix27, Hax
12 to 2 - Edict 1.6 passes.
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Edict 1.7 - Yes: 00jebus, Celtic_Punk, Ibn-Khaldun(3), johnhughthom, kingsnake, LordofUmbar, MerlinusCDXX, Rodrico Stak, The Celtic Viking
Edict 1.7 - No: Chaotix27
11 to 1 - Edict 1.7 passes.
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Re: First Council Session - Legislation Voting
Err... I suppose it doesn't really matter for this first one, but in future votes are you still going to reveal who voted for what? It might be better that everyone doesn't automatically know someone's policy on each edict.
Re: First Council Session - Legislation Voting
anonymous voting wasnt invented till like... i dunno after 1867 lol
political hopefuls used to take edgar allen poe out get him hammered so that hed vote for them, then theyd take him on a trip through the country side voting at different places.
Re: First Council Session - Legislation Voting
I think the votes will always be public. Imagine the voting scene being in the Council, with people raising their hand to indicate their vote (that's how I see it). Difficult to hide in that situation.