Re: Game Tweaks / Balance
I dont see anything wrong with your style, but you have to spend the first 20 odd turns fighting with militia. Your castles simply cant raise population that fast.
I have 3 castles, cavalry, infantry and ranged. In each one i make farms first, then the unit producing structure then armoury. Then whatever until i can upgrade it to the next tech and repeat. I am presuming thats where your problem is coming from, the low growth in your castles?
Re: Game Tweaks / Balance
When the CPU controls a land it gets population growth bonus like no other. When your castles are struggling with "castle", the CPU may have 9000 pop by then. For castles that are in low-pop areas like innsbruck where its locatoin is perfect but has low pop, leave it to the CPU.
Re: Game Tweaks / Balance
Hi, thanks for the responses, I wouldn't say I have a problem with population growth as I tend to build farms etc first and leave taxes on low. I do find however that by mid-game even if I've been building something in every province in every turn I still seem way behind on my construction and that I'm reaching a level 3 or 4 size settlement before I've even finished the level 2 buildings. Thats why I'm thinking of reducing the build time required.
My castles can produce reasonable troops but because there are so few castles if I need to raise an army quickly I find there are more militia available than there are anything else.
Re: Game Tweaks / Balance
Same Prob here.
Especially with egypt : Alexandria and Cairo.
Now in my new campaign i got the taxes to get them at 90 % order.
That made growth slower.
These are cities yes ; problem is same.
In castles however you cant adjust taxes.
Though i dont see a prob with castles; they grow just like i tech them up; just in time.
Keeping the bigger order , so less garrisson needed.
Also cities are harder to defend so need more than the 6 free upkeeps if in probably hostile territory.
one question though : The free upkeep for Castle : is it Castle based units or city based.
Another one : The Tabardaya or something from Egypt is build in City only but doesnt count with free upkeep units.
I can understand why the horses are not, but these should (i think)
posted the questions here cuz topic title is about balance so...
Re: Game Tweaks / Balance
If you have a building that allows for free upkeep of units it will only apply to units that have the fre upkeep ability and that can be trained in that settlement.
Re: Game Tweaks / Balance
how can you know what units have the free upkeep ability (maybe i can change it :P )
other than just creating them and see..
Re: Game Tweaks / Balance
All militia units have no upkeep in the cities that can train them. For example if a city can train militia crossbows then they have free upkeep in that city.